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But as currently set up - I recommend that players sell all bales at beginning to increase their funds. There is 1,000kg of feed in the barn for the cows, & they only use 27kg each day, so they have a good amount of food starting off. Then later, you can add some bales to increase their feed (+200kg per bale).
Minor little note/bug; The new bale wagon acutally holds 1 more bale than what you physically see is loaded. If you count the stacks there is 38 bales, but the trailer actually holds 39. What happens is the 22nd bale drops in (no display), then the 23rd bale goes into that slot. But, this is mostly a visual bug, since at the market you get paid for all 39 bales, & if you unload the wagon you get 39 bales.
2nd note; You don't have to drive into the Agricultural market to sell the bales. Its 'hit box'/activation area is large enough that you can drive up to the market on the outside of the fence, & receive the prompt to sell the bales. All a lot easier than driving in & around the complex.
I mean the basic game functionality.
as it is now, you can't open a door while carrying a bale.
also, milking the cow would be nice on LMB.
argument:
using tool/scaffold when in hand is LMB. nothing in hand -> using hand should be LMB, too
Thanks Merck for the explaining, didnt know about the haybale dropping.
curses, foiled again.