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Rapporter et problem med oversettelse
Obviously not a problem if the water towers are full before the drought, but it shut down my sanitation system completely unnecessarily.
But... it's a non-issue and I don't care either way:
A cheap workaround is to overbuild your potential water supply. Early on, a row of water collectors are cheap to build so having multiple built and in reserve to man with colonists to try and replenish water stores as fast as possible before/after a disaster.
I find it easier and more reliable just to produce double the water needed and overbuild water wells and bore wells--which are least vulnerable to disaster. I build the small water tanks and one storage tank just in case a well needs to be rebuilt or power restored.
It seems really strange and counterintuitive to have separate water storage for colonists, and then turn around and have buildings totally disabled by shortages. Like there appears to be no reason to build up water storage for buildings towards the beginning, so of course that tiny amount you do have once you have water-using buildings is the first thing the idiots drain? At the very least it shouldn't disable your field hospital lol
like I can press on a empty water tower thats connected to the hospital and press take 500 water from storadge.