Stick Fight: The Game

Stick Fight: The Game

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Switch Feb 3, 2019 @ 9:32pm
Match Scoreboard?
Can we get a scoreboard in between levels?
Also a fixed amount of levels (let's say 10. 20, 50 and endless) before start would be nice, to avoid leaving the match out of tiredness of playing.

Even some kind of minimalistic menu would be great!
Originally posted by Zilotron:
Please read my response to this topic: https://steamcommunity.com/app/674940/discussions/0/1777135944137578324/

What would happen when the set fixed amount of levels were to end? Wouldn't how it is now be better, so if anyone wanted to play a fixed amount of rounds they could just leave after that said amount of levels played was over? Also, could you specify what you mean by minimalistic menu? Isn't the menu as it is minimalistic enough?
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A moderator of this forum has indicated that this post answers the original topic.
Zilotron Feb 3, 2019 @ 10:14pm 
Please read my response to this topic: https://steamcommunity.com/app/674940/discussions/0/1777135944137578324/

What would happen when the set fixed amount of levels were to end? Wouldn't how it is now be better, so if anyone wanted to play a fixed amount of rounds they could just leave after that said amount of levels played was over? Also, could you specify what you mean by minimalistic menu? Isn't the menu as it is minimalistic enough?
Switch Feb 4, 2019 @ 2:35am 
Originally posted by SFPL Zilotron:
Please read my response to this topic: https://steamcommunity.com/app/674940/discussions/0/1777135944137578324/

What would happen when the set fixed amount of levels were to end? Wouldn't how it is now be better, so if anyone wanted to play a fixed amount of rounds they could just leave after that said amount of levels played was over? Also, could you specify what you mean by minimalistic menu? Isn't the menu as it is minimalistic enough?
Thanks for the quick response. I haven't seen the answer to the other topic, it's good to know we have a score (maybe turn it on by default?).

To answer you questions: when the amount of levels were to end you as a premade group would return to the original clean screen where you are free to go and not let anyone down that you "quit" mid-game.

The way it's now it's unclear how many games are you supposed to play, I don't even know, even less we know as a group, we never agree on it and leave in turns.Being a fixed amount (shown on the top of the screen) would (in my opinion) hold a little longer in the case you want to quit but are close to the end.

I agree with you, the current menu is the most minimalistic version I have ever encountered in a game. What I meant it's that my feedback doesn't imply building a "standard" menu with lots of options and screens, just something more than currently is.

Anyway, it's just an opinion from a fellow long-time gamer. I see the potential in the game and have had some good laughs with it, and I wish it to succeed and become even more popular than it is now =)
Last edited by Switch; Feb 4, 2019 @ 2:37am
Zilotron Feb 4, 2019 @ 7:46am 
Thanks for your clarification. I was just going to add that there should be a number showing how many rounds were left shown on-screen somewhere if the devs do decide to add that, but it looks like you thought of it already. So what you meant by more minimalistic is something more than it already is?
Last edited by Zilotron; Feb 4, 2019 @ 7:46am
Switch Feb 4, 2019 @ 1:30pm 
Originally posted by <color=purple>MOD Zilotron:
So what you meant by more minimalistic is something more than it already is?
I don't mean more minimalistic, that's pretty much impossible, instead I'd add it like this:
You would start on the now-main-menu to choose, either local or online play. Once the host decides that the current players are ready to play a menu would show up with this 3 options:
- Nr of rounds to play [5] [10] [20] [Endless]
- Maps to play [Theme1] [Theme2] [All-Random] (currently maps come up like a list from the first to the last, in the same order, every time).
- Time per round [1 min] [2 min] [no time]
[START] [CANCEL]
Rudolf Fischer Nov 27, 2019 @ 4:13pm 
That would be nice - and a 2vs2-mode.
Zilotron Nov 27, 2019 @ 7:39pm 
Originally posted by Rudolf Fischer:
and a 2vs2-mode.

Unfortunately the devs said adding a large addition like friendly fire into the game likely won't happen.
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Date Posted: Feb 3, 2019 @ 9:32pm
Posts: 6