DRAGON BALL FighterZ

DRAGON BALL FighterZ

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No Ingame transformations
seriously why ? : (
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Εμφάνιση 1-15 από 41 σχόλια
Ik Frieza has one to turn into Golden Frieza, but as for the other characters, IDK.
Frieza can go golden and SSGSS Goku can use his kaioken mode for one of his finals.

The reason "why" is because this is a serious fighting game and not just a "dragon ball simulator"

Go back and look at old games like DBZ fighters on the SNES and you'll see similar things. at the end of the day, the transformations serve no real, practical, in game function, given that this is a "balanced" experience.

If you want transformations, you have Xenoverse and Xenoverse 2.

This, is an entire differnt type of experience OP.
You're given what's most likely the best looking Dragon Ball fighting game ever made and you complain about the lack of transformations? Putting aside that they add nothing interesting to the game the main reason behind the lack of those is the technology the game uses for the models. Since every animation is adjusted frame by frame by hand (Including the SHADOWS) adding a transformation of any kind basically requires you to adjust all those animations again for the transformed version.

You can see where this is going, they're just not worth it. We only got the SSGSS ones because they're a simple color change.
Talking about good looking, this is the most impressed I've been with a 2d fighter look since SFIII back in the 90's.
Αναρτήθηκε αρχικά από Red:

You can see where this is going, they're just not worth it. We only got the SSGSS ones because they're a simple color change.

ssb characters play differently. Goku SS is a standard character that just works. Goku SSB seems like he is a rushdown character. These are 2 different characters.
Well, Gohan can transform into Ultimate, but that is a power-up rather than a phisycal transformation.
Αναρτήθηκε αρχικά από Zippyd00da:
Αναρτήθηκε αρχικά από Red:

You can see where this is going, they're just not worth it. We only got the SSGSS ones because they're a simple color change.

ssb characters play differently. Goku SS is a standard character that just works. Goku SSB seems like he is a rushdown character. These are 2 different characters.

You completely missed my point. I was talking about the effort that goes through creating a character and their animations. Of course they're different in terms of gameplay, but we only really have the SSGSS characters for "free" because they're partially recycled from their standard counterparts.
well belive it or not this is a major let down for me because beeing able to transform gave one fighter about 3-4 different movesets wich was a lot more diversity.

I do miss that a lot :/

Might be not that important since the hp bar gets drained verry fast however it's drangonball dammit I want to start with black and go up to at least ssj4 while I punch my enemy trough the arena like a freaking volleyball XD
Αναρτήθηκε αρχικά από Alexiel:
well belive it or not this is a major let down for me because beeing able to transform gave one fighter about 3-4 different movesets wich was a lot more diversity.

I do miss that a lot :/

Might be not that important since the hp bar gets drained verry fast however it's drangonball dammit I want to start with black and go up to at least ssj4 while I punch my enemy trough the arena like a freaking volleyball XD
Then go back to ♥♥♥♥♥♥♥ Xenoverse THIS IS NOT THAT TYPE of game.
this game serves much close animefights then xenoverse ever could
How about just learn to accept others opinions instead of ♥♥♥♥♥♥♥ with me -.- @omgitzandre
Τελευταία επεξεργασία από Al3x!el; 28 Ιαν 2018, 14:14
The reason there isn't transformations is the same reason there isn't alt costumes for characters and just color swaps. Everything is hand shaded and the like so the work that'd have to go into a character with 1 let alone 2-3 or even 4 transformations is insane. Just enjoy the hand made characters for all their glory and enjoy. BTW golden frieza is just a color swap :P
Τελευταία επεξεργασία από Bynokie; 28 Ιαν 2018, 15:05
Still though, it would be interesting to see how a proper fighting game could incorporate transformations as part of its mechanics...

Like instead of using bars for supers like every other game, maybe use them for transformations (and supers for characters without transformations)? I dunno, I still think there's some exploring to do in that area.

In terms of animations, it wouldn't change all that much given it's mostly only hair & color changes for most of the characters.
Τελευταία επεξεργασία από Jacowboy; 28 Ιαν 2018, 15:15
Αναρτήθηκε αρχικά από Bynokie:
The reason there isn't transformations is the same reason there isn't alt costumes for characters and just color swaps. Everything is hand shaded and the like so the work that'd have to go into a character with 1 let alone 2-3 or even 4 transformations is insane. Just enjoy the hand made characters for all their glory and enjoy. BTW golden frieza is just a color swap :P

Also, there's nothing "hand made" about this... =/

It's a 3D game man... Plus they already had the graphics system down from their previous games. Yes, there's a lot of individual shade corrections that need to be made for each model, but it's not hand-made.
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