303 Squadron: Battle of Britain

303 Squadron: Battle of Britain

View Stats:
BadStain Jul 21, 2018 @ 11:06pm
Controller setup MS ForceFeedback
I find the hassle/lack of support for flight controllers for a flight sim game to be disconcerting. I thought with the latest patch I would finally have the capability of using the MS stick but I have had no luck configuring the FF stick. Roll and Pitch and Yaw all use Axis 4 on flight stick 4. The twist stick for rudder is not even picked up and the throttle no matter what I do is also tied into the same axis as every movement above.

I would greatly appreciate assistance in setting up a MS ForceFeedback stick and also, will there be force feedback support. I desperately would want this game to succeed as I'm no longer able to reliably run BoBII in Win10.
< >
Showing 1-9 of 9 comments
Atomic Jelly  [developer] Jul 23, 2018 @ 5:31am 
Originally posted by BadStain:
I find the hassle/lack of support for flight controllers for a flight sim game to be disconcerting. I thought with the latest patch I would finally have the capability of using the MS stick but I have had no luck configuring the FF stick. Roll and Pitch and Yaw all use Axis 4 on flight stick 4. The twist stick for rudder is not even picked up and the throttle no matter what I do is also tied into the same axis as every movement above.

I would greatly appreciate assistance in setting up a MS ForceFeedback stick and also, will there be force feedback support. I desperately would want this game to succeed as I'm no longer able to reliably run BoBII in Win10.

Hello, Bad Stain! Thx for geting in touch. Could you give us some more details?
Last edited by Atomic Jelly; Aug 14, 2018 @ 4:36am
m-tech Aug 13, 2018 @ 5:50pm 
Me too.
Unable to allocate axis with MSFFB 2, so it can not be played
m-tech Aug 17, 2018 @ 8:24am 
I uploaded that phenomenon. DCS and IL-2 Clod/BoS will be recognized normally
https://www.youtube.com/watch?v=64nY9ujvZHM
Benny-da-Sheep Aug 17, 2018 @ 9:49am 
With the latest version no axis are detected on mine now. Buttons are recognised..

Also you need a means to escape from the binding tool if it's not working or you change your mind. Now I HAVE to choose one of the detected axis (escape key whatever ;)) to get out of it then delete the new wrong binding.

Come on guys flight sim fans want to fly it and that means simple basic joystick support. Heck the default axis, roll, pitch, yaw, and throttle should all be already in there with a basic joystick setup. Please can you get this working for joystick users!
Atomic Jelly  [developer] Aug 20, 2018 @ 3:49am 
We were unable to buy this controller for testing, so for now our tech guy recommends using TocaEdit Xbox 360 Controller Emulator. It sould help.
Last edited by Atomic Jelly; Aug 20, 2018 @ 4:13am
Macpat Aug 28, 2018 @ 12:01am 
Bonjour.
Une amélioration de la configuration des touches de contrôle et d'intégration des joystick comme
MSF force feedback est elle prévue rapidement ?
Le système actuel n'est pas pratique, ni très clair.
merci pour la réponse
Macpat Aug 28, 2018 @ 11:53pm 
Re: In English.
To the attention of: Atomic jelly
Hello.
Improved configuration of control keys and joystick integration as
MSF force feedback is it planned quickly?
The current system is not practical or very clear.
thank you for the answer
Atomic Jelly  [developer] Aug 29, 2018 @ 4:06am 
Originally posted by patrick.bailly69:
Re: In English.
To the attention of: Atomic jelly
Hello.
Improved configuration of control keys and joystick integration as
MSF force feedback is it planned quickly?
The current system is not practical or very clear.
thank you for the answer

Could you give us some more details what should we remake so it will be easier to bind?
< >
Showing 1-9 of 9 comments
Per page: 1530 50