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When i copy my level into the mod folder and try to start it with double clicking on it, same as i do when it is in the prebuild folder then it doesn't load the level but says can not open level.
So some help would be great.
Forgot the link. Haha
But i will try out your instructions next time and create a quick test level like that. Also i will watch the Map Editor Guide video.
Because everyone keeps saying have it started in your editor and all. or have it rooted. But i am new to all this. So hwo do i do all that. I would really like to test it in PG since i need to get everything perfect before publishing.
And since you said:
- "You need to have your mod started in the editor." < Did that
- "You don't need your level uploaded on steam, just need the level rooted from the mod folder." < But how to do the rooting part? :thinking: