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- Firstly, I would like to point out just how easy it is to shoot/kill snipers at long range with most weapons just by using their glint. If every scope had it, then they'd be useless (in the current game-state). It goes against the theme of the class to use medium scopes, but using long range scopes is practically respawning in advance unless you can get people not paying attention.
There was actually a thread the other week about making sniper glint more balanced for snipers because of how big the issue is. I had suggested previously that, to make it more balanced in that regard, that while snipers *should* be forced to use long range scopes, they should also have less of a cone where you can see the glint. If you could only see the glint when they were aiming at you/near you, we would probably have much less to talk about. As it is, you can see the glint practically if they are looking in your general direction, whether they are aiming at you or not.
For reference, go anywhere on most maps and use a long range scope, wait and see how long it takes for an M4/DMR to get you at range.
- Second, better use of cover/smokes? I barely run in the open or check windows for too long without ducking back into cover or throwing smokes around. Snipers can't shoot through walls, so cover is the ultimate counter (and smokes remove sightlines). Some maps you can't really use cover, but smoke is pretty much mobile cover.
- Third, with community servers coming soon (tm), they had an example in the community API (aka their modding stuff) on their discord that would allow servers to force players using the Sniper weapon class (all sniper weapons) to use long range scopes. I can imagine that if people find it a huge issue then they can play on/host a server like that, just like how they could ban all SMGs or give everyone all weapons on their server.
The handicap for long-range scopes is the glint. It provides you with better sights to see people far away but the trade-off is the glint.
Medium range scopes you can't see as far. Yea, you can probably see somewhat in distance but there is obvious difference when comparing both scopes with the level of zoom. It isn't easy hitting further ranges less you are obviously counter sniping someone way out who is glint beaconing.
You might as well change the post topic to 'lets get rid of snipers' cause you clearly want them nerf into the ground for some reason.
Yes, sniping is annoying.
But git gud. Use cover and quit running out in the open getting sniped.
Or if you a far camper sniper, then stop using a beacon for your rifle and getting counter-sniped by no glinters.
Also, you are wrong about instant killing.
Instant kills will only trigger with a head shot despite range most of time(unless Exo Helmet+M2000 or whatever sniper rifle.)
Instant kills will only trigger 900+ meters away with ranger barrel on sniper rifles on body shots.
A lot of times it takes two shots to down someone if you don't get a head shot in the distance/seriously wound them and only if you get them killed with one shot they are already low on health less than 900 meters away. Full health you will not be downed by a body shot less you are getting hit 900+ meters away with ranger barrel.
Anyone that plays sniper knows this. I played around sniper, I am not best at it, but if you used the weapons then you should know that instant kills are headshots only or range kills over 900 meters with ranger barrel attachment regardless of bodypart hit.
And "headless chicken" is a type of players that hates everything and everyone, who are not playing just like them - running around the map without any reason or specific goal, just for do some frags from meta SMG.
Snipers have huge disadvantage under 100m. Literally, it's hardcore play to play with bolt-action on such distances.
Yikes yeah I'm not even going to justify that load of hot air with an argument. See, I can be an arrogant little wang too.
Anybody who actually played the game and gets above a kd of 1 understands how unbalanced snipers are in FPS games. A helmet isn't a solution to it and with how big and open the maps are there are plenty of times where you cannot always break LOS.
Keep coping though and deny reality and keep up the pathetic arrogant attitude.
Its not, and shut up. Snipers are ballanced. Try playing any other game like cod, especially older cods and you will see what op snipers look like.
Snipers get so passionate when you say sniping is easy.
This could’ve been a helpful thread where people talked about how to deal with snipers, but OP refuses to admit to any skill issues on their part and blames the game.
They have been nothing but hostile to anyone who has done something as simple as explained the fundamentals, denied any explanation of sniping mechanics insisting their own impression is true, and have basically just been name calling and insulting anyone who disagrees with them.
There’s just no reasoning with someone like this.