Gun-Running War Dogs

Gun-Running War Dogs

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suggestion for better gameplay
so far I enjoyed the game. but here is my idea to improve the gameplay:
1. please make a confirmation dialogue when you press escape (i accidentally press escape and my progress is missing: steamsad:)
2. please make a save point (it's so much waste when you make far progression but due something urgent you must close the game)
3.please make an inventory tab (i had so much trouble to remember what gun I have and how much the gun I have)
4.please enable sorting the deal by gun name, profit, price, etc
I hope you read my suggestion and patch them very soon. thanks for the game
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Showing 1-2 of 2 comments
Kingslayer Dec 17, 2017 @ 4:24am 
Well, this game is currently out of development, and I'm up to the next thing. So there's not big chances that update will happen. As for a good news - I'm up to summarize experience and ideas from this game and previous one, and to make one combined game, mixing the best of both worlds. There's also a lot of good suggestions been made, so it's like "I've GOTTA try to develop this one, otherwise it will never leave me". Gonna happen somewhere in the middle of 2018, I hope.

Back to your post:
1. Try to press Escape one more time, it should bring you back to the game.

2. Game should autosave every time the money value changes, as far as I remember.

3. There's X's in the interface, they are meter on how much of the guns you have, according to current deal, or how much you will get. Basically, XX is ~50%, and XXX is 100%+.
Logic is pretty simple - if you see deal for 50 Ak47, but have only ~25, you will see "XX" near the deal, in the "Ebay" interface. When on black market, it works opposite - if you need overall to ship 100 Ak47 summarized from several orders,you will see only one "X" near the deal of 20 Ak47. Which basically mean "you need this guns, but the amount is pretty low, you'll have to buy more later".

4. I was thinking a lot over that matter, but decided to not make any filters or sorting features. Like, otherwise the game loses the "look for a good deal" task, which may be both tedious and fun, and sometimes definitely rewarding for one who pays attention.

I'm really sorry if some of the answers is not something that you expected to hear. But sure be free to ask anything, or write down any suggestions. :steamhappy:
Elegant Caveman Jan 30, 2018 @ 4:49pm 
Originally posted by Sky:
3. There's X's in the interface, they are meter on how much of the guns you have, according to current deal, or how much you will get. Basically, XX is ~50%, and XXX is 100%+.
Logic is pretty simple - if you see deal for 50 Ak47, but have only ~25, you will see "XX" near the deal, in the "Ebay" interface. When on black market, it works opposite - if you need overall to ship 100 Ak47 summarized from several orders,you will see only one "X" near the deal of 20 Ak47. Which basically mean "you need this guns, but the amount is pretty low, you'll have to buy more later".

It seems really weird to me that you can only have an idea of how many guns you have if you have an active order for them.

Wouldn't a gun dealer keep inventory of his own stock?

Even if it's just available at the HQ, I'd like to be able to see how many I have of each type, so that when I go "shopping", I can decide to buy stuff I'm low on even if I don't have a specific order for them at that time.

I might have a lot of one type, but not realize/forget, then I end up buying more of that kind instead of some other type of gun I don't have a lot of.

I can't speak for other people, but I hate accepting an order for guns I don't already have, so instead I like to try and keep a decent stock of various guns so I can fulfill orders when they show up.

It's great that you can see how many guns of a certain type you're missing for an order when you go to the black market, but I'd really like to be able to see how many I have that I don't have orders for.
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