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Well this is interesting that we are not experiencing the same thing. What gamepad are you using if I may ask?
It appears for some reason they made the Xbox controllers not properly analog.
its not just you. It happens to me too, it happened in the original version as well. Ive played it on 4 different PC's, 3 versions of Windows, and with a xb1, 360, steam, & ps4 controller all with the same result.
The game has digital steering. Steering always goes full lock with no auto return to center which is unlike EVERY driving game ever made since the advent of the analog stick.
Anyone who is telling you otherwise doesnt know what they are talking about. Its an issue with the game..perhaps a design decison to make it more difficult but its one you get used to. That being said I wish they would fix it
This game and its forrunner does not have digital steering.
Steering does not go Full lock, and wheels do return to center for all trucks. A couple of them are really slow to return though, which is Normal behavior for those trucks.
If this happens to you it is something wrong with your settings.
Try one of the workshop trucks like the F150 Raptor or the Hummer. they both have easily visible analog steering and auto centering.
So for everyone i told they were wrong i am sorry about that. Most of my experience is with the old game and using just the older and larger trucks in that game.
Full analog with the controller.
This guys can say all day long its normal or supposed to be like that because they are trucks but its wrong. The control stick is your steering wheel. The tires should reflect the stick position. The behavior in this game is different from a joy stick to a controller so its really obvious that its messed up if you have tried both like I have.
Your joystick will generate a different gameplay from a gamepad. That's obvious due to the height and size of a joystick (joystick potentiometer) over the smaller sticks on a gamepad.
Is there any workaround yet? some ini/conf-file that you can edit to fix this?
Some third party app to simulate a usb-controller with a wireless one?
As far as I can tell, you get "direct steering" only if your input device is detected as a "steering wheel". Gamepads always use the steering speed control scheme and go to full lock.
For some reason the game classifies all "XInput" devices (like Xbox 360, Xbox One) as gamepads and uses a predefined controller layout, you cannot change, including the "non-direct steering".
Any DirectInput device is considered a "steering wheel", no matter if it is actually a gamepad, wheel or joystick. You can configure most of the commands and always get "direct steering".
So in theory, if you can get an XInput gamepad to be recognized as DirectInput and hide the orginal XInput device from the game, you should be able to get "direct steering".
I have no idea, why they don't let us configure our input devices like we want to, but instead force us to use some predefined mappings.
Is there a solution to this problem yet? A driving game without direct analog steering control is miserable. I feel like I'm steering with a keyboard.
This bizarre choice of control mappings is the only thing stopping me from enjoying this game.
Have you tried this
https://gamerinfo.net/game/spintires/x360ce/