GRIS
Kaikor 13 DIC 2018 a las 10:53 a. m.
controller issue
the game doesn't see my controller. It works fine with other games, but even though the game displays controller buttons in menu (like press B to go back) it just doesn't register button presses. Did someone else have that issue? I'm using standard xbox one controller.
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Mostrando 31-45 de 74 comentarios
Charlie Abollo 8 MAR 2021 a las 2:22 p. m. 
Publicado originalmente por schnoosel:
Publicado originalmente por Kaikor:
Hi guys. I managed to fix it. Right click on the game in your library, choose properties and in general tab set steam input per-game to forced on.
Maybe Steam has had a new updated since original post, but I can't find "STEAM INPUT PER GAME" in General tab... Please help me, game doesn't recognize my ps4 controller (I'm on mac)

Same here... I'm tired of trying things and honestly thinking about asking for a refund.
How can be this still a problem 3 years later? :steamfacepalm:
Kaikor 10 MAR 2021 a las 9:03 a. m. 
Yeah, it seems like one of the updates moved some stuff around. Still, right-click on the game, select properties, then controller, then enable steam input. Should work
Charlie Abollo 14 MAR 2021 a las 1:44 p. m. 
Publicado originalmente por Kaikor:
Yeah, it seems like one of the updates moved some stuff around. Still, right-click on the game, select properties, then controller, then enable steam input. Should work
Already tried but nothing.
NefariousFox 27 ABR 2021 a las 2:37 p. m. 
2
Okay, so having been down this road enough times with enough games I'm pretty sure I know what the real problem is. (Sim'ers with high numbers of peripherals are well versed in the BS of controller API screw-ups)

If a game programmer simply codes in the use of ID-0 (first controller ID in list)
And you have a modern keyboard, or any peripheral plugged in, you're @#$%'ed

Worst yet, Windows controller support is literal garbage, and in most instances those ID's are based on what was plugged in first, and you CANNOT CHANGE THEM. So your only option is to unplug literally everything that identify's itself as a controller (most likely including your modern keyboard with macros)

I had VJoy installed, and this adds an instance to the controller list as ID-0. Simply selecting primary as your controller doesn't even work as the dev's borked the controller code that much. [In my case, I simply had to load up VJoy config, and disable the driver]

--- I could have used a feeder to just mirror my controller to VJoy, buy prefer not to. [Gremlin, UCR, etc...]

The simplest fix is to add a single menu item in game under controller, allowing you to select which hardware device to use as a controller. The next best option would be to change the controller support to use Steam's ((MUCH BETTER THAN WINDOWS)) controller API.

There's a reason why Valve made their own controller API into Steam. Windows API sucks, and the "newer" Xbox controller API is literal garbage. (trying to force people to buy your crappy controller is pathetic!) #gamesforwindowsliveBS

---

TLDR;

Make absolutely sure you have no other controllers plugged in. Load the [USB Game Controller] menu and check to see what is listed. If anything else but your controller is on that list, you need to determine what it is and unplug it from the computer.

The problem is another controller driver in ID-0, so the game loads that and ignores your actual controller.

Dev's fix yer code already!!!
recbasso 8 MAY 2021 a las 5:09 a. m. 
Same issue here with XBOX One Controller
Any Help?
yurirc 8 MAY 2021 a las 2:39 p. m. 
So guys I bough the game today and solved the problem one more time. I have a generic controller so I think this works with any other. Enter in Big Picture mode, select the game on your library and go to Manage Game>Controller Options and in "Steam input per game setting" select "Forced On". After this the controller worked for me even without Big Picture mode.
0.0 9 MAY 2021 a las 5:12 a. m. 
Not a good look that this controller issue is still an issue three years later.
Pibo_5 11 MAY 2021 a las 10:44 a. m. 
Same issue with the xBox Wireless Controller here. None of the workarounds posted here has worked.
Giaco 13 MAY 2021 a las 6:55 p. m. 
Nintendo Switch JoyCon, Windows 10 bluetooth built-in driver + BetterJoy 6.4 to work as Xbox Xinput in Windows. Then, custom general inputs to assign letters inputs correctly. BetterJoy simulate a third controller to tell Windows that both controllers are one, so, I have ''3'' controllers connected. I tried forcing steam input but it doesn't work. KillingArts said about another controller connected, it may be my problem, but, I can't disconnect them 'cause they are the real hardware (JoyCon Left and Right). I had issues with Helldivers game, analog stick was disabled, fixed by changing general input configs to Xbox Controller instead Nintendo. Now, there is a new driver for 16 Xbox controllers (maybe because of Microsoft new game input driver), all it does for my setting is not letting me custom keys in general input options, and mess with ABXY buttons.
Giaco 13 MAY 2021 a las 7:28 p. m. 
Ok, I made it work, not the way I wanted.

Nintendo JoyCon (Windows 10 bluetooth game input diver) with BetterJoy 6.4 as Xinput. Steam -> General Input -> Xbox 360 input on.
Force Steam input is on (but I don' know if this made difference in this case)
BetterJoy 6.4 -> only 1 JoyCon connected (I tried Left). I have analog stick, ABXY LR buttons and rumble working.

Whenever both are turned on to simulate 1 Xbox controller, game doesn' seem to recognize input, even with Steam masking keyboard input on controller in Game Management.
pleaseSkibidiUp 19 JUL 2021 a las 9:00 a. m. 
Publicado originalmente por yurirc:
So guys I bough the game today and solved the problem one more time. I have a generic controller so I think this works with any other. Enter in Big Picture mode, select the game on your library and go to Manage Game>Controller Options and in "Steam input per game setting" select "Forced On". After this the controller worked for me even without Big Picture mode.
I tried this too but it does not work for me :( I'm using Logitech F310 controller, it works with other games but not GRIS. Does anyone have other solutions?
Rawix 13 NOV 2021 a las 5:07 p. m. 
Hey All, I have tried all of the suggestions but no results. I had to play half of the game with the keyboard. But just now, I thought of connecting my controller with a cable and disconnecting its Bluetooth. it finally worked! After testing it positively, I tried to reconnect it via Bluetooth and it also worked! I hope this can help.
jorgeoceja 19 NOV 2021 a las 8:13 a. m. 
I got TWO versions of the game (Steam and the one from the app store) expecting at least one of them to work. Huge fan of the game and the company but can't understand how this is not fixed :(
苏卡 18 DIC 2021 a las 1:06 a. m. 
Publicado originalmente por NefariousFox:
Okay, so having been down this road enough times with enough games I'm pretty sure I know what the real problem is. (Sim'ers with high numbers of peripherals are well versed in the BS of controller API screw-ups)

If a game programmer simply codes in the use of ID-0 (first controller ID in list)
And you have a modern keyboard, or any peripheral plugged in, you're @#$%'ed

Worst yet, Windows controller support is literal garbage, and in most instances those ID's are based on what was plugged in first, and you CANNOT CHANGE THEM. So your only option is to unplug literally everything that identify's itself as a controller (most likely including your modern keyboard with macros)

I had VJoy installed, and this adds an instance to the controller list as ID-0. Simply selecting primary as your controller doesn't even work as the dev's borked the controller code that much. [In my case, I simply had to load up VJoy config, and disable the driver]

--- I could have used a feeder to just mirror my controller to VJoy, buy prefer not to. [Gremlin, UCR, etc...]

The simplest fix is to add a single menu item in game under controller, allowing you to select which hardware device to use as a controller. The next best option would be to change the controller support to use Steam's ((MUCH BETTER THAN WINDOWS)) controller API.

There's a reason why Valve made their own controller API into Steam. Windows API sucks, and the "newer" Xbox controller API is literal garbage. (trying to force people to buy your crappy controller is pathetic!) #gamesforwindowsliveBS

---

TLDR;

Make absolutely sure you have no other controllers plugged in. Load the [USB Game Controller] menu and check to see what is listed. If anything else but your controller is on that list, you need to determine what it is and unplug it from the computer.

The problem is another controller driver in ID-0, so the game loads that and ignores your actual controller.

Dev's fix yer code already!!!
thank you i had uninstall vjoy and it works now!:steamthumbsup:
mr2600 20 DIC 2021 a las 10:05 p. m. 
Publicado originalmente por schnoosel:
Publicado originalmente por Kaikor:
Hi guys. I managed to fix it. Right click on the game in your library, choose properties and in general tab set steam input per-game to forced on.
Maybe Steam has had a new updated since original post, but I can't find "STEAM INPUT PER GAME" in General tab... Please help me, game doesn't recognize my ps4 controller (I'm on mac)
Me too on PC. PS4 controller. No luck.
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