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or you can try to "rebuild" them with "level tools" (in SpintersMod) or similar using the stg.
Mind showing the first few lines of the XML here?
When you say you have the DDS, i assume you mean the DDS and STG in media\levels? and not the one(s) in Prebuild? (to find those if you dont have them (and the TGA) in Prebuild is to look in %appdata%\SpinTiresEditor\NameOfTheMap_autobackup
I wont tell you im the most expierienced guy on here. But, when I open the XML file this is what pops up, in my web browser.
"<?xml version="1.0" encoding="UTF-8"?>
-<TerrainMod>
<MaxHeight>64</MaxHeight>
</TerrainMod>"
I saved EVERYTHING that was related to this particular map. It definitely wasnt one I wanted to let go of.
go to C:\Users\owner\AppData\Roaming\SpinTires MudRunner Editor\Log.txt and copy and past whats in there in a reply
also the "-" in front of <TerrainMod>
Why is it TerrainMod btw? Is that new for the latest version?
<Terrain NumBlocksX="xx" NumBlocksZ="yy" Mutator=""> This is how all the maps in my "Prebuild" folder starts.
Im using previous versions of game / editor: ver_10_01_29b