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Hi, I will try to answer to your questions, with my little experience and what I learned by playing and reading the forum.
1. The price displayed on the economy tab is the full base price of a commodity. You will understand later at the point 5.
2. Prices increase by time when a sector lacks of a specific commodity. And decrease when it doesn't need it. I just think it's based on the production and consumation rates instead of stocks.
3. Yeah, they are same across a sector.
4. I don't think there is a way no...
5. So, a comodity have a price, like FeO cost 24/unit. It have also a transport fee, of 5 in this case. When you buy this comodity in a station, you will pay the price less the fee, so 24-5=19/unit. And when you sell it, you will receive the amount of the full price plus the fee, 24+5=29/unit. In total, you made a benefit of 10/unit + an eventual variation on the full price.
To resume, you always make a benefit of twice the amount of the transport fee for whatever comodity.
6. Yes they are, like I said in the point 2.
7. I believe the player turn is after the AI turn. When you play, AIs already did their shopping. You see them docking and moving across a sector but it's, I think, cosmetic.
I hope I was helpful. Let me know if there is something that you don't understand, regarding the games mechanics or my English ^^.