DRAGON BALL FighterZ

DRAGON BALL FighterZ

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Xiepher Feb 5, 2018 @ 3:29pm
Infinite air combos
Why is there not a way to break the air combos? Seems kinda busted to be able to get trapped into a 300+ hit four stage air combo that litterally breaks the characters. The least they can do is give us a meter break (consume one meter to stop a combo) EVERY single other fighter has this and it is somthing that Fighterz DESPERATLY needs.
Originally posted by Alcratz:
1. you cannot block while youre in a combo, thats just not how these games work

2. if you arent willling to put in the time to practice to improve at a fighting game, then fighting games arent for you. you should honestly want to practice stuff, self improvement and the huge time investment it takes to get good should come naturally

3. its not an unmanagable time investment, you can still hold a job while you try to learn a fighting game. not only that, but it definitely doesnt take 100+ hours to get to a point where you can consistently compete, especially in a game like this that doesnt have very much immediate depth or execution requirements

4. dont interpret some variation of "improve yourself" as a "git gud" insult. just put forth effort and learn the game and you will see results

5. no one is forcing you to do anything

it really seems like this is your first fighting game. FGs are an intensely unique genre that isnt for everyone, because it requires a lot of dedication if you want to get decent, and youre gunna face situations where another player is better than you and you can never do anything because you lack the understanding you need to compete. dont come in and think that the game is going to cater to you more than it already does just because you dont know how to play, so you always get hit. you have to practice and learn
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Showing 1-15 of 32 comments
『 Malv 』 Feb 5, 2018 @ 3:34pm 
Marvel vs Capcom, which this game is based on, does not have a combo breaker either. https://twitter.com/Fowztasia/status/957893510300127232 Combos seem to be capped, however.
Last edited by 『 Malv 』; Feb 5, 2018 @ 3:35pm
Alcratz Feb 5, 2018 @ 3:37pm 
Originally posted by Xiepher:
EVERY single other fighter has this and it is somthing that Fighterz DESPERATLY needs.

this is just not true at all

anyways, one meter bar to break out of any combo would be absolutely absurd. i would say maybe itd be fair if it took like 7 bars, or used up your spark ♥♥♥♥. really, though, i think the game is fine and doesnt need any more mechanics. combos can get pretty crazy and last over 10 seconds (even though theyre soft capped by a few mechanics), but its never been a huge deal to me, ive played anime fighters for a long time and i value their existence because theyre fun to do

as always, tho, the best combo breaker is getting good and not getting in combos in the first place
Last edited by Alcratz; Feb 5, 2018 @ 3:38pm
Xiepher Feb 5, 2018 @ 3:40pm 
The typical "git gud scrub" line is really getting old. I am truly wanting to learn. Cell, Gohan and Trunks, as well as some 18 are what I am having issue with. The infitine combos are absurd that you can do with them. Do you have constructive advice or are you just here to "noob" bash?
Alcratz Feb 5, 2018 @ 3:48pm 
Originally posted by Xiepher:
The typical "git gud scrub" line is really getting old. I am truly wanting to learn. Cell, Gohan and Trunks, as well as some 18 are what I am having issue with. The infitine combos are absurd that you can do with them. Do you have constructive advice or are you just here to "noob" bash?

you didnt ask for advice, youre demanding that this game have a combo breaker

i wasnt memeing. genuinely, if you improve, you wont get comboed as often. there isnt a whole lot of general advice i can give you for that without knowing exactly what you do in a match

if youre looking to improve, join a DBFZ discord
-Q- Feb 5, 2018 @ 3:48pm 
Originally posted by Xiepher:
The typical "git gud scrub" line is really getting old. I am truly wanting to learn. Cell, Gohan and Trunks, as well as some 18 are what I am having issue with. The infitine combos are absurd that you can do with them. Do you have constructive advice or are you just here to "noob" bash?

There are no infnite combos in this game as far as I'm aware. It's even impossibe as some others have said. You just don't know how to block and defend so you keep getting hit.
Xiepher Feb 5, 2018 @ 3:51pm 
Fair point, but how do you defend in air once you have been lifted? To my knowledge there is no such blocks? Does this game come down to whoever can get the combo in first? Thats how it seems
Jaded Alyx Feb 5, 2018 @ 3:53pm 
There are no infinite air combos. You are probably getting hit by CONSECUTIVE combos because you didn't block or air recover in time. The tutorial teaches you how to do this.
『 Malv 』 Feb 5, 2018 @ 3:58pm 
If the combo counter is red, you cannot get out. If it turns blue you could have escaped at some point by holding light attack to recover.
Xiepher Feb 5, 2018 @ 4:00pm 
So then the question is how do you stop character tag combos? Those seem impossible to stop once you have already been hit once. Its entirely possible I dont understand the game, however their tutorials are complete ASS. I have a job and a life, I cannont spend 100+ hours in practice mode just to get better
Brandon Feb 5, 2018 @ 4:04pm 
Originally posted by Xiepher:
Fair point, but how do you defend in air once you have been lifted? To my knowledge there is no such blocks? Does this game come down to whoever can get the combo in first? Thats how it seems
You can't block while you're being combo'd. And it doesn't come down to who combos first. Did you not notice that there are 3 characters? Even if 1 combo kills a character(which I'm not sure if that can actually happen, but if it does it would probably require the full team and a lot of meter so it would be rare) you still have 2 other characters.
Brandon Feb 5, 2018 @ 4:06pm 
Originally posted by Xiepher:
So then the question is how do you stop character tag combos? Those seem impossible to stop once you have already been hit once. Its entirely possible I dont understand the game, however their tutorials are complete ASS. I have a job and a life, I cannont spend 100+ hours in practice mode just to get better
I'm not sure what you're asking. If you want a way to stop combos, it does not exist.

100 hours in training mode is a lot, but you can learn a lot from 30 or so hours in it.
Xiepher Feb 5, 2018 @ 4:10pm 
This may sound a bit condescending but why should I have to spend 30+ hours in training mode just to play a game? Should there not be a space for those who have spent 30+ hours or 100+ hours to play while the people who just want to try to play the game can go have fun without getting combo locked and forced to DC for the sake of rage?

I understand that to be top tier it takes commitement and practice but from what I've seen and read on this discussion group the vast majority of the playerbase has already left because this game is damn near inacessible past a certain threshold online without devoting every waking moment to it.

『 Malv 』 Feb 5, 2018 @ 4:21pm 
Originally posted by Xiepher:
This may sound a bit condescending but why should I have to spend 30+ hours in training mode just to play a game? Should there not be a space for those who have spent 30+ hours or 100+ hours to play while the people who just want to try to play the game can go have fun without getting combo locked and forced to DC for the sake of rage?

I understand that to be top tier it takes commitement and practice but from what I've seen and read on this discussion group the vast majority of the playerbase has already left because this game is damn near inacessible past a certain threshold online without devoting every waking moment to it.


Needing to spend time training in order to compete isn't specific to just this fighter. In fact, this is one of those most newbie friendly fighting games to come out in a while. And for the record, just a friendly warning. If you disconnect mid-match, the other guy does not even get his win, and eventually your name will turn purple. With a purple name people will know you D/C and might not even initiate a game with you.
Brandon Feb 5, 2018 @ 4:22pm 
Originally posted by Xiepher:
This may sound a bit condescending but why should I have to spend 30+ hours in training mode just to play a game? Should there not be a space for those who have spent 30+ hours or 100+ hours to play while the people who just want to try to play the game can go have fun without getting combo locked and forced to DC for the sake of rage?
That's a fair question. You don't necessarily need training mode for anything. You can theoretically learn everything in real matches. But doing so is a more time consuming and painful way to go about doing that. You can also read about tech and watch helpful videos from people who have already done the work so you don't have to try to figure stuff out in matches, but it still doesn't replace the fact that you still have to learn certain things through trial and error. Do you want to lose matches because of errors? Or would you rather get your game on point in training mode and make less mistakes in real matches? That's up to you. It's just about which avenue causes less stress and makes the game more enjoyable.

Originally posted by Xiepher:
I understand that to be top tier it takes commitement and practice but from what I've seen and read on this discussion group the vast majority of the playerbase has already left because this game is damn near inacessible past a certain threshold online without devoting every waking moment to it.
It's a fighting game. They are hard. The vast majority of the playerbase are casuals who won't stick around in any fighting game. The game isn't inaccessible at all, it just takes a certain mindset. And it does require a time investment to get better, but it's nowhere near what you think it is. You tell me how much time you have to invest in this game a week and I'll tell you if your expectations are unrealistic.
Xiepher Feb 5, 2018 @ 4:23pm 
Being very honest that purple name stuff is not even proven, there are so many theories around that but ZERO proof. I have heard everything from purple name to different colored icons. In honesty there is no proof.

I do agree that it takes time for skill to come but it shouldnt have to be mindless practice mode.
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Date Posted: Feb 5, 2018 @ 3:29pm
Posts: 32