DRAGON BALL FighterZ

DRAGON BALL FighterZ

View Stats:
Convergence Jan 23, 2021 @ 2:42am
Sooooooo Baby B assist?
Broken right?
< >
Showing 1-15 of 15 comments
Average-GamerXX59 Jan 23, 2021 @ 2:47am 
is it?
it's air tracking yeah but
i mean it's 50fr start up
Convergence Jan 23, 2021 @ 3:21am 
Originally posted by Average-GamerXX59:
is it?
it's air tracking yeah but
i mean it's 50fr start up
I swear it teleports to you? like a c assist but without the follow up
Average-GamerXX59 Jan 23, 2021 @ 3:49am 
Originally posted by RNG:
Originally posted by Average-GamerXX59:
is it?
it's air tracking yeah but
i mean it's 50fr start up
I swear it teleports to you? like a c assist but without the follow up
yes it does but it's 50fr start up
if it bothers you that much don't superdash when your opponent has it
just snap out baby and deal with him first
it's not broken it's good at grounding your opponent like how gt goku A assist is
Last edited by Average-GamerXX59; Jan 23, 2021 @ 4:35am
Tyrone Biggums Jan 23, 2021 @ 4:35am 
u throw it out in neutral to keep people honest and u have to use it early to fit it into combos its pretty normal
Average-GamerXX59 Jan 23, 2021 @ 4:36am 
Originally posted by Steeb:
u throw it out in neutral to keep people honest and u have to use it early to fit it into combos its pretty normal
yeah it's not broken
Lobo_CK Jan 23, 2021 @ 6:08am 
No
SparsePrawn891 Jan 23, 2021 @ 7:35am 
teleport= broken? so that means teen gohans c assist is top 3 best in the game behind vegito c asssit and gogeta c assist
Convergence Jan 23, 2021 @ 7:54am 
Originally posted by SparsePrawn891:
teleport= broken? so that means teen gohans c assist is top 3 best in the game behind vegito c asssit and gogeta c assist
imo all c assists are broken yes. smallest risk for a full combo reward.
Average-GamerXX59 Jan 23, 2021 @ 8:16am 
Originally posted by RNG:
Originally posted by SparsePrawn891:
teleport= broken? so that means teen gohans c assist is top 3 best in the game behind vegito c asssit and gogeta c assist
imo all c assists are broken yes. smallest risk for a full combo reward.
I guess you don't know combos that start off a c assist are scaled Heavily
They do very less damage
SparsePrawn891 Jan 23, 2021 @ 1:53pm 
Originally posted by RNG:
Originally posted by SparsePrawn891:
teleport= broken? so that means teen gohans c assist is top 3 best in the game behind vegito c asssit and gogeta c assist
imo all c assists are broken yes. smallest risk for a full combo reward.
how about u say that about vanish combos small risk and high reward by getting the perfect meter to have a double jump and still be ablw to do a level 3 in a 1v1 match
Average-GamerXX59 Jan 23, 2021 @ 6:44pm 
Originally posted by SparsePrawn891:
Originally posted by RNG:
imo all c assists are broken yes. smallest risk for a full combo reward.
how about u say that about vanish combos small risk and high reward by getting the perfect meter to have a double jump and still be ablw to do a level 3 in a 1v1 match
Vanish also scales Heavily
hits after a vanish do very little damage
While supers do the minimum damage
what's probably ruining 1v1 for you is Damage boost Limit Break.
Limit Break has made some characters unbalanced but in a 3v3 it's not a big deal.
Last edited by Average-GamerXX59; Jan 23, 2021 @ 6:45pm
SparsePrawn891 Jan 23, 2021 @ 7:05pm 
Originally posted by Average-GamerXX59:
Originally posted by SparsePrawn891:
how about u say that about vanish combos small risk and high reward by getting the perfect meter to have a double jump and still be ablw to do a level 3 in a 1v1 match
Vanish also scales Heavily
hits after a vanish do very little damage
While supers do the minimum damage
what's probably ruining 1v1 for you is Damage boost Limit Break.
Limit Break has made some characters unbalanced but in a 3v3 it's not a big deal.
no i just hate seeing my character near to death but suddenly a vanish comes and if close to the ground or into dr gives them the extra 1000 damage to kill my character. this game is too offensive with barley any defense options.
Average-GamerXX59 Jan 23, 2021 @ 8:25pm 
Originally posted by SparsePrawn891:
Originally posted by Average-GamerXX59:
Vanish also scales Heavily
hits after a vanish do very little damage
While supers do the minimum damage
what's probably ruining 1v1 for you is Damage boost Limit Break.
Limit Break has made some characters unbalanced but in a 3v3 it's not a big deal.
no i just hate seeing my character near to death but suddenly a vanish comes and if close to the ground or into dr gives them the extra 1000 damage to kill my character. this game is too offensive with barley any defense options.
Defensive options?
Reflect
Block
Guard Cancel
Sparking Blast (get off me i don't wanna block button) you have 1 per match
Reflect+raw tag

Sparking Blast used to be a comeback mechanic now because of limit burst it's more of a defensive tool then a comeback tool , it still can be used as comeback but it's better used as defensive tool to save your mid or point character(preferably mid) or offensive tool if you like TOD's.

you can use assist defensively during staggers or bait them out in nuetral
some good Defensive assists
Pretty much every c assist
Broly B assist
ssj vegeta a assist
Jiren a assist
SSB Vegeta a assist
Nappa b assist
Vegito all 3 assists
Ui a assist
Hit a assist
Baby b assist
Roshi b assist
android 18 barrier assist
android 17 a assist
both gohan a assist
16 both a and b assist
cooler all 3 of his assist
gogeta a and c assist
piccolo a assist

when your down to your last character just don't commit
don't use unsafe moves with long recovery just stay calm. it's hard staying calm yeah i mean i don't le but that's part of the fun in the challenge.

Vanish Really isn't that hard to deal with unless we're talking about delay higher than 6fr.

I really hate dealing with 17 a assist cause it negates alot of safe options
so if i see 17 a assist i'm dealing with him first
but i'm not gonna hate on his assist
He's got stubby normals which is why he'snot played much lel so it's ok.

If your feeling there isn't enough defensive options it's cause your jumping too much all of them are available on ground that's why.
you could argue that my opponent is jumping too much and say why does he have any problem well maybe that's cause there super jumping and using super jump float to control there movement you can float or fall faster when super jumping it's upto you if you can super jump.
well if your opponent is just jumping you can abuse them bring them down with assist and clip there legs or bring them down projectile like ssj goku 2s or ui goku 2s or bluegeta 2s or android 21 236M or S-Broly 236S and pressure with assist and get in.

you don't have alot of control in the air when you jump back, superjump back yeah you get some control but if you block something in air your coming down fast regardless of weather you want to or not even if it's a superjump.

BTW i can't superjump either so i rely on upward projectile+ assist to bring them down.

i know the input but i can't do it on analog stick lol (press down before you jump up) and i prefer playing on analog stick.
Last edited by Average-GamerXX59; Jan 23, 2021 @ 9:10pm
SparsePrawn891 Jan 24, 2021 @ 8:03am 
Originally posted by Average-GamerXX59:
Originally posted by SparsePrawn891:
no i just hate seeing my character near to death but suddenly a vanish comes and if close to the ground or into dr gives them the extra 1000 damage to kill my character. this game is too offensive with barley any defense options.
Defensive options?
Reflect
Block
Guard Cancel
Sparking Blast (get off me i don't wanna block button) you have 1 per match
Reflect+raw tag

Sparking Blast used to be a comeback mechanic now because of limit burst it's more of a defensive tool then a comeback tool , it still can be used as comeback but it's better used as defensive tool to save your mid or point character(preferably mid) or offensive tool if you like TOD's.

you can use assist defensively during staggers or bait them out in nuetral
some good Defensive assists
Pretty much every c assist
Broly B assist
ssj vegeta a assist
Jiren a assist
SSB Vegeta a assist
Nappa b assist
Vegito all 3 assists
Ui a assist
Hit a assist
Baby b assist
Roshi b assist
android 18 barrier assist
android 17 a assist
both gohan a assist
16 both a and b assist
cooler all 3 of his assist
gogeta a and c assist
piccolo a assist

when your down to your last character just don't commit
don't use unsafe moves with long recovery just stay calm. it's hard staying calm yeah i mean i don't le but that's part of the fun in the challenge.

Vanish Really isn't that hard to deal with unless we're talking about delay higher than 6fr.

I really hate dealing with 17 a assist cause it negates alot of safe options
so if i see 17 a assist i'm dealing with him first
but i'm not gonna hate on his assist
He's got stubby normals which is why he'snot played much lel so it's ok.

If your feeling there isn't enough defensive options it's cause your jumping too much all of them are available on ground that's why.
you could argue that my opponent is jumping too much and say why does he have any problem well maybe that's cause there super jumping and using super jump float to control there movement you can float or fall faster when super jumping it's upto you if you can super jump.
well if your opponent is just jumping you can abuse them bring them down with assist and clip there legs or bring them down projectile like ssj goku 2s or ui goku 2s or bluegeta 2s or android 21 236M or S-Broly 236S and pressure with assist and get in..
can u just calm down, vanish as in a combo ender. lets say i have 5600 health and my opponent has 2 bars and just did a 4300 combo, well they can vanish and dr or do a 3 hit combo into level 1 to kill me off.

also theres alot of offensive options that can defeat those defensive options. reflect? just have a strong 2m, blocking? dragon rush, command grabs, superdash. raw tag? easy 2h. reflect into raw tag? easy 2h. guard cancel? block into a full combo. sparking blast? just back up and go back to offensive.

beating dragonrush? mash
opponent jumping over me? mash sideswitch
superdash? homing missle and time correctly an assist can make it safe
Mistic-Gohan Jan 24, 2021 @ 4:16pm 
Originally posted by RNG:
Broken right?
Nope, not even close.
Last edited by Mistic-Gohan; Jan 24, 2021 @ 4:17pm
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Jan 23, 2021 @ 2:42am
Posts: 15