The Ranger: Lost Tribe

The Ranger: Lost Tribe

Doc_Simulac Jun 24, 2018 @ 4:51pm
Dead board but here we go...
Is it just me or is this game a bit harder than it's questionable mechanics give it any bussines to be?

I mean tossing spears is hilariously bad...
Swinging your sword feels less substancial than swinging a nerf sword...
There is no impact felt on enemies.
Why do the enemies always seem to be just an arms length to far to reach with the sword.
They pounce forward so have no problem reaching you thought...

Yeah I know it's free...
And yes I realize there are players out there determined enough to sit there and learn all the nuanced bugs and workarounds to get through the game.

but As an enjoyable experience...
I give it a 5/10...
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Showing 1-4 of 4 comments
FastLawyer Sep 6, 2018 @ 1:30pm 
the only bugs I've encountered is pathing issues when trying to do stealth kills ... it's easy to fail miserably and bounce off the enemy or be farther than arm's width to finish off the stealth kill ... as far as the spear ... i mean your target has to be still if they move unexpecedly your'e going to miss .. that's part of the strategy though so I don't see a problem with that ... enemy AI is a bit too accurate with the spears though and they have unlimited spear ammo ... it's free at the end of the day and it's better than most paid stuff on VR *shrug*
Doc_Simulac Sep 8, 2018 @ 11:30am 
By bugs and work arounds I meant players who will learn AI paths by memory and hit boxes within milimeters. Not actuall game glitches that as you mentioned they are few if any besides the stealth kill fails.

I just prefer an actaul margine of error to a game's play mechanics.
By this I mean "whew I just eeked by yet still progressed" NOT "♥♥♥♥ after retrying for 50th time i finally got everything down to a science i completed the stage perfect"
If i wanted pixel/hitbox perfect required gameplay...I'd go back to playing retro games...lol

The game is hard, and clearly it was meant to be by the developers. But at that point it ceaces to be an "enjoyable adventure" and becomes a bullheaded chore...
Developers really need to get better at finding this perfect balance.

but as stated twice already...(now thrice) It's free...
Poison Dart Frag Jan 22, 2019 @ 11:13pm 
I'm not sure if they changed something or if I'm just naturally good at melee in this game; in general, for me most melee enemies always get close enough to be hit by the sword, and they telegraph their attacks enough that I often can block attacks with the shield, and some of them even got a second or so where they're taunting or recovering from performing an attack and I can slash them without getting hit.

As for the spears, it's a bit of hit or miss, but most of the time when they're far away enough to not have noticed me yet, but not too far, I can get a hit; though, so far, I've been depending more on the crossbow than on the ocasional spear for ranged attacks (I just got to the point where I get the bow to shoot arrows manually, I'm still undecided on how much I'll be using it; seems to be quite effective, but it's a ♥♥♥♥♥ to aim and leaves me without a shield while I'm using it)
Doc_Simulac Jan 23, 2019 @ 2:19pm 
Took a break from it then returned and progressed much easier than before.
I still stand by my complaints thought...but hey it was a fairly early VR game with great graphics.
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