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回報翻譯問題
yeah but isn't guilty Gear one of the most technical fighters ever made?
I suppose a more accurate statement would have been SF3 3rd Strike is the most technical and difficult fighting game?
It's not all that hard, not much different than SF games. But that's why UMvC3 is in the mix, which is basically QCF every attack like FighterZ
Still gotta go with KoF or some other anime fighter, if only because of the extremely tight execution. 3rd Strike may be stricter than SFV, but at least it doesn't have pretzel motions that need to be done absolutely perfectly.
https://www.youtube.com/watch?v=_CGeZvcphDY
Does anybody else find it hilarious that 3rd Strike Online Edition from 2011 has GGPO netcode, yet for some idiotic reason Capcom suddenly had a change of heart and felt the need to include the most rubbish roll back netcode in SFV?
Imo they quite nailed the "easy to learn, hard to master" this time.
You don't even own the game. So shhh
It has nothing to do with sf, as the whole mechanical approach is completely different (links vs chains, aerial movement, blocking, button layout etc).
In one sentence, let's say it's a GG/MvCI mashup which is easier to get into than those two. And I'd say it's pretty good.
best post on this thread
With this game you can master controls pretty quickly (though there is a pretty surprising heavy naunce to them), also characters aren't too tough to master (though it's a 3v3 fighter, so learning three will help if you're planning on climbing ranks to the highest tier obviously), but you go straight into the mind games and reading opponents for the most part.
The last decent SF game was 3rd Strike (and I suppose Ultra SF 4 now that it's a complete package), SFV is an utter mess, looks and plays like a snoozefest. Lots of people discount the aesthetics of a game by saying "graphics don't matter" aesthetic exectution and graphics are not the same thing, when you have a game that looks as good at is plays, it multiplies on top of one another. And that is somewhat what you have with this game. SF seems to have lost some of that on it's way to 3D.
But then again "muh nostalgia" is heavy with StreetFighter, and not really with this game (though GuiltyGear is, and Dragonball as universe is as well) but nowhere near the level of SF in terms of fighting games.