Heads Will Roll: Reforged

Heads Will Roll: Reforged

View Stats:
ARFett Oct 12, 2023 @ 9:14am
Plain scam as you are leveling your profile the enemies you meet just level scale with you
There is no sense of getting "stronger".

The enemies you meet just level scale sharply with you.

Example?

You go foraging on order the of your sergeant.

A riot breaks out.

A armed peasant pops up.

You have fought through 2 siege battles, several quest battles and this ARMED PEASANT has 10 HP more than you and hits you better than your trained soldier!

And don't tell me about BAD LUCK.

This is just bad design.

I am OK with hard games but this is ridiculuos.

A Legionary's Life was definitely better balanced than this level scaling thin copy...
< >
Showing 1-10 of 10 comments
Teh Puma Oct 12, 2023 @ 10:50am 
I don't think there is explicit level scaling in this game relative to your character. As my profile leveled up and I figured out how to get a lot of training in, at the same difficulty level, I spent the first half or more of the game oneshotting everybody. If you don't aggressively train your stats up you will fall behind to just the general incremental difficulty of the game. There are also some fights that you're allowed to not win, and seem intentionally hard. The shield wall fight is hard sure, but you just get some bonuses for winning, i think the more expected outcome is you try to survive, then retreat. Heck, the most 'a legionary's life' like part of this game is that - that some battles if you don't have a powered up profile, you're just defending to survive enough rounds until the battle concludes.

If you're through both siege battles, the third 'level', you should have more hit points or abilities than the militia defending the village. There is a LOT of time to train your stats and skills.
Last edited by Teh Puma; Oct 12, 2023 @ 10:52am
ARFett Oct 12, 2023 @ 11:10am 
Originally posted by Teh Puma:
I don't think there is explicit level scaling in this game relative to your character. As my profile leveled up and I figured out how to get a lot of training in, at the same difficulty level, I spent the first half or more of the game oneshotting everybody. If you don't aggressively train your stats up you will fall behind to just the general incremental difficulty of the game. There are also some fights that you're allowed to not win, and seem intentionally hard. The shield wall fight is hard sure, but you just get some bonuses for winning, i think the more expected outcome is you try to survive, then retreat. Heck, the most 'a legionary's life' like part of this game is that - that some battles if you don't have a powered up profile, you're just defending to survive enough rounds until the battle concludes.

If you're through both siege battles, the third 'level', you should have more hit points or abilities than the militia defending the village. There is a LOT of time to train your stats and skills.

If you meet a ANGRY PEASANT he should not be geared like a well armed and armoured men at arms hitting better than your hardened fighter and with more HP and better weaponry.

I DID invest all my money in better gear and DID train.

But this kind of thing is just lazy design.

I would have been OK with some poorly equipped MASSES of angry peasants.

Tiring me out.

But instead I got a mislabeled random guy lazily just level scaled up better than me and on top a same kind of ANGRY PEASANT dream geared after I killed him with shattered armor and shield.

And this next random guy just killed me.

And that was with leveled profile.

So this is just lazy level scaling as a pure excuse for "difficulty" with no feeling of advancement.
Last edited by ARFett; Oct 12, 2023 @ 11:14am
COINCELPRO Oct 12, 2023 @ 11:17am 
skill issue
Ironside12 Oct 12, 2023 @ 11:42am 
I definitely agree with peasants being over-armed. However, this is only true for peasants. Other units are pretty consistent. Even then, Peasants quite often are dressed as soldiers, but the gear they actually have is noticeably lacking.. so... Have you actually looked at that?

You've complained that the enemies just scale with you, but given ONE early game example that's ONE piece of poor design. This doesn't happen later on in the game with your general enemies.

And a peasant having 10 more HP than you is nothing. You could easily get more vitality and reach that level so logically why can't they? If they hit you hard, it could have been a lucky shot to the neck. You've given no specifics besides the HP so...

Skill issue x2
Last edited by Ironside12; Oct 12, 2023 @ 11:59am
Darial Oct 12, 2023 @ 1:25pm 
Skilled Issue x3

I think a lot of the problems you are noting are happening because your profile level is still too low, so you're not seeing the snowball effects from an overpowered manual character. In HWR manual mode, It was around profile level 50 when I start feeling like Chapter I and II are now just a walk in the park.

I'm now about 49 hours in with 10+ runs in HWR and a Profile Level of 150+. Chapters I - III are all cake now and there is no real significant scaling of enemy that I can tell. The Young Knight and Shield Wall that used to give me a ton of problems are now easily manageable. So there is definite a sense of accomplishment as you get more points to generate your overpowered PC and the understanding of what is needed to build a steamrolling character in this game.

Having also played A Legionary's Life extensively a while back, this game has a lot longer story and I think compares very favorable to it. I played a Legionary's Life for 25 hours, got a high level profile, and was satisfied with the endings I got and moved on to other games. I'm now almost 50 hours into this game and I feel like I'm only about 50% there. So this game is definite a gem for those who thought A Legionary's Life was a bit on the short end.
Last edited by Darial; Oct 12, 2023 @ 1:46pm
ARFett Oct 12, 2023 @ 1:53pm 
Originally posted by Darial:
Skilled Issue x3

I think a lot of the problems you are noting are happening because your profile level is still too low, so you're not seeing the snowball effects from an overpowered manual character. In HWR manual mode, It was around profile level 50 when I start feeling like Chapter I and II are now just a walk in the park.

I'm now about 49 hours in with 10+ runs in HWR and a Profile Level of 150+. Chapters I - III are all cake now and there is no real significant scaling of enemy that I can tell. The Young Knight and Shield Wall that used to give me a ton of problems are now easily manageable. So there is definite a sense of accomplishment as you get more points to generate your overpowered PC and the understanding of what is needed to build a steamrolling character in this game.

Having also played A Legionary's Life extensively a while back, this game has a lot longer story and I think compares very favorable to it. I played a Legionary's Life for 25 hours, got a high level profile, and was satisfied with the endings I got and moved on to other games. I'm now almost 50 hours into this game and I feel like I'm only about 50% there. So this game is definite a gem for those who thought A Legionary's Life was a bit on the short end.

Yeah, nice.

So you need to get killed tons of times to get to level 150+ (!!!) to even normally advance in the game?!

Sorry, but that just only shows how badly balanced and designed this mess is...
Ironside12 Oct 12, 2023 @ 2:09pm 
Originally posted by ARFett:
Originally posted by Darial:
Skilled Issue x3

I think a lot of the problems you are noting are happening because your profile level is still too low, so you're not seeing the snowball effects from an overpowered manual character. In HWR manual mode, It was around profile level 50 when I start feeling like Chapter I and II are now just a walk in the park.

I'm now about 49 hours in with 10+ runs in HWR and a Profile Level of 150+. Chapters I - III are all cake now and there is no real significant scaling of enemy that I can tell. The Young Knight and Shield Wall that used to give me a ton of problems are now easily manageable. So there is definite a sense of accomplishment as you get more points to generate your overpowered PC and the understanding of what is needed to build a steamrolling character in this game.

Having also played A Legionary's Life extensively a while back, this game has a lot longer story and I think compares very favorable to it. I played a Legionary's Life for 25 hours, got a high level profile, and was satisfied with the endings I got and moved on to other games. I'm now almost 50 hours into this game and I feel like I'm only about 50% there. So this game is definite a gem for those who thought A Legionary's Life was a bit on the short end.

Yeah, nice.

So you need to get killed tons of times to get to level 150+ (!!!) to even normally advance in the game?!

Sorry, but that just only shows how badly balanced and designed this mess is...

Then don't play that mode? Are you thick?

You progress further each time, because you get points after every playthrough, a playthrough usually ends upon death, especially when you're a low level. It's not poor design, you're just ♥♥♥♥ at the game and want to stroll through the game, and there's literally a mode for that, designed for people like you. So play it and don't complain about mechanics for modes you don't even want to play
Teh Puma Oct 12, 2023 @ 2:19pm 
A run where you finish the game will net you lots of levels, even if you don't do a lot of optional content. My first completion I basically didn't really do what you're supposed to in Rennes or the third act, kinda just passed time and they ended, but still got enough points to start snowballing. Either way, if you liked legionary's life, this doesn't seem so different to me, other than in that game you could fish for really good stat rolls in addition to spending points from prior playthroughs. Also there are a couple specific weapon unlocks that are just better than anything you find for half the game, starting with an estoc is ridiculously overpowered.

It's not just that your stats get so so much better, like someone else said it's a snowball effect - your stats are good enough to take on some of the more optional fights, get more rewards, have enough money to recover from trainings quickly, first with the mug that lets you spam wine/ale to recover, and then later with the bath house option.
Darial Oct 12, 2023 @ 2:43pm 
Originally posted by Teh Puma:
It's not just that your stats get so so much better, like someone else said it's a snowball effect - your stats are good enough to take on some of the more optional fights, get more rewards, have enough money to recover from trainings quickly, first with the mug that lets you spam wine/ale to recover, and then later with the bath house option.

Truth - Earn enough $$$ from crafting and spam Training/Bath House starting Chapter III is the way to go.
SaintGod Oct 12, 2023 @ 5:28pm 
Just get a shield and stun everyone who stands in your path, 90% of the fights dont go above the 5th round.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Oct 12, 2023 @ 9:14am
Posts: 10