StellarHub
andre Aug 12, 2018 @ 12:37pm
Error: Can't Create An OpenGL 3.3 Rendering Context.
When I try to start the game, I get an error: "Error: Can't Create An OpenGL 3.3 Rendering Context."

GLView: https://i.stack.imgur.com/epvEF.png

Are you planning to fix this or should I request a refund?
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Showing 1-7 of 7 comments
inspired_coder Aug 12, 2018 @ 12:48pm 
Looks like you have integrated Intel solution...

Your videocard drivers does not have OpenGL 3.0 support. Please try update them.
We cannot "fix" it. To run the game you need OpenGL 3.0. Its our game engine requirement.

I am sure update must solve the problem. If not, you can request a refund.
We are very sorry about this.
avenger Aug 15, 2018 @ 9:20am 
Intel graphics 3000 won't support OpenGL 3.3 on windows. It does if you're under linux, but not for MAC (3.2) nor Windows (3.1). And Intel does not seem to have an interest in implementing the support for it anyway. It is also not compatible with Windows 10.

Well, that's a 2011 technology so, pretty old for current games, I'd say.

Here's a discussion about the graphics card and OpenGL 3.3 on intel forums:https://communities.intel.com/thread/98040. The discussion itself is already 2 years old. :)
avenger Aug 15, 2018 @ 9:22am 
Should update the system requirements from OpenGL-3.0 to OpenGL-3.3 in the game store page.
Last edited by avenger; Aug 15, 2018 @ 9:22am
andre Aug 16, 2018 @ 10:12am 
Very sadly I have requested a refund.

I did check the system requirements and since it said 3.0 and I (as all Intel 3000 users on Windows) have 3.1 I assumed it will work. If at some point you started using OpenGL 3.3 methods and have no plans to remove them, you should update the requirements.
inspired_coder Aug 16, 2018 @ 10:17am 
Requirements on the store page is updated. We are very sorry :(
andre Aug 16, 2018 @ 12:01pm 
I might soon buy a T530 which has an Intel HD 4000 which supports OpenGL 4.0 and try again. :)
inspired_coder Aug 16, 2018 @ 12:10pm 
It will be great :) Thank you for interest to our game.
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