DRAGON BALL FighterZ

DRAGON BALL FighterZ

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King Hadu 4 fev. 2018 às 17:49
DBS Android 18 costume DLC for DBFZ is already here.
This is a MOD created by some guy but what it really is, is he found a way to use this costume from the story mode. This is the same costume from the story mode, he just made it playable clientside offcourse. Like all mods nobody else can see it except you which is why releasing this as an actual DLC is important.

This brings me hope that this game would actually have costumes or for the very least this costume will be available for sale.

I am 100% certain that this is an upcoming DLC costume, everything is perfect with this mod. Which happens to be from the story, notice when she dashes her sleeves animate with the wind? that means ASW created this to be playable. They would never go through this much trouble on something they didn't intend to be playable ingame. It seems to be a current placeholder, she is missing alt colors as currently she can only use default base colors with this mod.

This gives me hope I can't wait for this to be released. I would gladly pay $20 US for this costume if I have to. Looks so much better than the current one ingame from DBZ 90's era

https://www.youtube.com/watch?v=13llVUy1hNY
Última alteração por King Hadu; 4 fev. 2018 às 19:46
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Schizm 4 fev. 2018 às 19:57 
Originalmente postado por King Hadu:
Originalmente postado por Schizm:

LOL THE SCIENCE SUPPORTS THIS CLAIM LMFAO. Are you 12 by any chance?

No Super is a poorly produced anime. With horrid art direction., and terrible animation. DBZ is far better looking then DBS, not only was it hand animated but it had better line work, key frames and art direction.

I am sorry but the science supports the fact that DBS looks far better than DBZ.

DBZ looks very outdated now, the technology available today is what allows DBS to look so good.

To suggest a Pentium 1 PC with graphic software from 1992 could ever compete with a core i7 and Windows 10 is simply absurd.

DBS is known for its graphic / animation superiority thanks to modern day technology.

LOL Stop mentioning science please your making your self look like a fool. No reality shows super looks terrible unless you have garbage taste and a poor eye for art direction.

Also your a ♥♥♥♥♥♥♥ moron. DBZ was hand animated with paper. Super uses flash animation, poorly used flash animation.

The animation industry in japan is horrible and Super was made on the cheap by a bargin bin animation studio.


BTW that video is horrible, the stiff ♥♥♥♥♥♥♥ animation, the simple key frames, and the ♥♥♥♥♥♥♥ thick black outline and poor shading.
Última alteração por Schizm; 4 fev. 2018 às 19:59
King Hadu 4 fev. 2018 às 19:58 
Originalmente postado por Erwyn:
DBS looks decent only when Takahashi and Shida are the key animator, the rest looks like trash.

The script in this fight is terrible, but the graphics blows DBZ out of the water thanks to modern day technology.

Vegito is supposed to be the strongest being in the Dragon Ball Universe. Apparently Toei forgot this part

https://www.youtube.com/watch?v=XOAkgiQCmLc&
Última alteração por King Hadu; 4 fev. 2018 às 19:59
Sephaël 4 fev. 2018 às 19:59 
Originalmente postado por Schizm:
Originalmente postado por Sephaël:

So, budy, you see the video you posted ?
Lookd at 30:18
You will see a time line and slope curve exactly as i have described in my exemple. That's why it looks blooky line, because they change from 0 to 100% when reching new keys and keep their coordinate as long as the time line does not reach a new key frame.

I'm a CGI since 15 years, and while things have change and evolved when i was a student in art school, many basics didn't change.
Did u even pay attention to the video? It said no interpolation.... Jesus.....

Did you paid attention to why i wrote ?
The point of slop is to suppress the smooth interpolation from usual curves to make the change brutal from one frame to the other !

Outside than this, this is the same animation software.
Schizm 4 fev. 2018 às 20:00 
Originalmente postado por Sephaël:
Originalmente postado por Schizm:
Did u even pay attention to the video? It said no interpolation.... Jesus.....

Did you paid attention to why i wrote ?
The point of slop is to suppress the smooth interpolation from usual curves to make the change brutal from one frame to the other !

Outside than this, this is the same animation software.

DID YOU READ WHAT I WROTE. DBZ DOES NOT USE INTERPOLATION! They make a key frame then play the next key frame. It does not tween. Think stop motion, or how traditional animation is done.
Última alteração por Schizm; 4 fev. 2018 às 20:00
King Hadu 4 fev. 2018 às 20:00 
Originalmente postado por Schizm:
Originalmente postado por King Hadu:

I am sorry but the science supports the fact that DBS looks far better than DBZ.

DBZ looks very outdated now, the technology available today is what allows DBS to look so good.

To suggest a Pentium 1 PC with graphic software from 1992 could ever compete with a core i7 and Windows 10 is simply absurd.

DBS is known for its graphic / animation superiority thanks to modern day technology.

LOL Stop mentioning science please your making your self look like a fool. No reality shows super looks terrible unless you have garbage taste and a poor eye for art direction.

Also your a ♥♥♥♥♥♥♥ moron. DBZ was hand animated with paper. Super uses flash animation, poorly used flash animation.

The animation industry in japan is horrible and Super was made on the cheap by a bargin bin animation studio.


BTW that video is horrible, the stiff ♥♥♥♥♥♥♥ animation, the simple key frames, and the ♥♥♥♥♥♥♥ thick black outline and poor shading.

I stopped taking you seriously when you started using profanity

I also reported you aswell, you have 0 credibility left.

PS I am a computer scientist so I know more than you.
Última alteração por King Hadu; 4 fev. 2018 às 20:01
Schizm 4 fev. 2018 às 20:02 
Originalmente postado por King Hadu:
Originalmente postado por Schizm:

LOL Stop mentioning science please your making your self look like a fool. No reality shows super looks terrible unless you have garbage taste and a poor eye for art direction.

Also your a ♥♥♥♥♥♥♥ moron. DBZ was hand animated with paper. Super uses flash animation, poorly used flash animation.

The animation industry in japan is horrible and Super was made on the cheap by a bargin bin animation studio.


BTW that video is horrible, the stiff ♥♥♥♥♥♥♥ animation, the simple key frames, and the ♥♥♥♥♥♥♥ thick black outline and poor shading.

I stopped taking you seriously when you started using profanity

I also reported you aswell, you have 0 credibility left.

No i'm sorry you have zero credibility, you lack basic knowledge. You though DBZ was animated with a computer and compared processing power to try and claim the animation was better because of it. These aren't video game graphics child. They are animations, DBS is animated in a computer frame by frame it doesn't even require much processing power. DBZ was animated by hand on paper using traditional methods. You lack basic ♥♥♥♥♥♥♥ knowledge about what your talking about.

You can't be this igonorant...
Última alteração por Schizm; 4 fev. 2018 às 20:03
Sephaël 4 fev. 2018 às 20:03 
Originalmente postado por Schizm:
Originalmente postado por Sephaël:

Did you paid attention to why i wrote ?
The point of slop is to suppress the smooth interpolation from usual curves to make the change brutal from one frame to the other !

Outside than this, this is the same animation software.

DID YOU READ WHAT I WROTE. DBZ DOES NOT USE INTERPOLATION! They make a key frame then play the next key frame. It does not tween.

It does nothing inbewteen because they use SLOPE !!!! This is the poitn of SLOPE !!!!!!!!
You see it at 30:18 in the video YOU posted !
Are you really that bad of a looser ?
Because it's not curved does not means there is not line for the engine, because the engine, for it animation, need the key frame to be chained to be one file, and not random coordonates.
That's why they use SLOPE, and that's why it looks like SLOPE !
King Hadu 4 fev. 2018 às 20:04 
Originalmente postado por Schizm:
Originalmente postado por King Hadu:

I stopped taking you seriously when you started using profanity

I also reported you aswell, you have 0 credibility left.

No i'm sorry you have zero credibility, you lack basic knowledge. You though DBZ was animated with a computer and compared processing power to try and claim the animation was better because of it. These aren't video game graphics child. They are animations, DBS is animated in a computer frame by frame it doesn't even require much processing power. DBZ was animated by hand on paper using traditional methods. You lack basic ♥♥♥♥♥♥♥ knowledge about what your talking about.

I am a computer scientist and you are not. Therefore my knowledge is greater than yours

Cursing is childish, I simply cannot take you seriously when you spew profanity like a spoiled child.
Schizm 4 fev. 2018 às 20:05 
Originalmente postado por Sephaël:
Originalmente postado por Schizm:

DID YOU READ WHAT I WROTE. DBZ DOES NOT USE INTERPOLATION! They make a key frame then play the next key frame. It does not tween.

It does nothing inbewteen because they use SLOPE !!!! This is the poitn of SLOPE !!!!!!!!
You see it at 30:18 in the video YOU posted !
Are you really that bad of a looser ?
Because it's not curved does not means there is not line for the engine, because the engine, for it animation, need the key frame to be chained to be one file, and not random coordonates.
That's why they use SLOPE, and that's why it looks like SLOPE !

I'm watching the video... They said they tried, full animation from the start using what your talking about, then go on to explain there new method....
Dregnel 4 fev. 2018 às 20:05 
Originalmente postado por King Hadu:
Originalmente postado por Erwyn:
DBS looks decent only when Takahashi and Shida are the key animator, the rest looks like trash.

The script in this fight is terrible, but the graphics blows DBZ out of the water thanks to modern day technology.

https://www.youtube.com/watch?v=XOAkgiQCmLc&

that was created by shida he also did goku vs golden freezer whe he got the new body, i like takashi more, he did the goku ultra instint vs jiren.

i am not sure what people are looking for this game looks fantastic tho, the 2D sprites like blazblue feels outdated
Schizm 4 fev. 2018 às 20:07 
Originalmente postado por King Hadu:
Originalmente postado por Schizm:

No i'm sorry you have zero credibility, you lack basic knowledge. You though DBZ was animated with a computer and compared processing power to try and claim the animation was better because of it. These aren't video game graphics child. They are animations, DBS is animated in a computer frame by frame it doesn't even require much processing power. DBZ was animated by hand on paper using traditional methods. You lack basic ♥♥♥♥♥♥♥ knowledge about what your talking about.

I am a computer scientist and you are not. Therefore my knowledge is greater than yours

Cursing is childish, I simply cannot take you seriously when you spew profanity like a spoiled child.

LOL HAHAHAHA. You didn't even address the fact that DBZ was 2nd animated. And I'ma ♥♥♥♥♥♥♥ artist who works with 2d animation, I know how this ♥♥♥♥ works. Computer science has nothing to do with this topic. WOW your ignorant.
King Hadu 4 fev. 2018 às 20:08 
Originalmente postado por Erwyn:
Originalmente postado por King Hadu:

The script in this fight is terrible, but the graphics blows DBZ out of the water thanks to modern day technology.

https://www.youtube.com/watch?v=XOAkgiQCmLc&

that was created by shida he also did goku vs golden freezer whe he got the new body, i like takashi more, he did the goku ultra instint vs jiren.

i am not sure what people are looking for this game looks fantastic tho, the 2D sprites like blazblue feels outdated

I agree this game is the best looking fighting game there is, you will not find a game that looks more beautiful than this, the attention to detail and perfection in making 3D look like 2D is just mind blowing how ASW manages to accomplish this.

But I will say Vegeta's face from this angle doesn't look as good as DBS TV series. But certainly this is as perfect as it gets when it comes to 3D.
Sephaël 4 fev. 2018 às 20:08 
Originalmente postado por Schizm:
Originalmente postado por Sephaël:

It does nothing inbewteen because they use SLOPE !!!! This is the poitn of SLOPE !!!!!!!!
You see it at 30:18 in the video YOU posted !
Are you really that bad of a looser ?
Because it's not curved does not means there is not line for the engine, because the engine, for it animation, need the key frame to be chained to be one file, and not random coordonates.
That's why they use SLOPE, and that's why it looks like SLOPE !

I'm watching the video... They said they tried, full animation from the start using what your talking about, then go on to explain there new method....

He just explain they did not like the animation with normal curves.
It's because lot of 2d fighter (if not all) got their vibs changed from 2D to 3D assets (street fighter, king of fighter etc)

Guilty gear kept all the vibs because they made the animation looks like 2d sprite; but the option to animate like this already existed withing software animation; they just changed the curves settings.
This is how i was tought in 2003; and the time line they show is exatcly the same.
Dregnel 4 fev. 2018 às 20:09 
oh this post became an animu war i will get out slowly before i get a shot .
Schizm 4 fev. 2018 às 20:10 
Originalmente postado por Sephaël:
Originalmente postado por Schizm:

I'm watching the video... They said they tried, full animation from the start using what your talking about, then go on to explain there new method....

He just explain they did not like the animation with normal curves.
It's because lot of 2d fighter (if not all) got their vibs changed from 2D to 3D assets (street fighter, king of fighter etc)

Guilty gear kept all the vibs because they made the animation looks like 2d sprite; but the option to animate like this already existed withing software animation; they just changed the curves settings.
This is how i was tought in 2003; and the time line they show is exatcly the same.

You are not understanding the video you are watching. GG uses key frames that are posed by hand. But they do not use tweening to fill in the gaps. Its just traditional animation using 3D models then hand lighting the models.
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Postado a: 4 fev. 2018 às 17:49
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