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Oh I'm sorry, I guess I was so busy playing it I just didn't realize. Guess the opponents I get are zombies then?
http://prntscr.com/nltjx8 1:11AM argentina lobby 58/64 (63/64 all the time) sure is a dead game.
I've waited as long as 45 minutes... and still... no one.
Oh, but you'll say I'm doing it wrong. Right?
...but... that's not any fun at all. There's no chance to win. Worse, there's no way of doing anything against opponents 10-100 times better.
You know what happens when I set the filter to "Challenge"? I face A.Gohan/Cell/Bardock. Gohan gets in my face and uses 3 attacks in a loop. At which point the match is over.
I can block, but that doesn't do much good. (As that seems to be all I can do.) It's not fool-proof. Eventually he'll start throwing me. Countering is difficult. The opening in his loop is so small I can't find the correct timing. Plus, he calls in a partner to cover the gap. Making it (literally) impossible to escape him.
I'll never understand why people like you expect me to fight players like that. I don't want to be locked-down without any viable options. It's not fun or entertaining for me.
If you want to fight people that have no idea what they are doing you have to play the game right when it come out. Fighting strong people is not bad. Learn from your losses and stop caring about winning. As you gain rank matches come faster.
If you find someone at your skill level with a good connection, play as many games as possible and add them to your friends list.
One short look at Steamcharts would easily tell you how wrong you are about that. There are half as many players as in Tekken, about as many as in SFV, and MKX hovered between the 2, and MK11 will reach the same player count within 2-3 months most likely.
So, fun fact: If you actually think for 1 second, you'll realize that that the kind of "just started out like me" player you expect to be put against is absolutely rare. Which is why it takes 45 minutes for one to come and queue for ranked at the same time as you.
I made this thread to alert people of a quirk in the matchmaking system they wouldn't realize exists, which would keep them think that there's absolutely nobody playing, when in fact after that small area at the bottom people find matches within a minute(and because other people easily had this issue solved after I told them when they asked why matchmaking takes 30 min, and they didn't while about their opponents, just said "thanks it's 2 min now").
Newsflash: You're playing a FIGHTING GAME. It's a genre people play to IMPROVE. As you just started out, it means LITERALLY EVERYONE IS BETTER THAN YOU. Period. The ♥♥♥♥♥♥ scrub "wood league" guy who has been playing for a month is better than you if you're still at the point where you haven't even played 20 matches. Honestly, with 1 bit of rational thinking and letting go of overinflated egos, this should be a standard attitude when starting out something completely new. "Everyone is better than me." "I need to IMPROVE to be better than those who started before me."
Don't let high numbers fool you, if those "strong, unbeatable" opponents you get are anywhere around 3-500k, they are the weakest players around, and they are the players you'll get anyway once you start getting even matches. If they ♥♥♥♥ you up now, they'll ♥♥♥♥ you up just as hard then. It's your task to get better, not everyone else's to get worse. If you get way higher than that, yeah, it's fair to blame the devs for their oversight, but you can rematch indefinitely anyway, so you get 1 guy who doesn't 100-0 you instantly and you're already out of the intro leagues. THEN you'll just get ♥♥♥♥♥♥ up by the slightly weaker players.
As for the description of those fights, save those replays, because they are a damn good showcase of what you're supposed to be doing.
That's a myth. I've played fighting games on release. It's no different. The same sort unbeatable players show up on day one, and have the game mastered by day two.
Like I said earlier, don't know why you think it would be fun for me to lose to people like you over and over.
My problem isn't losing. It's getting locked-down so hard I can't move or fight back in any way.
Hasn't been my experience.
Very rarely happens, and they never want to be friends. Either that or they never want to play again.
Also this: https://store.steampowered.com/stats/
There are around 8000 people playing Yu-Gi-Oh! Duel Links at this moment. You'd have to combine everyone currently fighting game players on PC together to have anywhere close to that number.
Hence my point about there not being many fighting game players on PC.
Even expanding matchmaking as far as possible, I experience 45 minute waits... and often, no opponents.
The problem being that there's no one they can reasonably play against. Only people looking for easy wins.
...and honestly it seems like you are doing nothing more than trying to lure noobs into getting matched against you.
I'm asking why you think people should do that. What's the point in playing against people so much better I cannot do anything? Why do you think anyone would want to play a game like that?
It's impossible to "IMPROVE" against the average player. They are too good.
I can't fight these people. There's no openings. No opportunities. They block almost everything, and counter everything else.
That's true of just about any competitive online game. However, there's no chance of improvement when everyone out-classes you completely. Slightly better? Sure. Maybe I could pick up some tips. Far better? There's nothing I can learn.
What's my takeaway from the A.Gohan players supposed to be? I can't escape their blockstring. I have zero chance of winning. I can't avoid them in matchmaking. What can I possibly do except not play online?
It's not like there's any sort of training that can help. No amount of playing the game is going to help me overcome them. Even if I cranked it up to max difficulty, nothing is as hard as online players. I could have the world's best combo, and it wouldn't matter. Because their blockstrings trump anything I might be able to do.
I just want to have fun. Which means winning sometimes. Not constantly losing against impossible opponents. That's never fun.
I've no interest in working a second job as a fighting game player in hopes that in 9 months I can maybe win 1/100 matches.
They are most definitely unbeatable.
Just because they are subjectively worse than you, doesn't mean they are objectively bad.
All fighting games are like this. Everyone is better, and no amount of improvement leads to wins.
I can't get any better. I can't block any harder. I can't do bigger combos. And it's not good enough.
I've done everything I could to improve in fighting games. Stop acting as if I didn't.
Getting locked into an infinite blockstring only tells me that the game is broken and unfair. If I want to watch it again? All I have to do is queue. The replay tells me nothing.
Yes, generally fighting games have more players on PS4, so?
Sure, there are 8000 players playing Yugioh, but there are 600k players playing Dota2, and about 6 BILLION humans not playing anything at all. What's your actual point here besides comparing irrelevant numbers? Nobody is saying "Tekken 7 hardly has any players on PC" or "SFV has hardly any players on PC", so a statement with a similar number for DBFZ is also true.
If your waiting times are that long, there are most likely other issues that have nothing to do with my original warning. Having bad internet, living in areas where the internet infrastructure isn't as good, or queueing in absolute off-times(somewhere between 2am and 6am) will have that effect.
I, uhh... honestly can't tell if you're joking here, or if you really have such absurd ideas. The fact that this is the first idea you get from a helpful advice already shows an amount of self-victimizing attitude I don't even want to get to know in the slightest.
There are 2 answers to that, one practical, and one broad.
The easy one first, the practical is, I want to do players as I described because they have no way of knowing that this is how the bottom of ranked works, and they'd have to suffer from long queues for days/weeks, that have otherwise nothing to do with the amount of players, or their internet, etc. Basically, because everyone who has perfect opportunities to play the game won't get to experience it due to an issue nobody would think about by themselves.
I even included the point where they can switch back to same rank and still get good queue times, so your claim kind of falls apart there.
The other answer, to the broader question of "why would anyone play against stronger players?", well, some people actually like that, and they want to "git gud" as they say. Those people enjoy the fact that they receive distilled higher-skill play than their own, giving them the chance to get up to that level much faster than those other people originally got there.
It's impossible to "IMPROVE" against the average player. They are too good.
I can't fight these people. There's no openings. No opportunities. They block almost everything, and counter everything else.
That's true of just about any competitive online game. However, there's no chance of improvement when everyone out-classes you completely. Slightly better? Sure. Maybe I could pick up some tips. Far better? There's nothing I can learn.
What's my takeaway from the A.Gohan players supposed to be? I can't escape their blockstring. I have zero chance of winning. I can't avoid them in matchmaking. What can I possibly do except not play online?
It's not like there's any sort of training that can help. No amount of playing the game is going to help me overcome them. Even if I cranked it up to max difficulty, nothing is as hard as online players. I could have the world's best combo, and it wouldn't matter. Because their blockstrings trump anything I might be able to do.
I just want to have fun. Which means winning sometimes. Not constantly losing against impossible opponents. That's never fun.
I've no interest in working a second job as a fighting game player in hopes that in 9 months I can maybe win 1/100 matches.
They are most definitely unbeatable.
Just because they are worse than you, doesn't mean they are bad.
All fighting games are like this. Everyone is better, and no amount of improvement leads to wins.
I can't get any better. I can't block any harder. I can't do bigger combos. And it's not good enough.
I've done everything I could to improve in fighting games. Stop acting as if I didn't.
Getting locked into an infinite blockstring only tells me that the game is broken and unfair. [/quote]
With that kind of defeatist attitude you won't get anywhere in fighting games. Not in a populated area, not in a half-million playerbase, not on PS4, nowhere.
Everyone started out not knowing how to deal with advanced stuff(hell, basic stuff even). When I started playing fighting games I didn't know how to block stuff out of the blue either. That guy who wrecked you didn't either. I have a slight hunch he got where he is now not by complaining that he can't do anything and he can't possibly improve, like you do. I know I got here by using what I've seen from better players, reading guides written by better players, and practicing. Not through even matches against other bad players.
No.
Not anymore. In the past I would play games at 250 ms. Most games are now at 15 - 50 ms.
Doesn't stop me from playing most games. Again, my point about there not being a lot of fighting game players on PC.
I'm not the one telling people that they should go out of their way to fight people they can't defeat. I'm not expecting people to enjoy losing.
Again... you are telling people to play against you, lose, and enjoy it. That's not advice. That's just you trying to get easy wins.
This oughta be rich.
Sure. However... What is the point of playing when you can't possibly win?
Your advice leads only to noobs being matched against experts. You don't see the problem here? Can you honestly say that your end goal isn't to force noobs to lose?
Only if you ignore the smurf accounts present in most fighting games.
Moving up quickly only eliminates the possibility of getting matched against other noobs.
That's not what I said, and I believe you are attempting to side-step my point.
I wasn't talking about people that are better. I was talking about people so much better that there's no possibility of doing anything. Such as getting locked into an infinite blockstring. No one enjoys or learns anything from that.
Wrong.
I play many types of games and genres. The more people playing, the better chance of being matched against people of a similar skill level. It's very simple and (fairly) obvious statistical probability.
The fact that there are few people playing fighting games on PC, and that most of them are experts... Has nothing to do with me.
Let me illustrate this with an example.
Let's say you want to be a professional baseball player. However, you have absolutely zero knowledge or understanding of baseball. It wouldn't make sense for you to try to play at a pro level immediately. You wouldn't be able to catch, throw, or hit.
Yet, that's exactly what you tell fighting game noobs to do. To play against highly experienced people they cannot possibly defeat. People whose skill is incomprehensible to a new player.
I'd rather not play than be forced into an unwinnable situation from which I gain (learn) nothing. Any reasonable person feels the same way.
I'm willing to bet he didn't put in 100s of hours in fighting games only to never learn anything useful or understand what he was doing wrong... like me.
Thousands of hours playing fighting games hasn't taught me how to avoid infinite blockstrings. It hasn't revealed the secret to combo timing. Hasn't helped me learn to win in online matches.
All fighting games have done for me is waste my time. And for what? To lose 80% of the time in all fighting games.
I tried to be a fighting game master. All I got for it was depression, disappointment, and feelings of suicide. I will forever warn people to never take the path I did. It's not worth it. There's no value in trying to be good at fighting games. There's nothing to be gained from fighting against overwhelming odds.
Nothing can help you in that case. Nothing short of magic can miraculously make players who aren't there just appear. If you already live in an are where there are few players AND your goal isn't to improve, you won't really find many people who fit your criteria.
I'm just gonna trim the rest, because it doesn't matter in the slightest compared this THIS.
If you somehow couldn't even manage to learn the slightest thing in THOUSANDS of hours, then that's YOUR failure at trying even the slightest how to learn. You're completely correct, that hypothetical guy probably didn't even need 100 hours to get where he is, and that's completely average, IF HE ACTUALLY LEARNED. If you keep "learning" with the same efficiency(put in quotation marks because clearly you're not), you're gonna suck even if you do whatever you're doing so far for the rest of your life.
You never once figured, maybe ever few 10-50 hours that "wait, this doesn't seem to be working, I SHOULD TRY A DIFFERENT APPROACH"? Like, seriously, never? I'm just gonna use the tired old cliché quote of "the definition of insanity is trying the same thing over and over and expecting a different result"(bad quote for practice through repetition, decent quote on approach to a problem). Is this the same efficiency you do anything in your life? Because if yes, then your problem clearly isn't with fighting games, but literally the way you live your life in a horribly inefficient way.
Maybe using some of all that wasted time on figuring out how to do things better would help you out.
As for reasons why someone just possibly can't get any good at fighting games:
- severe motor function deficiency(to the extent that inputs get literally garbled)
- severe mental deficiency, to the extent that one just can't grasp advanced concepts at all
- dementia, severe memory loss, complete inability to learn anything anymore
Unless any of these apply to you, there is nothing inherently wrong with you that would somehow prevent you from improving, and ALL that's wrong is the way you use your body's mental and physical resources(and the outside game-related educational resources compiled by the fighting game community in the last 30 years).
https://youtu.be/s1MYSgy4QMw
https://www.youtube.com/user/BrolyLegs