DRAGON BALL FighterZ

DRAGON BALL FighterZ

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Crater Dec 28, 2017 @ 3:57pm
Predict the day 1 most broken characer
My top guesses:

Yamcha - people are gonna complain about his rushdown capability. From videos, he looks second only to adult Gohan powered up with a few bars.

Tien - this character's level 3 can be spammed with multiple bars. On PS2, in Budokai Tenkaichi, repeating his ultimate would cause him to drain in health, but in DBFZ his ultimate drains meter. Basically the first blast requires 3 bars, but every subsequent blast is one bar.

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Showing 1-15 of 17 comments
Andrew Dec 28, 2017 @ 4:19pm 
Mr Popo
cbbbbbbb Dec 28, 2017 @ 4:30pm 
Kid Buu/Gotenks assists both look really, really strong.
ObiNation Dec 28, 2017 @ 4:31pm 
tiens lvl 3 take his health too
Crater Dec 28, 2017 @ 6:12pm 
Originally posted by obi_nation:
tiens lvl 3 take his health too

He doesn't lose his health here:

https://youtu.be/BQDXXmTF8Yk?t=2m34s

Do you have a source where he loses health?
HDPixel_1080p Dec 28, 2017 @ 10:00pm 
On day one, the easiest characters are usually the most broken. So, any of the four Goku/Vegetas.

If you mean when people are actually good; I honestly believe Ginyu will be the pubstomp character. Ginyu force spam will probably be very effective in the hands of a strong player. And if they get into trouble, they might fight a way to combo into body swap.
sBuckler Dec 28, 2017 @ 11:08pm 
Yamcha's excellent rushdown makes him a fun character to pick. Tien - I'm positive that his health will also decrease on his level 3. It has always been the case from what I recall. They're probably working on it, as I hear their still some polishing going on, and...Japan hates Tien. I hope they are not nerfed too much. If they are, there's little reason to pick 'em. Hope they'll be respected, and be of use at least in video games.

As noted above, Ginyu, and 18 have assisting character(s) on top of the assists on the team. Skilled players can wreak havoc easily. Makes them doozy, and worth checking out though.
Last edited by sBuckler; Dec 28, 2017 @ 11:11pm
cbbbbbbb Dec 29, 2017 @ 12:31am 
Based on recent stuff I'm pretty confident Kid Buu is going to be really, really good, not just for his assist anymore.
strike478 Dec 29, 2017 @ 7:45am 
Kid Buu.
-Stretchy limbs normals.
-Great low.
-He has rain of projectiles which can hite enemy even on its way up. So perhaps among other benefits he will be the only character who can buy himself free projectile time without being auto-punished with vanish atack and full combo.
-His level 3 can be perormed both on the ground and in the air.
-He has command grabs against airborne opponents.
-One of his projectiles opens enemy for full combo. Its stun is so long that he can approach enemy from nearly full screen distance and start comboing.

Goku Blue.
-He has unblockable which can lead to powerfull setups (known sometimes also as ''Assist locks enemy down, Goku uses unblockable on immobilised enemy).

Yamcha
-Powerfull melee.
-In DB/DBZ/DBS he is like Magicarp. In DBFZ he is like Gyarados.
Last edited by strike478; Dec 29, 2017 @ 7:48am
Darude Dec 29, 2017 @ 8:20am 
Tiens super drains health though. If you've seen it in breakdown vid, in practice mode tien has infinite health.
Crater Dec 29, 2017 @ 8:32am 
Originally posted by Darude Xrd:
Tiens super drains health though. If you've seen it in breakdown vid, in practice mode tien has infinite health.

Is there a vid where he loses health? Yeah characters have infinite health in training, in every game I've ever played they still *lose* health, just regain it. Unless this kind of thing would be coded differently. I linked the breakdown above
Last edited by Crater; Dec 29, 2017 @ 8:35am
sBuckler Dec 29, 2017 @ 1:19pm 
Originally posted by strike478:
Yamcha
-Powerfull melee.
-In DB/DBZ/DBS he is like Magicarp. In DBFZ he is like Gyarados.
Ha! Love it!
Pnume Dec 29, 2017 @ 1:36pm 
Yep kid Buu looks kind of broken on first glance.
Hiro Protagonest Dec 29, 2017 @ 3:49pm 
Okay why is Kid Buu strong...
*sees Max's new video*
Oh, he has some Axl Low stuff. That long-range overhead makes him automatically jump though...

Maybe he'll be broken Day 1, different from v1.0 (like HDPixel said). Since the things that take the most time are learning the feel of neutral and optimizing combos, and those tend to be the weaknesses of point characters (also defense, but no incoming and last character can still Alpha Counter), the best point characters will be the strongest Day 1. That means A18, Vegeta Blue (if my general info is correct), probably Trunks, if anyone's actually a good zoner include them (Frieza, Ginyu and Beerus could be).

Also anyone with good range will magnify Day 1 skill gaps, since if you're more patient/learned than your opponent you'll be closer to the right level of respect you should give to zoning and Super Dash/other rushdown.
Last edited by Hiro Protagonest; Dec 29, 2017 @ 3:49pm
Crater Dec 29, 2017 @ 3:51pm 
Originally posted by Hiro Protagonest:
Okay why is Kid Buu strong...
*sees Max's new video*
Oh, he has some Axl Low stuff. That long-range overhead makes him automatically jump though...

Maybe he'll be broken Day 1, different from v1.0 (like HDPixel said). Since the things that take the most time are learning the feel of neutral and optimizing combos, and those tend to be the weaknesses of point characters (also defense, but no incoming and last character can still Alpha Counter), the best point characters will be the strongest Day 1. That means A18, Vegeta Blue (if my general info is correct), probably Trunks, if anyone's actually a good zoner include them (Frieza, Ginyu and Beerus could be).

Also anyone with good range will magnify Day 1 skill gaps, since if you're more patient/learned than your opponent you'll be closer to the right level of respect you should give to zoning and Super Dash/other rushdown.

I remember when MKX released, the boards complained about jackie briggs because of her gun spam. Then everyone learned that crouching with block = bullets didn't connect
strike478 Dec 29, 2017 @ 4:11pm 
Special dashes going through most of projectiles, Vanish attack that teleports behind enemies back. Zoning wont be much of a problem.
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Date Posted: Dec 28, 2017 @ 3:57pm
Posts: 17