Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Hello, Bad Stain! Thx for geting in touch. Could you give us some more details?
Unable to allocate axis with MSFFB 2, so it can not be played
https://www.youtube.com/watch?v=64nY9ujvZHM
Also you need a means to escape from the binding tool if it's not working or you change your mind. Now I HAVE to choose one of the detected axis (escape key whatever ;)) to get out of it then delete the new wrong binding.
Come on guys flight sim fans want to fly it and that means simple basic joystick support. Heck the default axis, roll, pitch, yaw, and throttle should all be already in there with a basic joystick setup. Please can you get this working for joystick users!
Une amélioration de la configuration des touches de contrôle et d'intégration des joystick comme
MSF force feedback est elle prévue rapidement ?
Le système actuel n'est pas pratique, ni très clair.
merci pour la réponse
To the attention of: Atomic jelly
Hello.
Improved configuration of control keys and joystick integration as
MSF force feedback is it planned quickly?
The current system is not practical or very clear.
thank you for the answer
Could you give us some more details what should we remake so it will be easier to bind?