Icons: Legacy Edition

Icons: Legacy Edition

ARKADYA Aug 26, 2018 @ 3:01pm
Region Lock
Region Lock is stupid change my mind
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Showing 1-10 of 10 comments
Quintessence Aug 27, 2018 @ 5:02pm 
The character lock is stupid, change my mind.
berade Aug 27, 2018 @ 11:23pm 
Region Lock: Since it's server-based, no servers up in other regions = bad netplay in other regions. You'll get better results in supported regions, worse outside of them.

Going the dedicated server route also opens up possibilities for multiplatform play futher out, if (/when) the game gets ported to consoles.

They'd rather work on actually putting servers up in EU/AUS/etc than devote resources to releasing online-less builds in specific territories. All the progression systems are currently designed around interaction with the servers. Local modes don't give you credits, because of how they could be cheated.

We also know they want the game online in territories outside of NA this year. If there was a temp fix, it wouldn't be out for long. Best just to get those servers up ASAP, I think.

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Character lock: The game has to earn money to stay alive. No fighting game gives you all characters from the start and the game for free. You typically buy the base game, then the season passes for whatever roster addition they layer on top. Or, if they're nice about it, they'll give you the option to grind after the initial admission fee. (SFV)

With Icons, you wouldn't need to grind for characters after buying the game, should you chose to pay for it. Everyone gets to pick if they want to buy outright or take a F2P route. And unlocking characters is pretty reasonable after the most recent monetization changes.
Last edited by berade; Aug 27, 2018 @ 11:45pm
Wrinkle Aug 28, 2018 @ 10:49pm 
Originally posted by crispy:
Region Lock:No fighting game gives you all characters from the start and the game for free.
super smash flash 2

that was way easier than i thought it'd be, actually.
berade Aug 29, 2018 @ 5:52am 
Originally posted by Server Disconnect:
Originally posted by crispy:
Region Lock:No fighting game gives you all characters from the start and the game for free.
super smash flash 2

that was way easier than i thought it'd be, actually.

Sure. Fan projects like that are an exception. No one worked on it to make a living. But above that, they'd be in legal hot water if they ever did try to sell it.

Strip the IP out and they'd probably charge.
Last edited by berade; Aug 29, 2018 @ 6:18am
Bun Aug 29, 2018 @ 6:18pm 
The game has bad management problems, change my mind.
(I feel like if the game succeeds, Wavedash Games will have similar problems that Riot and Bluehole have, not the same problems but ones that have akward decisions that alienate the playerbase, I could be wrong about it but it does feel like it could end up that way).
berade Aug 29, 2018 @ 10:35pm 
Originally posted by Angel Angle:
The game has bad management problems, change my mind.
(I feel like if the game succeeds, Wavedash Games will have similar problems that Riot and Bluehole have, not the same problems but ones that have akward decisions that alienate the playerbase, I could be wrong about it but it does feel like it could end up that way).

This is baseless statement, change my mind. :p

Seriously though, they've been pretty receptive to feedback. With the monetization changes especially, it's been shown they will act quickly when the playerbase at large doesn't agree.

I also think the patch notes have been great in that regard. Player complaints are often brought up as part of the reasoning for changes.

Since I'm an A&G main, I also have to give them props for reversing some pretty big changes to them in an older patch. The devs said they were seeking feedback on it, the community spoke decisively against the changes, so Wavedash reverted them back without any residual nerfs.

... They're going to make some mistakes. That's inevitable. It's the manner which they follow up which is more significant.
Last edited by berade; Aug 29, 2018 @ 10:41pm
turpix Sep 21, 2018 @ 5:44pm 
Question: Why is a fighting game using dedicated servers? Shouldn't it be P2P? If that isnt the reason for region lock, are the current servers not enough just for account/progression data?
76561198303374880 Sep 22, 2018 @ 7:15pm 
I play Awesomenauts which USES p2p. Yes there is lag problems, but for the most part it works. The game uses almost everything this game has. Skins, currency, no lootboxes, online matchmaking, ect. This game doesn't need dedicated servers. Most fighting games don't.
Venny Feb 5, 2020 @ 6:10pm 
Last time I checked Rivals of Aether allows me to play with anyone in the world. It doesn't have the best connection, but allowing people to play with others regardless of location is a must have. There is no excuse for this
berade Feb 6, 2020 @ 6:18am 
Originally posted by Venn:
Last time I checked Rivals of Aether allows me to play with anyone in the world. It doesn't have the best connection, but allowing people to play with others regardless of location is a must have. There is no excuse for this

Icons no longer has a region lock as of the Legacy Edition release.
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