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You mean integrated GPU, and no I'm not using that. I don't even have one.
My PC has a Ryzen 5 and an RX580, both AMD (which might be the issue here). Drivers are up-to-date and I already tried messing with resolution scaling and post-processing, but to no avail.
I'm thinking it's just poor optimization, in which case I'm getting a refund...
Well then go get your refund, seriously this isn't a wide spread issue. Most likely it's something with your setup and not some game crippling specific poor optimization or every thread on here would be complaining about it.
If you can't figure out how to get it running properly, go get your refund, leave us be to enjoy it. :)
I'm trying to get it to run by making this thread.
If it doesn't work I'll do as you suggested, but it'd be better if someone knew a solution.
I dont think up-to-date driver is always good for VGA, sometime they release glitchy driver. Did the fps drop or the game say 60fps but you dont feel the animation run at 60fps ?
I've never noticed problems with other UE4 games... Depends on the developer of course, but a decently optimized UE4 game runs perfectly on my rig.
Also, this is not a port. The game was initially released multiplatform.
On i3 4160 with gtx 1060 3gb in geting stable fps on 1080p all high and some max.
Also check in game resolution scale and resolution. Put it at 1080p and 100%.