Academia : School Simulator

Academia : School Simulator

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 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
ryan.sumo  [kehittäjä] 31.7.2018 klo 19.47
Test branch updates
In the short term, we will be posting about new features on the test branch in this thread. Pleae don't comment on this thread to keep it clear of clutter. Thanks!
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Build 0.4.82
- Fixed small classroom grant description is not properly aligned
- Fixed bank loan and cashflow not localized the no accountant notification
- Fixed game is still running even though UI panel shows paused
- Fixed Call Ambulance button is activated even if there are no students
- Fixed school problems file (missing a monitor)
- Fixed year-end loading bug
- Added edit name to Garbage and Delivery Zones
- Added favorite button to student exam
- Updated school improvement tutorial prompt locations
- Disabled achievements during tutorials
Build 0.4.83
- Updated political persuasion event
- Updated tutorial texts
- Update extreme workout event
- Updated double or nothing event
- Updated teacher training research
- Fixed can't pan camera when closing teacher context via the ESC key
- Fixed school management tutorial text with weird spaces
- Implemented research panel scrolling using arrow keys
Build 0.4.84
- Fixed Scenario achievements being unlocked in tutorials
- Fixed ambulance not leaving school
- Fixed janitors bringing trash bags to truck even through truck is not yet in the school due to time mismatch
- Fixed can't find entry for - (dash) grade
- Fixed not found notification in Soup Fascist event
- Added text for political billboard
- Improved tutorial instructions
- Implemented game credits
- Updated events
- Changed Harry Potter logos
- Updated rock tile effort
- Removed count in honor roll tab
Build 0.4.85
- Fixed bug where clicking on back from Scenario Menu goes into the game instead of title screen
- Fixed header being cutoff by the Favorites button in Exam Results
- Fixed favorite student mechanic not being localized
- Implement To-Do Rollover Panel
- Improved tutorial flow
- Added Term IDs in EnglishMaster.xml for SchedulePanel Periods
- Added new object SFXs
- Added new SDF files for Russian bold font
- Updated scenario text
- Made Principal roam in the Delivery Zone instead of a random school tile
- Principal will roam to a random tile if there are no delivery zones
Build 0.4.86
- Fixed missing tooltip in some parts of the teacher training panel
- Fixed students not doing art during art class
- Fixed UI (buttons, toggles ,etc.) colors and sizes
- Fixed monitor not picking up bullying victim students when students are frozen due to bullying
- Fixed wrong principal/vice principal count in the overall staff population HUD and rollover panel
- Fixed durability error when a routed worker still considers an already repaired object
- Fixed janitor dropping recyclable bags in mid-air
- Fixed Admission UI is overlapping with the Teachers Tab UI
- Adjusted To-do rollover panel
- Adjusted position of student avatars in reports delinquency reports
- Adjusted HUD sizes
- Updated tutorial panels
- Updated staff survey event choices
- Updated school problems tutorial text
- Added new scenario images
- Added new TermId for review teacher training button in Departments panel
- Changed color of tooltip headers
- Changed 'Insane' to 'Hardcore' mode in school customization and achievements.
- Corrected text for bully grant
Build 0.4.87
- Fixed university names not being translated. Note that rival school are generated only when starting a new game
- Fixed layering visual bug of character containers in the delinquency reports
- Fixed when the scenario completed popup will appear in the next school year
- Fixed accidentally adding a space in the termId breaks the internal lists
- Fixed Accounting Antics event
- Fixed outdoor toilet achievement not being completed because defecating on bush is disables
- Fixed automatic goon kickout not triggering goon kick out achievement
- Fixed difficulty achievement being completed even with a different difficulty
- Fixed principal going to the delivery zone instead of the principal's office
- Added rewards and penalties to project management grant
- Added water filtration event and made changes to paying debts event to make it a child
- Added terms for StaffToiletZone and StaffCafeteriaZone
- Added terms for Staff Toilet and Staff Cafeteria
- Added requirement to teacher removal costs
- Updated Mobile School map
- Updated Project Management grant parent to Accounting
- Update tutorial menu entry text on change of language
- Re-added Delinquency Checkboxes
- Counted expelled and dropped out students in returning students of admissions panel
Build 0.4.88
- Fixed error when durability UIs overlap
- Fixed students not eating during dismissal time
- Fixed worker bugs related to being stuck and repairing
- Fixed Review and Seminar achievements bug
- Fixed Activity Hall Text not translated
- Fixed Delinquent Group Counselor Row Black
- Updated Accounting Antics event
- Updated Disaster School scenario
- Updated Water Filtration event
- Added Project Management grant
- Added more people in the Credits screen
- Added new term Ids for Polish language
- Improved UI panels (buttons, outlines, colors, etc.)
Build 1.0.0
- Changed Incoming Admissions Number from green to White and Bold
- Changed blink colors for positive buttons (green ones)
- Changed Zone Edit Header Row Size
- Fixed Disrupted School Improvement Tutorial
- Fix button colors for tutorial
- Fixed Seminar toggle colors for tutorial
- Updated fancy cafeteria grant parent
- Updated Rural School
- Removed RemoteLearning.xml from SaveTemplates
- Throw descriptive exception so that localizer will know what to do
- Set to center anchor for other resolutions
Build 1.0.1
- Fixed Missing unlock requirement text on the Reports UI
Build 1.0.2
- Fixed wrong format in EnglishMaster
- Fixed evaluation panel totals being reset
- Fixed ambulance (or any vehicle) sound effect continues even after Tutorial (school problems) or Scenario
- Fixed Staff and Faculty room showing the term "Zone" in the zone names
- Fixed bottomless trash can and inconsistent Janitor litter count
- Fixed janitors carrying trash bags even with litters in-hand resulting in the litter vanishing
- Fixed janitors dropping trash bags in thin air when expanding the garbage zone
- Fixed scrolling affects game even if mouse is outside the game area
- Updated credits panel
- Centered buttons layout in the title screen
- Centered load and save panels in whatever resolution
- Changed welcome message
- Added auto fixing of localization issues
Build 1.0.3
- Fixed students not following schedule
- Fixed credits vanishing when installing a language mod
- Fixed bailout bug
- Fixed Janitors not working after delivering bags to trash truck
- No teacher notification is dispatched when hiring the teacher
- Fixed Game speed is not resuming when closing the Schedule panel
- Changed main menu buttons layout
- Updated Todo Panel for more space
Viimeisin muokkaaja on neilcorre2k6; 5.2.2021 klo 4.53
Build 1.0.4
- Fixed toilet not using the correct gender term Id
- Fixed parameters showing in tooltips of requested prefabs
- Made lower right HUD buttons wider
- Added Remove Main Menu Video to Graphics Settings
- Disabled Options at Title Screen
- Centered Options panel in Title Screen
Viimeisin muokkaaja on neilcorre2k6; 5.2.2021 klo 4.57
Build 1.0.5
- Fixed student staying in school because they're waiting for apprehension
- Fixed Timed Grants Should Only Start Counting When Applied
- Fixed Todo Panel weird behaviors
- Fixed Apply Button Hits edge of Graphics Settings Panel
- Fixed Delinquency report showing student already not in school
- Fixed shadow only when scaled time has changed
- Fixed janitors taking or not loading bags to the truck
- Fixed cigarette butts being added in tiles with rocks
- Fixed overlapping tooltips in custom logo panel's randomize logo button
- Fixed Deleted Zone Still Costing Me Expenses
- Updated scenario and tutorial images
- Updated loading text of students with numbers
- Make new game variables for population cap for each level
- Prevented monitors' energies from decreasing
- Removed routes from DisasterSchool scenario
- Change Play Button Icon
- Made students go to a random zone immediately after getting off the school bus
- Move garbage pickup time 1 hour earlier to give janitors to clean up garbage area
- Reduced principal cost to 0
Build 1.0.6
- Fixed Apply Button Hits edge of Graphics Settings Panel
- Fixed Cashflow Button Should Be Locked During Build State
- Fixed Principal Should have salary
- Fixed clean common area is unlocked even though delinquent labor is not researched
- Updated many termIDs to fix errors and misspellings
- Updated pond images
- Change Color of Text for tooltips
- Added Quit Video tooltip
- Reduced principal grant reward by 7000
Build 1.0.7
- Fixed achievements texts
- Fixed routed janitors should only follow route if there are no dumpster tasks
- Fixed students still staying in school after the school bus left
- Fixed Staff Lounge locate icon in staff reports
- Fixed health tooltip in the student profile not being localized
- Fixed Report Card's fonts
- Fixed character selector image
- Added new termId for classrooms to allow localizers to adjust based on their language's noun-adjective rules
- Added suggestion for fixing localization errors in the installation popup
- Added new term IDs for the staff hiring grant requirement so that localizers can have more noun-verb placement control
- Added Build Phase Message Panel to Y1 Build Phase
- Improved notifications
- Changes to utility generation objects descriptions
- Show resolved event only after the whole loading transition is done
- Update credits section labels when language is changed
- Translated default classroom name when creating a classroom
- Adjusted School Problems tutorial panels
- Multiple-day grants should be auto cancelled if they fail requirements
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