Farm Together

Farm Together

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Followlon May 4, 2019 @ 9:13am
Cultivation Table ???
Is there an official description of this part?
Last edited by Followlon; May 4, 2019 @ 11:38am
Originally posted by WaaghMan:
To be honest I'm a bit surprised you dislike the cultivation table so much.

Sure, the benefits of the table are low compared with the amount of money it asks for (although they should pay off in the long term), but it also offers new goals to achieve, and tasks to do (what do you think about the amount/variety of resources requested?).

I understand that you would have preferred more items and rewards (and it could still be done in the future, so for example reaching level 25 for the table unlocks a new crop or decoration), but that was not the main point of this building, which is having a place to spend all that money that you didn't know where to spend.

Finally, we can increase the rewards of the table in the future (so it's 2% per level instead of 1%, for example) so it doesn't feel that underwhelming, but we'll wait a bit before doing any change.
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Showing 1-15 of 37 comments
lady_angel2k May 4, 2019 @ 10:16am 
I don't know if there's an official description of this table or not but I do know that the fact that it takes money and crops should be posted.

I got the table to level 10 and then was annoyed by the amount/items it wanted so I deleted the table. Son said I didn't give it a fair chance so I bought it again (talk about wasted medals!) and got it to level 10 again before I realized it was not only taking crops/jams/fruit etc, but the money it displayed as I should have received, it actually took from my total.

Over 14M in all before I confirmed for a fact it was taking money and not giving it. Should be called disappointing table instead because all it 'cultivates' is annoyance with the devs. and the game.
Followlon May 4, 2019 @ 10:46am 
I think it has more to do with the fact that players complained about their large existing money supply. Otherwise, I can not explain this part. I do not see any great benefits. So I asked for a detailed description to learn what the Cultivation Table actually does. (except to destroy money)

It is not always advisable to realize every wish of the players.
Aktuh May 4, 2019 @ 11:19am 
From what one player said in another thread, it's supposed to increase the value of all the crops. Personally, nothing change in terms of that. But then again, I don't have any crop at max level. So it may be utterly useless in terms of earning money if you don't got max crop level for one or more crops. I'm personally working on maxing out a crop or two to test my theory, but I also have tons of money to go through anyway to level the cultivation table as well.
Plume May 4, 2019 @ 11:52am 
"The Cultivation Table increases the money obtained when harvesting Crops, and it can be leveled up, but every level will require bigger amounts of money and resources to unlock!"

From the latest news update.
lady_angel2k May 4, 2019 @ 11:53am 
I see that it increases amounts from crops.. seems very small increases with crops at or above level 50 each crop (this with the table at level 10) but it certainly doesn't look like it would be a worthwhile thing with crops in the 30 to 60 level range (because the additional coins doesn't seem like much). Overall I think this table, while I'm sure they were trying hard, is a waste of time.

I agree it isn't advisable to cater to all the wishes some players might have. This table is just a money sink so for those wanting to have something to spend their coins on.. they should be quite happy.
Elvick May 4, 2019 @ 12:17pm 
That makes no sense then.. if it’s a money sink, why is it’s benefit more money? Shouldn’t it give something new in exchange for being a sink?

Spend all your resources... to get more gold you probably don’t actually need?
Followlon May 4, 2019 @ 12:18pm 
Originally posted by Arkelia:
"The Cultivation Table increases the money obtained when harvesting Crops, and it can be leveled up, but every level will require bigger amounts of money and resources to unlock!"

From the latest news update.

Exactly that is the point Arkelia, for my taste this information is very poor.
Aktuh May 4, 2019 @ 12:20pm 
Originally posted by lady_angel2k:
I see that it increases amounts from crops.. seems very small increases with crops at or above level 50 each crop (this with the table at level 10) but it certainly doesn't look like it would be a worthwhile thing with crops in the 30 to 60 level range (because the additional coins doesn't seem like much). Overall I think this table, while I'm sure they were trying hard, is a waste of time.

I agree it isn't advisable to cater to all the wishes some players might have. This table is just a money sink so for those wanting to have something to spend their coins on.. they should be quite happy.
I'm one of the people who wants to waste my in-game money, but I agree that the Cultivation Table is kinda useless and only for the money sink. Yes, I want a money sink but I also want something that is actually useful to sink my money into. Kinda like how the gift shop is a money sink in its own right by allowing you to exchange a quarter-mil for a medal.
Aktuh May 4, 2019 @ 12:24pm 
Originally posted by Elvick:
That makes no sense then.. if it’s a money sink, why is it’s benefit more money? Shouldn’t it give something new in exchange for being a sink?

Spend all your resources... to get more gold you probably don’t actually need?
When I was making my comment yours wasn't there, but I agree. I don't want more money! That's why I want to get rid of my money, so I can get something I find more useful. Like EXP, tickets, diamonds (which I don't really need), or medals.
Followlon May 4, 2019 @ 12:36pm 
It is exactly like that. Questions about questions.
Nobody really knows exactly how the Cultivation Table works.
lady_angel2k May 4, 2019 @ 12:37pm 
I think a money sink is a good idea.. providing you're sinking it for something other than money. For example.. each level (or certain levels) of the table could allow you access to a new crop/flower/tree or something.. maybe even decorations that could only be accessed by a level on this new table.. a goal to work toward.

As is it now, I feel like I wasted medals getting it because even if it were a large increase in profit from crops, it's only more money that I have nothing to spend it on.

Maybe they could consider adding a cultivation shop tab that offers different things at different levels?
Aktuh May 4, 2019 @ 12:40pm 
Originally posted by lady_angel2k:
I think a money sink is a good idea.. providing you're sinking it for something other than money. For example.. each level (or certain levels) of the table could allow you access to a new crop/flower/tree or something.. maybe even decorations that could only be accessed by a level on this new table.. a goal to work toward.

As is it now, I feel like I wasted medals getting it because even if it were a large increase in profit from crops, it's only more money that I have nothing to spend it on.

Maybe they could consider adding a cultivation shop tab that offers different things at different levels?
Exactly! I want to feel like I'm wasting money for a reason other than seeing my money go down just so it can go right back up.
Elvick May 4, 2019 @ 1:22pm 
Based on what they’ve said on reddit, it feels like they really don’t understand how a resource sink is supposed to work. Deleted reddit so can’t reply to them there.

Actually, we designed the cultivation table both as a way to make more money and a place to spend it at the same time. First levels will easily increase your overall income, but later levels will require bigger amounts of money, so there's now one place to spend it.

No, high level farms actually have LOADS of money (but had nothing to spend this money on). This is something that adds new goals to players that asked for them, and offers a new kind of reward in exchange.

A sink doesn’t work if the reward for using it isn’t desired, because then there’s no incentive to actually use the sink.

Who needs more gold? I haven’t since I’ve had like 2 million gold, and I’m at 50m now. And I know people on PC are waaaay richer than that. Don’t need diamonds either, and if not for this table I wouldn’t even need ribbons right now as I have everything I need/want for them. Seeing what benefit this sink gives me, I don’t even want to spend the 100 tickets. (Of which I currently only have 67). Let alone upgrade it for whatever it costs.

What the table does now may as well just be you buying items over and over then sell them so you get rid of your resources. Since the only reason to bother is to get rid of resources. Or they could’ve just had a button to delete your resources. There is nobody who needs gold except new players.

And this table can’t be bought by new players. It’s aimed at long time players... to get the benefit of more gold they don’t need. The idea that long time players with billions of resources want just a way to get rid of things for nothing in return is a gross misunderstanding of the problem with the economy.

This item makes much more sense for an earlier item when getting more gold is actually enticing. Yet nobody is going to manage to save up 100 ribbons and still need gold.

I question, heavily, the design of this item. The item could work as is, if they shifted it down to a beginner tool. If they want it to be for veterans, they need to go back to the drawing board. Because when people said they wanted more to do with their money, they did not mean to just throw it away in exchange for some more gold.

There are things people actually want and requested, and you could adapt and implement as various resource sinks. Yet we get this item... which serves to only give you more gold? I’m really confused how this got beyond the idea phase with such glaring issues.
Plume May 4, 2019 @ 2:14pm 
Not sure what's the problem here.
It increases the coins the crops give, the more you upgrade the table the more it increases.

I understand it's a bit underwhelwing to spend a lot of coins and ressources to get more coins in exchange. But I'm not sure there is more to it that needs a big explanation.

I dont really understand why the devs added it to be honest. I prefer unlockable decorations than more money that you can get easily anyway.

As a high end goal I would love a green house to build, that you could enter like a house.
A tiny one at first, that you can upgrade to make it bigger and unlock special crops to plant in it. With upgrades you could be able to decorate it, have a new hobby station for flower arrangement for example and make it a very special place. But I'm a bit off topic here :)
Aktuh May 4, 2019 @ 2:30pm 
Originally posted by Arkelia:
Not sure what's the problem here.
It increases the coins the crops give, the more you upgrade the table the more it increases.

I understand it's a bit underwhelwing to spend a lot of coins and ressources to get more coins in exchange. But I'm not sure there is more to it that needs a big explanation.

I dont really understand why the devs added it to be honest. I prefer unlockable decorations than more money that you can get easily anyway.

As a high end goal I would love a green house to build, that you could enter like a house.
A tiny one at first, that you can upgrade to make it bigger and unlock special crops to plant in it. With upgrades you could be able to decorate it, have a new hobby station for flower arrangement for example and make it a very special place. But I'm a bit off topic here :)
The problem is that it's counter-productive to what it's supposed to do. You sink money to basically get that money back? I don't get why it's a money sink if I earn that money back anyway due to the increase (supposedly) of the crops income. Why? I want to waste my money, not earn more. I can do that easily without the table.
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Date Posted: May 4, 2019 @ 9:13am
Posts: 37