BattleBit Remastered

BattleBit Remastered

LiPeK Jun 21, 2023 @ 7:03am
No 7.1 sound
Game always renders stereo channels despite switching audio modes in settings (Mono, Surround, Quad, Mode5point1, Mode7point1).
My sound device is configured in 7.1 mode and it works fine in different games.
Please fix the surround sound.
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Showing 1-12 of 12 comments
Nahmy Jun 21, 2023 @ 7:30am 
I thought it was just me.
T6nis Jun 21, 2023 @ 7:33am 
I'm using HeSuVi and I have perfect surround audio
LiPeK Jun 21, 2023 @ 7:52am 
Does HeSuVi have a input channels sound level monitor? Are you sure that game renders 7.1 as an input for HeSuVi?
I use Voicemeeter + Dolby Atmos for Headphones to have a perfect surround sound (for games that support 7.1).
But here I can see only first 2 channels firing. :(
T6nis Jun 21, 2023 @ 9:33am 
Originally posted by LiPeK:
Does HeSuVi have a input channels sound level monitor? Are you sure that game renders 7.1 as an input for HeSuVi?
I use Voicemeeter + Dolby Atmos for Headphones to have a perfect surround sound (for games that support 7.1).
But here I can see only first 2 channels firing. :(
I am using Equalizer APO to make my headphones into perfect neutral settings and then I use HeSuVi to give it realistic and amazing surround settings. This does not only work on 7.1 supported games, but on absolutely every game, video/movie or music. Perfect universal surround so to speak. Playing competitive games honestly feels like cheating, but can't stop lol. But you need to tinker those settings carefully, every headset is different and quality differs greatly. Here are some of the more high quality headset perfect EQ settings compiled: https://github.com/jaakkopasanen/AutoEq/tree/master/results

Here is what you need to download in order:
https://sourceforge.net/projects/equalizerapo/ (the base)
https://sourceforge.net/projects/peace-equalizer-apo-extension/ (the graphical interface for EQAPO)
https://sourceforge.net/projects/hesuvi/ ( Surround Virtualizations for Equalizer APO)

It is some work, but once you finish, you can never go back.
Last edited by T6nis; Jun 21, 2023 @ 9:34am
LiPeK Jun 21, 2023 @ 11:06am 
HeSuVi is using HRIR filters to mimic different kinds of surround sound virtualisation (you can get Dolby Atmos emulation as well). It is the best free virtual surround sound system I've seen. But to work properly, it needs the 8-channel input (7.1) or at least 5.1.
With stereo (2ch) input you can only adjust frequencies to match your headset perfectly. But you cannot pull surround sound from 2ch input. Unless the game is using built-in surround sound, like binaural audio in EFT or steam audio in CSGO. Then it's different story, since you get good positional sounds without even using HeSuVi (the stereo channels those games provide, have already 3D sounds filtered by HRTF/HRIR).

The positional sound for me is not the one you can pinpoint when you rotating a character head with mouse. The good sound positioning is when you can pinpoint sounds around you correctly whithout any character movement (not touching mouse), especially differentiate front and back sounds.

Now let's go back to the original problem.
I just want to confirm whether BattleBit is always providing 2-ch output or is there a way (workaround) to get 7.1.

@n3f0x Can you see in any of the APO settings the incoming number of channels?
T6nis Jun 21, 2023 @ 11:38am 
Originally posted by LiPeK:

The positional sound for me is not the one you can pinpoint when you rotating a character head with mouse. The good sound positioning is when you can pinpoint sounds around you correctly whithout any character movement (not touching mouse), especially differentiate front and back sounds.

This is exactly what my settings do, not only that but also the sound is hyper realistic and not distorted as 95% of surround filters :) My main goal in games is to immerse myself to it and sound is one of the most important things for me for that



Originally posted by LiPeK:

@n3f0x Can you see in any of the APO settings the incoming number of channels?

I found this, is that what you're looking for? https://imgur.com/a/UXJQ3ap
LiPeK Jun 21, 2023 @ 12:05pm 
No, this seems to be the output that goes to your headphones.
T6nis Jun 21, 2023 @ 12:12pm 
Originally posted by LiPeK:
No, this seems to be the output that goes to your headphones.
Ah oki, not sure then
DusK the DanK Aug 22, 2023 @ 5:55am 
I can confirm the game downmixes to stereo.
The game is set to output to a 7.1 virtual audio device, its set to 8 channel audio in windows.
Using audacity to monitor each channel's audio levels I can only see 2 channels being used.
This is regardless of the audio setting in game.
BOBCAMO Nov 8, 2023 @ 8:18am 
was hoping to find a fix for this, yes, it's broken, only uses stereo. even changing the settings doesn't change anything. i have a 7.1 true surround sound headset and the software shows what channels are actually used so it's easy to see what's working and what isn't. can also use OBS for this. or as @dusk the dank mentioned audacity
how ever... if someone want's to try to figure something out. i've found the... odd "Settings" location, it's registry...
HKEY_CURRENT_USER\Software\BattleBitDevTeam\BattleBit
the entry is named "AudioChannels" it does seem to change according to what you change in the game, but it's like it's missing the files or command to switch over like their just placeholders for stereo. i did how ever, try downloading different audio dll's to replace the xaudio file for the game, it runs, but no change in audio.
Last edited by BOBCAMO; Nov 8, 2023 @ 8:28am
TimmyP Nov 8, 2023 @ 10:21am 
Its not broken. Its disabled. There is no point to trying to make it work. The best you will get is prologic 2 etc.
Aspros Mar 12, 2024 @ 4:00pm 
Same problem here
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Date Posted: Jun 21, 2023 @ 7:03am
Posts: 12