Farm Together

Farm Together

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Azura 27 Thg10, 2018 @ 10:08am
can´t join my old farm
Hiho.
Hab leider seit längerer Zeit das Problem, das ich auf meine alte Farm nicht mehr rauf kann.

Kommt immer wieder die Fehlermeldung:
Es gab einen Fehler beim Laden deiner Farm. Bitte überprüfe ob du die neueste Version des Spiel benutzt.

An der Version kann es nicht liegen, da ich ohne Probleme eine neue Farm aufmachen und auch auf der spielen kann. Nur auf meine alte kann ich leider nicht mehr zugreifen. Es läd zwar, aber wo man dann normal auf die Karte kommen würde, macht es puff und ich bin gleich im Hauptmenü -.-. Das Problem tauchte kurz nachdem die Erfolge eingeführt wurden auf.
Hatte aus diesem Grund das Game auch längere Zeit einfach zur Seite gelegt, in der Hoffnung mit den nächsten Patch oder den Übernächsten funktioniert wieder alles. Dem ist leider nicht so-.-.

Hoffe man kann das irgendwie beheben. Als ich gestern mich wieder dazu entschlossen hatte, das Game wieder zu zocken, war ich teils mehr gefrustet wieder von vorne anzufangen. Auf der alten Farm war ja schon alles frei geschaltet, ausser die neuesten Sachen, was nach dem Patch kamen.

https://www.pic-upload.de/view-36174501/farmtogetherfehler.jpg.html

Lg und danke schon ma im voraus.
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Azura 28 Thg10, 2018 @ 12:50am 
now i´ve find the logfile for farmtogether.... .i think it has to be this one



Lobby data updated: 109775240922040437 - 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

31.04899 - Load Farm Data - Frame: 4798

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:05 PM Loading Farm: Farms/farm_0.data

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Loading farm using older (pre-v54) format!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Exception loading farm!!!Unexpected end of content while loading JObject. Path 'Chunks[3].Fences'.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

JsonReaderException: Unexpected end of content while loading JObject. Path 'Chunks[3].Fences'.
at Newtonsoft.Json.Linq.JContainer.ReadTokenFrom (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings options) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Linq.JObject.Load (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00000] in <filename unknown>:0
at Newtonsoft.Json.Linq.JToken.ReadFrom (Newtonsoft.Json.JsonReader reader, Newtonsoft.Json.Linq.JsonLoadSettings settings) [0x00000] in <filename unknown>:0
at Logic.Farm.FarmData.TryLoad (IStorageFile container, System.String savePath, Milkstone.Utils.Future`1 loadResult) [0x00000] in <filename unknown>:0
at Logic.Farm.FarmData.Load (IStorageFile container, System.Object parameters, Milkstone.Utils.Future`1 debugInfo) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logic.Farm.FarmData:Load(IStorageFile, Object, Future`1)
Milkstone.Game.Storage.StorageManager:performPlayerOperation(Object, Future`1)
Milkstone.Game.Tasks.TaskManager:performOperation(TaskData)
Milkstone.Game.Tasks.TaskManager:PumpTasks()
Milkstone.Game.Tasks.TaskManager:work()

(Filename: Line: -1)

Trying to load backup

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Load failed for file Farms/farm_0.bak, trying a bigger size!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Error loading file: Farms/farm_0.bak

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Exception loading farm backup!!!Could not load Steam file Farms/farm_0.bak

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Exception: Could not load Steam file Farms/farm_0.bak
at Milkstone.Game.Steam.Storage.SteamStream..ctor (Milkstone.Game.Steam.Storage.SteamStorageFile storageFile, System.String filename, FileMode fileMode, Boolean isMachine) [0x00000] in <filename unknown>:0
at Milkstone.Game.Steam.Storage.SteamStorageFile.OpenFile (System.String filename, FileMode fileMode) [0x00000] in <filename unknown>:0
at Logic.Farm.FarmData.TryLoad (IStorageFile container, System.String savePath, Milkstone.Utils.Future`1 loadResult) [0x00000] in <filename unknown>:0
at Logic.Farm.FarmData.Load (IStorageFile container, System.Object parameters, Milkstone.Utils.Future`1 debugInfo) [0x00000] in <filename unknown>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
Logic.Farm.FarmData:Load(IStorageFile, Object, Future`1)
Milkstone.Game.Storage.StorageManager:performPlayerOperation(Object, Future`1)
Milkstone.Game.Tasks.TaskManager:performOperation(TaskData)
Milkstone.Game.Tasks.TaskManager:PumpTasks()
Milkstone.Game.Tasks.TaskManager:work()

(Filename: Line: -1)

Load complete. Took 0.3526792

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

31.44054 - Exiting Game

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:05 PM MilkNetworkManager::OnStopHost

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:05 PM MilkNetworkManager::OnStopServer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnStopClient

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnShutdown!

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Leaving lobby 109775240922040437

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:05 PMMilkNetworkManager::OnDestroy

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

MilkNetworkPlayerBehaviour::OnDestroy

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Saving 635 bytes to file config.xml

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
UnloadTime: 21.547826 ms

Unloading 1065 unused Assets to reduce memory usage. Loaded Objects now: 29130.
Total: 14.397148 ms (FindLiveObjects: 1.630220 ms CreateObjectMapping: 1.613399 ms MarkObjects: 10.420527 ms DeleteObjects: 0.732145 ms)

QuickJoinScript mode: CreatePrivateGame

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Creating session

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

External IP:85.193.129.130

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Lobby created: k_EResultOK - 109775240922040629

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Lobby created: 109775240922040629

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Lobby data updated: 109775240922040629 - 1

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Configuring server

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Connection set up

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnStartServer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:15 PM Client connected to server - IP:localClient - Id:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnStartClient

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:15 PM OnClientConnect: 0 localServer

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

OnServerReady: 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:15 PM OnServerAddPlayer: 0 localClient 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Assigning slot 0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

10/27/2018 9:18:15 PM Player connected: 0 0 4

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Lobby data updated: 109775240922040629 - 1

Azura 28 Thg10, 2018 @ 12:52am 
the versions couldn´t be the reason, because i can easily create a new farm and play on them, but i can´t join the old farm since i unlooked the last area on it.




Initialize engine version: 2018.2.13f1 (83fbdcd35118)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 760 (192-bit) (ID=0x118e)
Vendor:
VRAM: 1465 MB
Driver: 23.21.13.9065
Begin MonoManager ReloadAssembly
- Completed reload, in 0.644 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 3.456593 ms
0.1770438 - Initializing platform

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 43)

Game version: v84
Date: 10/27/2018 7:17 PM
OS: Windows 8.1 (6.3.0) 64bit
Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz
System RAM:8148MB
Graphics card: NVIDIA GeForce GTX 760 (192-bit) - RAM: 1465MB
Platform: 64bit
System language: German
Resolution: 1920x1080@60 Fullscreen:False
Arguments: C:\Users\Doris\Documents\Steam\steamapps\common\Farm Together\FarmTogether.exe



Lần sửa cuối bởi Azura; 28 Thg10, 2018 @ 12:56am
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