Mewgenics

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Bug with Dybbuk
If you do a backflip while he tries to possess you and you have only one cat, he totally disappear and you can't finish the fight anymore. I just lost two quest items because of that. I really love the game but I think it needed a little bit more QA testing :steamsalty:
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If you only have one cat and he possesses you, he'll just do one turn and end with a move called Stop Hitting Yourself, which does damage to you and expels Dybbuk. I think it's put in there to make him soloable.
Originally posted by Polyurethane:
If you only have one cat and he possesses you, he'll just do one turn and end with a move called Stop Hitting Yourself, which does damage to you and expels Dybbuk. I think it's put in there to make him soloable.
No it's a bug where the cat backflips and dodges the possession, but the game didn't account for that and Bybbuk was removed from the map but the battle still goes on.

How they do this is in the possession ability sequence, the boss is removed at the end of the animation, and your cat is suppose to be converted. But since the backflip happened right before the possession targets the cat, the code did not detect the cat in that tile, but ran the possession script anyways, and the script is coded to 'spawn' or 'modify' your cat to become an enemy and refreshes all the buff/debuff stuff on that cat. No target means no modification or changes, means the boss gets erased off the map.

This is simple programming logic.
Also the boss might not be erased but 'hidden' on the map, as the icon will still show at the top for turns but the round will not end as the boss's turn will never budge.
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Date Posted: Feb 25 @ 4:08pm
Posts: 3