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1. Does the quality of a room affect anything? I.e should I try to make bedrooms larger and add more furniture?
A: Yes, it affects the quality of items created. In the future, it will heavily affect entity happiness.
2. Do animals breed?
A: Yep!
3. How long does it take a child to be able to work?
A: 16-18 game days.
4. I had an issue where no one would build anything, despite plenty of wood and stone lying around. I believe the issue was that I had a clay pot set to build, and there was no dirt. Is this the case? Do workers get stuck if the top job in the queue lacks materials?
A: Hmm, they shouldn't. If this happens again, please send me your save folder so I can fix it.
5. What is the point of travelling on the world map?
A: Right now, it's just supposed to allow you to start a new settlement without scrapping your people and items.
6. Does food decay? If so, is there any way to preserve it?
A: It does. If you hold shift on the item it should show you decay time. Putting food in containers will add 48 hours to that time.
7. If I don't specifically assign clothing to a uniform, will people equip what's available, or not equip anything?
A; They will only equip what you assign.
8. Is there any tool which increases shepherding skill? (Or whatever it is called.)
A: Not yet! Adding stuff soon.
Here are some instructions on how to send me a save folder if you ever encounter a bug:
https://steamcommunity.com/app/688060/discussions/0/1741106440033049878/
Thanks!
Concerning #4 above: I am pretty sure that was the issue, because I was out of dirt, and when I finally mined some, my builders went back to work. If it happens again, I will send my save file. (Just to clarify - it was my carpenter and stone mason who were training when I had tons of things queued to be built, and plenty of wood and stone in storage.)