DRAGON BALL FighterZ

DRAGON BALL FighterZ

Ver estatísticas:
Este tópico foi trancado
Berry_Canyon 24/ago./2020 às 18:56
This game is super overrated
It only gets the praise that it gets cause it's Dragon Ball (most rabid fanbase ever, I say this as a fan myself) and it's Dragon Ball's first "real" fighting game. If it was the same game but a different franchise it wouldn't be held in such high regard. It's not bad but it ain't great. All I've heard for why it's so innovative is it brings in new players cause it's easy but also has depth. The former isn't unique to this game and the latter is a straight up lie. I will not deny the game like all fighting games requires skill. But compared to others it's pretty rigid when it comes to what you can do. The gameplay stiffles creativity. It just feels like a watered down UMVC3. And some characters are just op. GT Goku was super overrepresented in tournaments. Even top 8. I imagine UI Goku will be no different. I also keep hearing about how it's the most true to the show or whatever. How? It's 3 v 3 and you're confined to a small space. The Raging Blast and Budokai Tenkaichi games had the right idea. Xenoverse gameplay is trash. Burst Limit was pretty good, about as good as DBFZ. I don't get the hype behind this game. It's hype to watch, not that hype to play. But that's just my opinion I guess.
< >
Exibindo comentários 115 de 43
The Grimm Reefer (Banido(a)) 24/ago./2020 às 19:15 
https://www.youtube.com/watch?v=sCtjen0PqI0



Any way. It's a great game in many peoples view and many many people enjoy it. Everyone is entitled to their opinion, sorry you don't enjoy the game.
Última edição por The Grimm Reefer; 24/ago./2020 às 19:17
Zelph 24/ago./2020 às 19:50 
People playing competitively are always going to be picking the better characters. A lot of people like GT, so of course he's played more.

You can also do a lot with the game, no, not as much are mvc, but that is a different game. Why should they be the same?

Most true to the show? Because every other dbz game doesn't come remotely close. That doesn't mean its close.

There is hype behind it because its an actual proper dbz fighting game.

Bottom line, don't like it, don't play it. The rest of us can enjoy it.
Berry_Canyon 24/ago./2020 às 20:28 
@Zelph Never to this extent.

Not a whole lot.

Especially not this one.

What does that even mean?
The_Dybbuk_King 24/ago./2020 às 21:29 
Escrito originalmente por Berry_Canyon:
It only gets the praise that it gets cause it's Dragon Ball (most rabid fanbase ever, I say this as a fan myself) and it's Dragon Ball's first "real" fighting game. If it was the same game but a different franchise it wouldn't be held in such high regard. It's not bad but it ain't great. All I've heard for why it's so innovative is it brings in new players cause it's easy but also has depth. The former isn't unique to this game and the latter is a straight up lie. I will not deny the game like all fighting games requires skill. But compared to others it's pretty rigid when it comes to what you can do. The gameplay stiffles creativity. It just feels like a watered down UMVC3. And some characters are just op. GT Goku was super overrepresented in tournaments. Even top 8. I imagine UI Goku will be no different. I also keep hearing about how it's the most true to the show or whatever. How? It's 3 v 3 and you're confined to a small space. The Raging Blast and Budokai Tenkaichi games had the right idea. Xenoverse gameplay is trash. Burst Limit was pretty good, about as good as DBFZ. I don't get the hype behind this game. It's hype to watch, not that hype to play. But that's just my opinion I guess.
https://media1.tenor.com/images/5808630b1620c597dd22898ee274101c/tenor.gif?itemid=5439779
Última edição por The_Dybbuk_King; 24/ago./2020 às 21:29
Berry_Canyon 24/ago./2020 às 21:48 
@The_Dybbuk_King I don't folow links, my guy
Pecsi 24/ago./2020 às 21:54 
Ah, a budokai fan, ok then, you don't like the game but watch it. fair enough.
Berry_Canyon 24/ago./2020 às 22:36 
@Shining Finger I dunno why you just said "Ah a budokai fan" as if that dismisses my opinion or something
Berry_Canyon 25/ago./2020 às 0:33 
@demonknight you good bro?
MidnaFeetEnjoyer 25/ago./2020 às 3:26 
Escrito originalmente por Berry_Canyon:
@demonknight you good bro?
Yeah I think it did a pretty good job for a 2D fighting dragonball game, most of your arguments kinda point out on factors that lead to limitations and abstractions that being a 2D game provides for gameplay purposes. The most obvious one is that power scaling is ignored, for examble. You can't take everything too literal. So contrary to what you said, if you think about it, in the show MOST of the fights weren't exactly crossing continents or planets either. Most of the fights were rather 'confined' in one place like the Cell games arena. Even then, there are stage transitions.
I'm not sure what you consider as "depth" in a 2D fighting game or how much you need to be great, but I don't see how it's a lie - there are decent amount of game mechanics to consider, frames, gambles, combo extensions and optimizing them/going stylish/wasting spark time. If it's less complex than whatever 2d game you played that I didn't play, then fair enough, but nobody cares.
It is also very well true to the show in terms of animations and style, sound design, many of the movelist, environment and movement in general imho. I'm not saying it's copy-paste accurate, but rather convincing enough.
It being a dragonball game surely gave it attention, but a lot of people are playing it that never even saw the show, even a youtuber, I think it was jmcrofts or doto said that about themselves too.

So, I'm not saying you are horribly wrong about everything or whatever, but FOR A 2D FIGHTING game, I couldn't help but find a lot of this pointless and not without counter-factors to some extent. Even the half-life mod ESF with it's roster of 9 characters is a better DB game than figherz because it's like a poor man's raging blast /tenkaichi game by that logic.. You see where I'm coming at?
edit: concerning balance, bro there are always going to be arguments about practicality and viability, but none of this matters to like 85% of players who aren't going to min/max things like this ever. And judging by tier lists of various top players, DBFZ is in a pretty well balanced, as most characters bulk up in the upper side, while only few are considered less than great, not even bad. And personally I like playing more than watching. Yeah if it's one-sided, it's not gunna be very interesting to watch if it's one-sided either
Última edição por MidnaFeetEnjoyer; 25/ago./2020 às 3:53
SparsePrawn891 25/ago./2020 às 5:54 
Escrito originalmente por Berry_Canyon:
@Shining Finger I dunno why you just said "Ah a budokai fan" as if that dismisses my opinion or something
i think what he means is that budokai is also an enclosed space 2d game with 3d aspects. And tenkachi while it does do the entire story has alot of unnesscary chacters with reused attack animations like having 2 frieza soilders, that ninja from dragon ball, tao pa pa, fasha, its cool to see them there but thier all just normal attacks.

But im just explaining what they mean not that its my opioion.
597 25/ago./2020 às 11:05 
I don't particularly care about "true to the show". The show's filler is better than the fights anyway, where 90% of the time half naked bodybuilders are standing still, glowing and screaming, and 10% of the time they're "fighting so fast you can't even see it, so we won't bother animating it". Anyone interested in this long term is likely interested in the mechanics and the hype around competition. There's only so many times a show fanboy can see an L3 super animation before they get tired.
Masuo15 25/ago./2020 às 11:15 
Your opening statment is so wrong.
Xenoverse is an arena fighting game from DB, and is not held in high regard because its pvp is horrible DESPITE BEING DB, only thing that game does right is an RPG sense of gameplay with farming moves and building characters.

Now you said "watered down MVC3". Im sure it was a lot of fun on MVC3 your opponent getting ONE SINGLE HIT and you got loop to death in one combo. Or to fight zone characters flying all over the screen from corner to corner, spamming projectiles to chip you away.

I mean, this was painfull to watch how the dude only wins by chip damage and running the entire time, building meter he is guaranteeto get Phoenix to close games as a bakcup plan.
https://www.youtube.com/watch?v=5JkQxo-pvY4&list=PL2N8qJGW36fxae9MkoJDYZhOrHvQAwDX_&index=4

If this game was a 1v1 fight game, you would have people complainign even more for op characters, the beauty of team compositions is that you can adapt your point character on the fly depending on the matchups. And tag games makes fights more dynamic; I dont dislike a game about footsies most of the time (liek SF5), but as Dragon Ball, it needs to be dynamic so mechanics like vanish and superdash fit perfectly.

Now if you dont wanna play DBFZ before judge it, thats on you. you shoudl watch Dotodoya's channel and you would see even on high ranks people play the team composition they prefer and make it shine. HookGangGod plays BlueGoku, Piccolo and Broly and he is a freaking monster with them.
Última edição por Masuo15; 25/ago./2020 às 11:23
Berry_Canyon 25/ago./2020 às 11:52 
Escrito originalmente por Masuo15:
Your opening statment is so wrong.
Xenoverse is an arena fighting game from DB, and is not held in high regard because its pvp is horrible DESPITE BEING DB, only thing that game does right is an RPG sense of gameplay with farming moves and building characters.

Now you said "watered down MVC3". Im sure it was a lot of fun on MVC3 your opponent getting ONE SINGLE HIT and you got loop to death in one combo. Or to fight zone characters flying all over the screen from corner to corner, spamming projectiles to chip you away.

I mean, this was painfull to watch how the dude only wins by chip damage and running the entire time, building meter he is guaranteeto get Phoenix to close games as a bakcup plan.
https://www.youtube.com/watch?v=5JkQxo-pvY4&list=PL2N8qJGW36fxae9MkoJDYZhOrHvQAwDX_&index=4

If this game was a 1v1 fight game, you would have people complainign even more for op characters, the beauty of team compositions is that you can adapt your point character on the fly depending on the matchups. And tag games makes fights more dynamic; I dont dislike a game about footsies most of the time (liek SF5), but as Dragon Ball, it needs to be dynamic so mechanics like vanish and superdash fit perfectly.

Now if you dont wanna play DBFZ before judge it, thats on you. you shoudl watch Dotodoya's channel and you would see even on high ranks people play the team composition they prefer and make it shine. HookGangGod plays BlueGoku, Piccolo and Broly and he is a freaking monster with them.

It does get praise though, much more than these other anime arena fighters. I'm saying it being DB coupled with it being a "real" fighting game. ArcSys has made a ton of games, but this one eople keep saying is the best fighting game ever.
I agree Xenoverse gameplay is ♥♥♥♥. I said RB2 and BT3 had it right. Spaces not confined, 3D, good gameplay, you can fly, it's 1v1.

Mechanically DBFZ is watered down and still has TODs. It lacks defensive options, unlike UMVC3, so the latter having chip damage is fine.

Team composition only create OP teams, and now that there's 3 assists for every character there's no real incentive to play low tiers.

I played the game for over a year, still do from time to time.

Masuo15 25/ago./2020 às 12:28 
Escrito originalmente por Berry_Canyon:

It does get praise though, much more than these other anime arena fighters. I'm saying it being DB coupled with it being a "real" fighting game. ArcSys has made a ton of games, but this one eople keep saying is the best fighting game ever.
I agree Xenoverse gameplay is ♥♥♥♥. I said RB2 and BT3 had it right. Spaces not confined, 3D, good gameplay, you can fly, it's 1v1.

Mechanically DBFZ is watered down and still has TODs. It lacks defensive options, unlike UMVC3, so the latter having chip damage is fine.

Team composition only create OP teams, and now that there's 3 assists for every character there's no real incentive to play low tiers.

I played the game for over a year, still do from time to time.

What other fighitng arena game takes the rpg approach with pvp online?, no other only, Xenoverse.

Now what are your defensive options in MVC3?, because I only know about pushblock; but on fighterz you have reflect (wich requires 1 frame to be used), guard cancel and thats it. You cant be killed by chip damage, ToDs require a full team + meters and/or sparking. In MVC3, 1 asssits is all you need to loop someone to get the meter to get a kill. In MVC3 assists come back instantly, in Fighterz they have a cooldown to nto be abused. I mean I used to watch MVC3, until I got bored to see the same FOOTSDIVE and Magneto ToDs, 3 times per fight.

And low tiers are still viable, even more with selectable assists, look at Krillin for example, he was super low tier for the rock, now he have buffed rocks + selectable, that inmediatelly pushed him up in the tier list + the half a bar for EX mixups.
Última edição por Masuo15; 25/ago./2020 às 12:30
The_Dybbuk_King 25/ago./2020 às 12:43 
ITT: OP is mad that Fighterz isn't a one-button arena fighter for "reasons," compares games with no real understanding of either, and is, in general, just pretty salty.
< >
Exibindo comentários 115 de 43
Por página: 1530 50

Publicado em: 24/ago./2020 às 18:56
Mensagens: 43