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But yeah, I would take a 30km by 30km map over 30 1km by 1km maps anyday. It would be nice to get the “open world” tag applied to it.
For me personally, this campaign idea sounds nice, but I am not buying Mudrunner 2 unless I see 1 of 2 things: big maps, or better driver’s view (realistic dash, better detail, working mirrors especially). Frankly otherwise, I don’t see why I would take it when I already have mudrunner 1.
I only bought mudrunner because I don't own the original spintires.
1 complaint is the driver’s view, I don’t like the digital much and doesn’t have working mirrors (which would be useful). This was actually the #1 reason I almost didn’t buy the game.
1 thing I would like to see is bigger maps, they really are not all that big.
The 3rd thing is a minor thing I doubt they would do, but I always am the type of person that likes to see realistic stuff. Imagine how cool a more detailed damage system would be, instead of just hit points? Highly doubt, but a hypethetical.
But really from what I played so far, 1 of these 3 would be enough for me to get Mudrunner 2 (on sale of course), mainly the first one. First two would be amazing — instead of new map after new map, just drive region to region, progressively unlocking new vehicles. That and of course, improved driver’s view — mirrors, more authentic looking dials (prefer the real ones, but even if they can’t get them for some reason — fake it at least?), better cabin would be nice, and perhaps even head tracking?
Drivers have to sleep. Also deferring between different vehicles, the amount they sleep depend on vehicles and stuff:
- At garage or some place with bed or something, perhaps 6/7 hours of the day? Also perhaps some bonus to sleeping in a building, idk what though.
- Vehicles with campers, a place to sleep, ~8-9 hours.
- Vehicles without campers and such: uncomfortable cab has ~10 hours for a full rest, perhaps some sort of debuff for an uncomfortable night’s sleep? (Idk what).
Realistic, also would enforce needing employees: day crew and night crew?
MUDRUNNER: THE LONG DARK HAUL
(Also if survival elements, considering most of this is in Russia presumably, along with the suggested seasons — it would make sense to add the ability to freeze, and appropriate counters (clothes, cabin heaters, etc.))
...I do have the dread feeling of a player having to start with the A-968M...
https://forums.focus-home.com/category/264/mudrunner-2