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Also if you're firing, they can see where the bullets are coming from and aim there.
Spectate the top players, and you can quickly tell, keep an eye on how often they are shooting and getting a kill.
1 shot one kill, 100% of the time is a bit sussy bakka.
If you're running into a cloud of smoke that you've thrown then you're using it wrong. It's meant to block lines of sight. If someone is aiming at a cloud of smoke because they know enemies are behind it, then they are going to be able to see you emerge from it faster than you can spot them from whatever random spot they're in.
You can definitely get kills by shooting at people who are shooting through smoke. Their bullet tracers make for good estimates. Don't forget that someone on the enemy team knows what the map looked like before the smoke and might try to shoot you through it based on where they think people will walk. Personally, I see it as a good opportunity to throw a grenade. You can also get shot from the sides where smoke isn't giving you any cover.
In wide open areas, a good smoke would be one that divides the frontline into two sides, allowing your team time to breathe and set up defenses. Most players will shoot into a smoke expecting people on the other side, so be prepared for pre-fire coming from it, and only move when you're reasonably confident that they don't know where you are.
You should refrain from throwing smokes in areas you intend to walk into. The smoke blinds you as well as anyone else, so you're ultimately hindering yourself, as if the enemy sees smoke you lose the element of surprise AND you can't see anything.
Edit: if defending an area, smokes are more helpful when deployed near you, and when attacking, smokes are more useful closer to the enemy. You have to consider how much visual area you're giving up when throwing a smoke versus the amount of visual area you're taking away from the enemy.
I had also considered to play medic and revive people with smoke drops. Because too often I see everyone get rushed by enemies when everyone is in bandage, revival and heal mode. But... that might actually help enemies in rushing those near-dead and put them dead-dead. So better don't do that I guess.