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All the scenarios in the Graphite Group, except Factory Capers, have free admittance.
This game was redone using the Rollercoaster Tycoon 2 Engine, so they have it set up closer to that (to my understanding).
It's meant to keep the game challenging. If the objective is to "Have X amount of patrons in the park by year 3" then your loan doesn't matter. Use it to your advantage.
A lot of people have weird nostalgia about the Rollercoaster Tycoon series. They all remember it being fun and limitless, but it never was. You were meant to have objectives per scenario, but as kids, most of us cheated in unlimited resources and just played the game that way.
You're not meant to go buck-wild. You're supposed to see each level as a unique situation and adapt to it.
At least, that's my interpretation.
If you really did a remaster then you should have kept it that way.
If i need to loan everything thats possible and use coupons a lot just to get 700 people (in dynamite dunes for example where you need 650) then its poor game design.
Rollar coaster was about building parks and coasters and managing your park. But if you cant even do that without taking a full loan and giving out coupons just to get the completion its more off a chore then fun.
So fix the game to its original state.
The game is designed using the RCT 2 engine, where you couldn't choose.
Roller Coaster Tycoon 2 didn't give you the option, so neither does RCT Classic
It says RCT classic. Nothing about RCT 2. This game should have entrance fee.
I dont mind what engine it is build in. They say it is a remake of the classic first RCT. At the moment its a incomplete remake.
Roller Coaster Tycoon Classic a "Remaster" of both Rollercoaster Tycoon 1 and Rollercoaster Tycoon 2 (Plus all the DLC).
Being that it's a "Remaster" of both, they took the game that had the "superior" engine, and recreated the scenarios from RCT 1 with it, meaning... They used RCT 2 to recreate RCT 1.
Since Roller Coaster Tycoon 2 didn't give you the options to choose, naturally Roller Coaster Tycoon Classic doesn't either. Chances are they won't add in that feature either, because that would require them to actually change the game itself, which they are unlikely to do.
My very old and first RCT cd-rom has entrance fee. I was hoping this game was the same as on this cd-rom but compatible for windows 7 and higher. One where save games actually load instead of new game every start. That whole issue was for me the 20 euro worth.
This game title is misleading if its build with the RCT 2 engine.
There is nothing really to recreate as its both almost exactly the same, and its an easy solution by just turning the function on in the map. Because the option is there so oyu can put it on and off.
Besides that when i buy a re-release with updated build for newer platforms (thats what it is and should be) Then i expect to get that. I even read somewhere in one of the threads that it was wrong and it shouldnt happen. (From a freaking dev) So i expect a solution that fixes it in the next update.
The scenarios that come with the game are supposed like different game levels, each with their own restrictions/challenges.
If you want a total sandbox just go into the 'Park Scenario Editor' and make your own. You can change all the financial conditions and make map look however you want.
Reactions like this are just dumb.
It's a remaster then dont change the game, especially not the economy.
They didn't change the game. They didn't change the economy either. If you boot up Roller Coaster Tycoon 2, you'll see that you aren't given the options to change whether there is a Park Entrance Fee or not.
Roller Coaster Tycoon Classic is literally a rebuild of Roller Coaster Tycoon 2 not Roller Coaster Tycoon: Deluxe.
They took Roller Coaster Tycoon 2 and rebuilt all of Roller Coaster Tycoon: Deluxe's scenarios into the game.
Since Roller Coaster Tycoon 2 doesn't allow you to change the Park Entrance Fee per scenario, it was an oversight by the developers, which may or may not be easily fixed in an update.
I understand your confusion, but hopefully understanding exactly what this game is will help you understand that they didn't intentionally change anything, they just didn't think to add something from the first game that didn't make it into the second.
I also said that RCT 1 and 2 are exactly the same language, so the: "the used the RCT 2 engine" argument is invalid. It a lazy attempt at re-release
You also couldn't change the fee per scenario, each scenario had a story and some (not even the majority in RCT2 had no entrance fee)
THey can change it and should do so its not that hard.
They had to rebuild both games in the same way as both games where made in the same language, so they made the "mistake"on purpose. and knowing atari some likely because they are lazy.
They didn't rebuild anything. This game is literally Roller Coaster Tycoon 2, updated with a UI and modern PC support, with all of the RCT: Deluxe scenarios rebuilt using the scenario editor.
That means that there isn't ANY portion of the original RCT1 in the game. It's Roller Coaster Tycoon 2 with scenarios that are almost the exact same from RCT1. Looks like RCT1, tastes like RCT1, Feels like RCT1... but it's all RCT2.
In fact, it's SO MUCH Roller Coaster Tycoon 2... that you can literally import park and save data from Roller Coaster Tycoon 2
That right there shows that they literally made this game using Roller Coaster Tycoon 2... and guess what? Roller Coaster Tycoon 2 doesn't allow you to choose the park entrance fees.
The usage of the term "Engine" was a misnomer on my part. As you have so kindly pointed out, it's not an "Engine" thing. Even now though, I don't have a good way to explain in simple terms "This is literally the exact same game wearing a fancy hat".
They took all the code from Roller Coaster Tycoon 2 and started there. They barely tweaked anything at all, just changed the UI and made it more or less work on modern systems.
This isn't a new game, they didn't create it from the ground up. They literally took Roller Coaster Tycoon 2, put a fancy and shiny hat on it that says "New", and released it.
That means that Atari barely throwed some money at a Developer and said "Hey, we want you to make a game that is, at minimum, the best of both Roller Coaster Tycoon:Deluxe and Roller Coaster Tycoon 2: Triple Thrills.
Origin8 took it upon themselves to do it in the laziest way possible... so what did they do? Instead of building anything from the ground up, they just took Roller Coaster Tycoon 2 and changed some things around.
Once they were satisfied with a release (or pressured by Atari to meet a deadline that was unrealistic), they likely sat around a meeting room for 2 hours or so with their one marketing consultant trying to explain the game.
Marketing likely didn't even play the game or know too too much about it. Buzzwords though!
Remaster, Chris Sawyer, Nostalgia!
Add in a brief explanation of features, and boom. You have Roller Coaster Tycoon Classics release page.