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Any way. It's a great game in many peoples view and many many people enjoy it. Everyone is entitled to their opinion, sorry you don't enjoy the game.
You can also do a lot with the game, no, not as much are mvc, but that is a different game. Why should they be the same?
Most true to the show? Because every other dbz game doesn't come remotely close. That doesn't mean its close.
There is hype behind it because its an actual proper dbz fighting game.
Bottom line, don't like it, don't play it. The rest of us can enjoy it.
Not a whole lot.
Especially not this one.
What does that even mean?
I'm not sure what you consider as "depth" in a 2D fighting game or how much you need to be great, but I don't see how it's a lie - there are decent amount of game mechanics to consider, frames, gambles, combo extensions and optimizing them/going stylish/wasting spark time. If it's less complex than whatever 2d game you played that I didn't play, then fair enough, but nobody cares.
It is also very well true to the show in terms of animations and style, sound design, many of the movelist, environment and movement in general imho. I'm not saying it's copy-paste accurate, but rather convincing enough.
It being a dragonball game surely gave it attention, but a lot of people are playing it that never even saw the show, even a youtuber, I think it was jmcrofts or doto said that about themselves too.
So, I'm not saying you are horribly wrong about everything or whatever, but FOR A 2D FIGHTING game, I couldn't help but find a lot of this pointless and not without counter-factors to some extent. Even the half-life mod ESF with it's roster of 9 characters is a better DB game than figherz because it's like a poor man's raging blast /tenkaichi game by that logic.. You see where I'm coming at?
edit: concerning balance, bro there are always going to be arguments about practicality and viability, but none of this matters to like 85% of players who aren't going to min/max things like this ever. And judging by tier lists of various top players, DBFZ is in a pretty well balanced, as most characters bulk up in the upper side, while only few are considered less than great, not even bad. And personally I like playing more than watching. Yeah if it's one-sided, it's not gunna be very interesting to watch if it's one-sided either
But im just explaining what they mean not that its my opioion.
Xenoverse is an arena fighting game from DB, and is not held in high regard because its pvp is horrible DESPITE BEING DB, only thing that game does right is an RPG sense of gameplay with farming moves and building characters.
Now you said "watered down MVC3". Im sure it was a lot of fun on MVC3 your opponent getting ONE SINGLE HIT and you got loop to death in one combo. Or to fight zone characters flying all over the screen from corner to corner, spamming projectiles to chip you away.
I mean, this was painfull to watch how the dude only wins by chip damage and running the entire time, building meter he is guaranteeto get Phoenix to close games as a bakcup plan.
https://www.youtube.com/watch?v=5JkQxo-pvY4&list=PL2N8qJGW36fxae9MkoJDYZhOrHvQAwDX_&index=4
If this game was a 1v1 fight game, you would have people complainign even more for op characters, the beauty of team compositions is that you can adapt your point character on the fly depending on the matchups. And tag games makes fights more dynamic; I dont dislike a game about footsies most of the time (liek SF5), but as Dragon Ball, it needs to be dynamic so mechanics like vanish and superdash fit perfectly.
Now if you dont wanna play DBFZ before judge it, thats on you. you shoudl watch Dotodoya's channel and you would see even on high ranks people play the team composition they prefer and make it shine. HookGangGod plays BlueGoku, Piccolo and Broly and he is a freaking monster with them.
It does get praise though, much more than these other anime arena fighters. I'm saying it being DB coupled with it being a "real" fighting game. ArcSys has made a ton of games, but this one eople keep saying is the best fighting game ever.
I agree Xenoverse gameplay is ♥♥♥♥. I said RB2 and BT3 had it right. Spaces not confined, 3D, good gameplay, you can fly, it's 1v1.
Mechanically DBFZ is watered down and still has TODs. It lacks defensive options, unlike UMVC3, so the latter having chip damage is fine.
Team composition only create OP teams, and now that there's 3 assists for every character there's no real incentive to play low tiers.
I played the game for over a year, still do from time to time.
What other fighitng arena game takes the rpg approach with pvp online?, no other only, Xenoverse.
Now what are your defensive options in MVC3?, because I only know about pushblock; but on fighterz you have reflect (wich requires 1 frame to be used), guard cancel and thats it. You cant be killed by chip damage, ToDs require a full team + meters and/or sparking. In MVC3, 1 asssits is all you need to loop someone to get the meter to get a kill. In MVC3 assists come back instantly, in Fighterz they have a cooldown to nto be abused. I mean I used to watch MVC3, until I got bored to see the same FOOTSDIVE and Magneto ToDs, 3 times per fight.
And low tiers are still viable, even more with selectable assists, look at Krillin for example, he was super low tier for the rock, now he have buffed rocks + selectable, that inmediatelly pushed him up in the tier list + the half a bar for EX mixups.