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I recommend opening up their latency box through the game settings, and watch for any packet loss/latency.
The dev posted something related with packet loss issues.
From server news the dev posted:
''SgtOkiDoki — today at 18:40
Investigating the package loss in NA. ''
Did not notice any issues with packet loss or netcode since it was released, everything seems to register fine.
It happens that there are discrepancies with the type of armor equipped (light vs heavy) before this announcement.
I understand he said that, but this isn't a new issue, it's been happening since launch night
E: Enabling the network stats shows consistent 0 loss, still experiencing fun things like being shot behind walls, not me then, cant tell if its recent bad servers or just terrible netcode?