Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
i didnt have to, it's listed in the same place your team(s) are. it's how i know you use nappa a lot.
tell the truth, i bump into more ginyus than nappas, and i dont see other ginyus often.
i have him as assist now i find it a bit harder to build meter early with him compared to trunks as point
ive actually ran ginyu a bit too hes hard to get his big combos going but very easy to overwhelm the opponet.
This, a million times over. Like, at the cost of meter or something
People always go for the path of least resistance and for what usually works best.
If you have one move you can land consistently 90% of the time you will use that instead of a move you can only land 30 % of the time.
neither one of you needs to be playing this flavor of fighter then. this is closer to MvC2 than almost anything else, and there aint no breakers in MvC2.
how you play this game (against other people) is by being hyperaggressive, and doing the best combos you can do. the fact that sparking is a combo extender, not breaker, should clue you in to the philosophy behind the game.
plus, think about it, when have you ever seen someone in DBZ break out of a combo?
i generally dont have a problem building meter with nappa, but i do like having a full meter when i'm using him. i can burn a lot of meter quickly. then again, about half the time i have nappa out, i've got level 3 sparking.
i think what gets most people vs nappa is that both his 5L and 5M are actually lows. plus, not having fought many nappas, they dont know where the gaps in the blockstring are.
as for ginyu, it's all in how you use the force. a surprizing number of people will also fall for a body swap. it's NOT hard to get the big combos out. i've taken the time to learn to convert off of many stray hits, and how to extend with my assists. it's not super optimal, but if any part of my blockstring gets in, i can dish out ~60% with one meter and both assists. almost the same combo can instead end with 4 meter burned, one assist used for ~57%, ranging down to 2 meter, one assist and ~53% damage (milkey cannon's charge is fun!)
HOW ABOUT THIS?! We can have better matchmaking based on full win/loss rates and You UBER GREAT PLAYERS can stay together in your scary corner of the world and mock each other and what not and we casual players can actually enjoy our spent money without getting ToD'd or whatever. Christ. Y'all are always making these anime fighters so ..unwelcoming. YOU'RE KILLING WHATEVER CHANCES THE GENRE HAS TO GET MORE APPEALING with your ♥♥♥♥♥♥♥ mindsets.
The kind of casual you're asking for is simply anti-thetical to fighting games. This game was made as beginner-friendly(BIG distinction from casual) as can possibly be, without losing it's depth.
Winrates and matchcount are simply bad to base matchmaking on. You can easily have Casua McCasualson with the same total match and wincount as Pro McProson, just, Casual McCasualson won 500 out of 1000 matches against another Casual McCasualson, while Pro McProson won 500 out of 1000 matches against another Pro McProson, so they'll probably be matched according your criteria, and Casual McCasualson will get ♥♥♥♥♥♥ up obviously.
The only proper way to make a matchmaker is by weighing who you win and lose again, which is what the current matchmaker is doing already.
There seems to be some confusion here. We mock people who cry and whine about the game, when the only thing they need to do is look at their own skills and see what needs polishing.
We are ALWAYS more than happy to help anyone out who asks for advice, and we don't belittle them for what they are currently struggling with. The guy who might just play one hour a week, cause he has no time, nor willingness to sacrifice more, but is asking others how he can improve is one of us. Someone egoistic who will cry that the world isn't what they'd like it to be, isn't.
Anime fighters are VERY welcoming to anyone who actually wants to learn them(and those people in fact gain the FULL support off the community). Those who "just want to play" can either like the game as is and enjoy their time, or they can go play something else they like more.
Our "♥♥♥♥♥♥♥ mindsets" are geared towards self-improvement, each at their own pace. We don't cast anyone out with the same goal, but we don't look nicely at others who want to dictate what the game should be like, when they will be the first to quit. WE, who put in the effort to improve stay with the game the longest, thus, the game is ours.
Competitive fighting games are made for these kind of people.
For the other kind of player, who wants to "just play", there are the Fortnites, the Hearthstones, the mobas, where they can just gain the upper hand through the help of other, better players, or some insane level of RNG, as oppoosed to actually being better.
Also, there are in fact these kind of games made for DBZ fans, one off them is called xenoverse. Seeing the trailers, Jump Force will be for these kind of players as well.
if you dont want to be ToD'ed, learn to not get hit. when you are doing damage, you're not getting combo'd. you need to do everything to can to make sure you are the one on the offensive, and that you cover your vunerabilities.
also, if you look, you havent been mocked more than being called a scrub one time, because you were making a scrub complaint... blaming the game and not learning it. everything else has just been advice and information to help you improve your mindset, thus your play.
lol yeahhhh that's not really true. XD