DRAGON BALL FighterZ

DRAGON BALL FighterZ

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FlyHi 2018 年 1 月 29 日 上午 4:53
auto combos stronger than manual o.0
medium auto combo on vegeta is BROKEN more damage whan manual version on it.

here is small test:

auto combo without lv1= 2130dmg //// with lv1 super its 3670

manual combo without lv1= 2340dmg //// with lv1 super its 3220

so im doing less damage with finishing my manual combo with super 0.o im not that good in fighting games and i cant execute more advanced combos, but i like put effort into my games. with this auto combo system im punished for that ://///////////
最后由 FlyHi 编辑于; 2018 年 1 月 29 日 上午 4:54
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正在显示第 46 - 60 条,共 67 条留言
FlyHi 2018 年 1 月 29 日 上午 9:46 
引用自 WarWeeny
i can make manual combo's do over 5k damage, you just suck.
Thats my point, i sux but because of that i shoudnt be forced to do auto combos
Werfer 2018 年 1 月 29 日 上午 11:17 
引用自 Doolio
The point is to do better combos, not to emulate auto combos, there is space for additional inputs instead of merely copying the auto combo through manual inputs.
No auto combo makes use of jump cancels, for example, things like that.
Also, as far as I remember, all auto combos use launcher on the ground although it's much better to simply make the opponent airborne through regular ways if you opened them up (for example, crouching M into standing M), as you get more air launchers (down H) that way.

A basic manual combo is better than the auto combo and on top of that, it allows you to do more stuff before getting forced out of it and also you can do stuff like switching mid combo easier - and you can chose setups afterwards.

Auto combos are ingrained within the game system and sometimes you used them - or parts of them - even if your execution is good. Beerus ground auto combo third hit crosses, for example. Also, after two jump cancels, you'll drop manual combos as your character is too low, but the auto combo lifts him up. But you can't get that without manual comboing first.

For example, the most basic manual combo is way better than either of the auto combos available (I am talking about the one the whole roster - with the exception of perhaps one or two characters - can do):
something something into 2m, 5m, jump l, m, l, 2h, h (auto dash), l, l, 2h. double jump l, l, into finisher/super

This is the bnb combo for pretty much all the cast and it is better than auto combo and offers more versatility.

Even the easier version of this offers more than an auto combo!
2m, 5m, jump, l, m, double jump l, m, 2h, h (auto dash), l, l, then finish with l, l for auto combo hard knockdown or, again, use character finisher or super.
Great explanation!
GUY 2018 年 1 月 29 日 上午 11:26 
引用自 WarWeeny
引用自 KayJay

The meta will evolve and you will see 9k manual combos, potentially even a full KO combo.

this will never happen because of how combo's work.
Ummm there’s already a 100% combo tho...it’s by tien look it up.
Stationary Traveller 2018 年 1 月 29 日 上午 11:36 
Can you tell which manual combo are you trying to do exactly? My guess is you're using moves like lights that dramatically scale the combo damage.

引用自 FlyHi
引用自 WarWeeny
i can make manual combo's do over 5k damage, you just suck.
Thats my point, i sux but because of that i shoudnt be forced to do auto combos
Uh, nobody's forcing you? If you're bad you'll do more damage with easy autocombos than with unoptimized manual combos. It totally makes sense to reward the player with better tech and execution.
FloRyu 2018 年 1 月 29 日 上午 11:38 
Just watch this video by maximilian dood https://www.twitch.tv/videos/223450212
He does a lot of manual combos with a lot of dmg and he explains it really well.
WarWeeny 2018 年 1 月 29 日 下午 12:42 
引用自 WarWeeny

this will never happen because of how combo's work.
Ummm there’s already a 100% combo tho...it’s by tien look it up.

1 tutorial
2 full health
3 7 bar ki

yeah that is never going to happen.
Gamrage 2018 年 1 月 29 日 下午 1:01 
I don't think there's a proper way to calculate this actually..
Since medium auto combos are all medium attacks and light auto combos are all light attacks..
Custom combos are sorted and arranged combos using different light, medium and heavy inputs. Not to mention the fact that custom combos can be further extended and linked with 3 bar specials.
最后由 Gamrage 编辑于; 2018 年 1 月 29 日 下午 1:03
GUY 2018 年 1 月 29 日 下午 1:34 
引用自 WarWeeny
Ummm there’s already a 100% combo tho...it’s by tien look it up.

1 tutorial
2 full health
3 7 bar ki

yeah that is never going to happen.
Full health? LOL how in the world does that affect the combo? Plus you said 100% would never happen "because of how combos work" yet there it is, a 100% combo you were wrong simple as that.
WarWeeny 2018 年 1 月 29 日 下午 2:30 
引用自 WarWeeny

1 tutorial
2 full health
3 7 bar ki

yeah that is never going to happen.
Full health? LOL how in the world does that affect the combo? Plus you said 100% would never happen "because of how combos work" yet there it is, a 100% combo you were wrong simple as that.

how it affects? that super of tien costs health, please learn the game mechanics before posting nonsense

It will NEVER happen in a real situation, simple, so yes 100% is IMPOSSIBLE.
Poken 2018 年 1 月 29 日 下午 3:35 
https://imgur.com/4k6P68y

this is my manual combo with cell it uses 1 assist to extend the combo burst mode and 4 Bars
GUY 2018 年 1 月 29 日 下午 3:35 
引用自 WarWeeny
how it affects? that super of tien costs health, please learn the game mechanics before posting nonsense

It will NEVER happen in a real situation, simple, so yes 100% is IMPOSSIBLE.
Yeah I need to learn the mechanics but u dont even know it doesn't use 100% hp to use the full super lmfao.

here is another 2 nearing 100% you goober.
https://clips.twitch.tv/SuperProtectiveRadishMrDestructoid
https://clips.twitch.tv/TardyIncredulousAniseOSsloth
And 100% which doesn't use sparking at all.
https://gfycat.com/ShowyGloriousAmericancicada
cell 100% no assists used
https://gfycat.com/WarmFatIriomotecat

100% that uses no sparking at all
https://www.youtube.com/watch?v=YYFKRfUSPaU&feature=youtu.be
And finally a 100% that uses no sparking and only needs 5 bars as well as being started mid screen.
https://www.youtube.com/watch?v=SIqDp70bwgA&feature=youtu.be
最后由 GUY 编辑于; 2018 年 2 月 14 日 下午 11:40
strike478 2018 年 1 月 29 日 下午 3:46 
引用自 FlyHi
medium auto combo on vegeta is BROKEN more damage whan manual version on it.

here is small test:

auto combo without lv1= 2130dmg //// with lv1 super its 3670

manual combo without lv1= 2340dmg //// with lv1 super its 3220

so im doing less damage with finishing my manual combo with super 0.o im not that good in fighting games and i cant execute more advanced combos, but i like put effort into my games. with this auto combo system im punished for that ://///////////

You can still find effrt in reading your opponent, reacting, preparing mixups.
And have no illusions in time manual combos will be both safer and more damaging than autos plus they will allow for mixups on block.
Wait.
There are already quite few combos that do it already.
InVader 2018 年 1 月 29 日 下午 5:11 
I'm only about 10 hours into the game and I'm very new to this type of fighting system. Previously I played SCWU - a Street Fighter based game - and Mortal Kombat 9.

If there's one thing I can pinpoint right away that makes autocombos weak, it's meter generation. They barely give you 1 bar.
最后由 InVader 编辑于; 2018 年 1 月 29 日 下午 5:27
Jeranhound 2018 年 1 月 29 日 下午 5:38 
引用自 InVader
I'm only about 10 hours into the game and I'm very new to this type of fighting system. Previously I played SCWU - a Street Fighter based game - and Mortal Kombat 9.

If there's one thing I can pinpoint right away that makes autocombos weak, it's meter generation. They barely give you 1 bar.

They give you 1 bar and most of them end with a super attack, taking away said bar.
Vileguy 2018 年 1 月 29 日 下午 5:52 
There's actually nothing wrong with the autocombo system. First, you can't fully recreate autocombos manually. The start of the Light combo has a third hit that you can't do manually AFAIK that actually does a lot of damage, but the rest of the combo is the same as manual hits.

That said, it's VERY easy to make a manual combo that's miles better than the auto combo, so if that's all you're using you're going to be very weak. Mixing a little autocombo into the middle of a manual combo can be good though, and in that sense it's not really an auto combo; it's no different than if the combo just had XXX in it.
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发帖日期: 2018 年 1 月 29 日 上午 4:53
回复数: 67