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2. You can go back and revisit all levels, except for a couple of boss fights in the main Eagle Island game. Other than that the only thing you can't "re-do" would be the speed in which you play the game as already noted.
3. The console versions have minor revisions to a couple of levels. I wasn't aware achievements were different on different platforms, I'll have ask the console porting company about that.
4. It's an update which renamed the game, turning it into two games in one. On the title screen you can select Eagle Island or Eagle Island Twist.
Updates on console (these will be coming to Steam hopefully in a couple of weeks):
- Fix one tile in the Eagle Island overworld (Eagle Island)
- Fix a bug where Koji can sometimes position Quill in the wrong place in a level (Eagle Island)
- Make Armaura battle a bit more forgiving on Casual difficulty (Eagle Island)
- Overworld lava no longer kills Quill (Eagle Island)
- Update the big purple fish enemy behaviour (Twist)
- Added a health pickup to the Twisted Nagaka boss (Twist)
- Adjust camera positioning on the lightning ladybird enemies (Twist)
- Adjust enemy falconer difficulty (Twist)
- Fix a rare crash on Eagle Royale (Twist)
- Add more/bigger platforms to Iceberg Basin (Twist)
- Fix a performance issue which can occur when playing offline
- Publisher logo update