MudRunner

MudRunner

View Stats:
g00fy Jan 8, 2018 @ 1:22pm
TYRE MARKS
Hello . I own the game . The game is really good but i have found one problem in the game. Tyre marks on roads and mud are erased after some minutes. That is something you have to fix. It would be beautiful if you leave marks on roads so when i pass the same road again to be able to see my previous marks ... Thanks in advance .. keep me informed please! :-)
< >
Showing 1-15 of 23 comments
GÜrp Jan 8, 2018 @ 11:53pm 
marks on road stay and mud gets of tires if u go in water or go on aspalt as in real life
Last edited by GÜrp; Jan 8, 2018 @ 11:53pm
g00fy Jan 9, 2018 @ 11:11am 
Yes mud stays on road just for a few minutes .. if you go far and turn back to the same spot you will see nothing but a clean road again!! Try it and post again :-)
tango777 Jan 9, 2018 @ 11:54am 
Originally posted by g00fy:
Yes mud stays on road just for a few minutes .. if you go far and turn back to the same spot you will see nothing but a clean road again!! Try it and post again :-)
This is pretty much the way all these games are today. Farming simulator impliments tire tracks in the game, but go away after a few minutes.
g00fy Jan 10, 2018 @ 8:50am 
That means these game companies does not make their job good enough ..
madjestyy Jan 11, 2018 @ 4:47am 
Cant agree more with you g00fy. Feels like it got way worse since the latest update. I would love to see deep tire marks in the swamp and woods that stays untill you create a new game.
vectteur Jan 11, 2018 @ 4:56pm 
I havent really spent time ingame since it is so called MR but in those day tire scratch stayed on the map forever if you arent starting a new game, this isnt the case anymore ?
madjestyy Jan 12, 2018 @ 2:55pm 
Originally posted by vectteur:
I havent really spent time ingame since it is so called MR but in those day tire scratch stayed on the map forever if you arent starting a new game, this isnt the case anymore ?
It still gets scratch stayed on the map, but not really the detail like when you are driving through a swamp.
g00fy Jan 12, 2018 @ 9:37pm 
Yeah Carlsson is right.
Kale77 Jan 12, 2018 @ 11:17pm 
From a development perspective, the benefit that leaving tracks that the player more than likely won't see (or for many players won't even notice or care about) isn't worth the trade off for the memory that could be much better used elsewhere.

Computers only have a finite amount of resources, and there are far better uses for it than such a superficial inclusion.
GÜrp Jan 13, 2018 @ 12:24am 
if u went into mud pit it stays and so next time u come it is more fu cked up than it was before cause u already drove into it
Memory requirements and CPU requirements will go gradually up the more you drive, which will in the end make your save file unplayable due to horrible performance or even corruption. Not to mention the more calculations you do - the more prone it'd be to glitches. It'd go fubar pretty soon. All for small benefit.

Dudes, simplifying things is called optimization - making stuff appear to work somewhat the same by simplification and cutting the less important stuff. You surely don't won't your game to lag more and more with every inch you make, do yo? Personally, I don't think it's a valuable addition even as an option.
Last edited by that's what she said; Jan 13, 2018 @ 2:33am
Ouwe Knar Jan 13, 2018 @ 8:32am 
and also in MP
Your tracks and your co players need to load each others tracks to make them visual on screen...
even more trouble...
g00fy Jan 13, 2018 @ 10:48am 
Originally posted by Kale77:
From a development perspective, the benefit that leaving tracks that the player more than likely won't see (or for many players won't even notice or care about) isn't worth the trade off for the memory that could be much better used elsewhere.

Computers only have a finite amount of resources, and there are far better uses for it than such a superficial inclusion.
Cheap excuses.. Sorry 30 bucks, i prefer buying PUBG
GÜrp Jan 13, 2018 @ 11:16am 
Originally posted by g00fy:
Originally posted by Kale77:
From a development perspective, the benefit that leaving tracks that the player more than likely won't see (or for many players won't even notice or care about) isn't worth the trade off for the memory that could be much better used elsewhere.

Computers only have a finite amount of resources, and there are far better uses for it than such a superficial inclusion.
Cheap excuses.. Sorry 30 bucks, i prefer buying PUBG
u like competitive games?
g00fy Jan 13, 2018 @ 12:39pm 
i want developers stop cheating on us .. because we pay .. They should stop thinking only their pocker... they should think more the after sale perspective ... and if you can manage that you will make more money .. thank you have a goood night all! :-)
< >
Showing 1-15 of 23 comments
Per page: 1530 50

Date Posted: Jan 8, 2018 @ 1:22pm
Posts: 23