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Its quite dry on the lower plains but the mountain regions have had a lot of rain lately .
Its a different kind of map, Im not saying its bad but strange.
1. Your first map?
2. Starting Area looks flat and its wierd to navigate to find a trail.
3. (not your fault dude ^^) Saber PLS FIX BUGS. Custom maps make some textures white or eat them fully
Some Mud on the big trails up the hill would be something to stop racers. ^^
Once you find the start of the trails you can refer to the map to find them again .
A screenshot of the issue would be good , thankyou .
Have you unlocked the garage yet ?
I dont think my GC is having trouble with the game (GTX 980 TI OC) and I dont think its your map. (If the Problem comes again I make a ScreenShot)
I know ^^ sending 1 truck after the other (playing oh Hardcore like allways)
On my way ^^ First runns are just silly driving and now Im on.
Found the UAZ fully DMG (the logs next to him did a jump due to the gamephysics ^^)
I made the map specifically for hard core logging with a hint of getting lost at night .
http://steamcommunity.com/sharedfiles/filedetails/?id=1213403685
It is possibly a stump under the truck . Just keep winching , reversing etc .
The map shows no features on purpose .
There is at least 6 ways to the garage , much easier ways than that .
Please dont post the navigation map spoiler , thankyou .
The hill behind the sawmill is also freaking muddy inbetween the trees.
Watch out for the old mine shaft . It is hidden with ferns .
You know the cliff I got stuck on? I was to far right.
http://steamcommunity.com/sharedfiles/filedetails/?id=1213474429
The broken Fuel Station is funny, as is the Log Kiosk on the round hill top (southwest maybe). The stuck vehicles make for interesting objectives and the terrain is definitely challenging. That 45 degree mud track that Pixel mentioned is a blast. Forest is fairly navigable, with good density. I tend to explore the woods in maps quite a bit, using Banksy's_Graffiti's Raptor, and the going was tough but manageable. Also, no game crashes.
I look forward to seeing it get completed and published (and for Focus/Saber to support maps in Workshop *sigh*).