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Tnx for the answer.
Edit: Now is see when i found it, Urban area 0.50, 0.52 per 12 hours.
Best way to get more settlers is to build better living quarters.
Birth rates go way up and so long as you don't let your people starve or die from health issues you will be fine.
Urban areas are worth colonasing, 2 are doing the work for me, 1 colonist per 12 hours.
Think they move close to where they work. Why you keep tents up when you build houses? I just demolish all obsolete housing once I get better.
Like, you build the instrument during the event you get +30 happiness, the happiness face is unchanged.
You build those special buildings for happiness, still no happy face and having 100 survivors and like 6,7 of those buildings should suffice even if they lived in toilets.
I always get my first child in my tent city. I skip building Shanties and wait for 2 story houses. I never get above 100 Colonists until I get into houses. Now I cannot stop growing. 25 2 Story Houses and counting at day 170.
Mouse over your happiness face, and you get statistics. If your happiness is deep in the red, then adding +30 happiness does nothing. If you need like 100+ of it to break even.
It is almost akin to getting +30 water in the middle of a Heat Wave, then.
Works for two in-game hours then no noticeable long-term effect.