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FACEIT is essentially malware, so, it'd be a stupid move to implement, and it'd be just as ineffective. (I, and many other players would quit on the spot, as well, any anti-cheat would be just as ineffective due to the fact that it's simply a skill issue on your part.)
Second off, unless you have explicit proof, I sincerely doubt that you've encountered any cheater. Rather, I'm inclined to believe you simply just suck and can't bare to swallow your pride long enough to, as they say, "Get good", so you call every decent player a hacker. As well, if someone calls you out on your blatant crap, you simply accuse them of being a cheater as well.
Now, either prove me wrong via showing explicit proof of a hacker in one of your games, or shut the heck up.
Then sit and have a think about your bad attitude.
calm down, buddy. Tarkov went into closed alpha in august 2016. Seven years ago.
Unless they implement a replay like Overwatch, CSGO or a killcam like COD, spotting them will be difficult.
A person of culture as well^^
Keep your prejudiced crap in your mouth and come back when you really want to talk.
said the b it ch made kid with a private profile lmao. how does it feel knowing you have to pay money to cheat just so you can be an average gamer? bet it feels pretty bad. i bet you get laughed out of every conversation you have in real life too. what a pathetic loser loool
Generally implementing a kill feed improves the situation of spotting hackers and implementing an Overwatch report may be hard but great, I guess faceit is even harder to implement.
Many people already stated that they won't run a 24/7 Malicious Software just to play on a Friday for a few hours.
I hope people find maybe another solution that isn't EAC but still supports all platforms without having malware on your PC.
Way to out yourself. You've already got kernel level embedding with EAC - and you're complaining that you're going to quite if a new anticheat comes along because ... skill issue ?
Like, why even pretend at this point?
Just admit you're a hacker - the only people ever complaining about such and such anti-cheat is because they spent time or more likely, money on an existing by-pass. No ordinary user ever complains (unless the service breaks) that the anti-cheat is too effective - only cheaters.
Former pro here - as in 'collecting global #1 rankings against angry American and German tryhards'. Played and ran competitive teams for pro tournaments.
I can tell you, it's rife. Tarkov and the Tarkov wiggle - that just showed how mainstream hacking has become in shooters. I experienced it in Star Citizen - and worst part was the developers were in on it.
You think the CSGO scene or DOTA2 or whatever is legit? Nah. It's rigged. Aside from how many competitive cheaters (as in people who hack/cheat to commit monetary fraud - as a business) there are in any competitive scene - the entire pro scene is pretty much match fixed - most of Asia's esports 'ranking/selection' leagues make Chinese domestic soccer tournaments look legit. They're fixed. Rigged. For Gambling.
I've been playing FPS since Wolf3d. Competitive since BF2, pro in 2142, #1 S4 in SupCom FA (plus consistently 1%ing the SupCom ladders). Star Citizen multiple #1 seasons in FS and dogfighting.
My little brother is also one of the best FPS gamers in the country, and he says the same stuff about it all being rigged.
There's being good, and then there's being "good". 99% of you aren't any 'good' in any meaningful sense (that's okay, 'gitting gud' requires a massive time and emotional commitment, as opposed to 'not sucking', which is what most people set out to achieve).
Being good at the game doesn't remove all the clunky delays and spreads that happen when you're bouncing through a movement macro. It doesn't make the game server anymore reliable. It doesn't remove walls or cover.
There's a limit to what getting good at a game can let you achieve. It's not something that's super easy to prove without a ♥♥♥♥♥♥♥♥ of commentary and explanation - which would require me to basically prerecord/access the spectator replay after wards. It's a lot of work.
But as somebody's whose gotten as good as it is possible to get at FPS and strategy games, and as seen some blatant cheating enabled and covered for by the devs or mods in other games, I can tell sometimes just watching a guy wandering around lean peeking people that he's 'walling' - you get a feel for when somebody has perfect information - because they've somehow managed to wander alone through the backline of your team without getting domed multiple times.
Prime example, playing on Salhan, crossing behind the line, some random guy insta peeks me, (lean peeks on new position at point blank, firing immediately and killing me) - but doesn't fire more than 3 rounds - that kind of automatic-ness is just a giveaway.
Likewise, see a lot of stuff like the killcam pointing in a direction where there's a sold wall in the way and no LoS. You can certainly get situations where a piece of you is sticking out but we all know sometimes you're like 'There's no way that guy had a line on me frm there" - admit it - happens every match in this game.
So yeah, cognitive biases aside, everyone gets those, the number of times occurences where instaheadshotting during movement macros, shooting through walls, and who can tell where everyone is it's quite high as much as 10 %. In the so called competitive FPS scene the numbers much higher - like 40% are cheating or hacking in a serious way.
Also quick note on cheating versus hacking: You can cheat without hacking - it's still cheating. Nearly all forms of hacking are cheating (except modding, which well, not an issue right now), but hacking is merely one form of cheating.
So hiding under a rock, or using a wallhack or using some other method, all the same really.
There's often a deliberate attempt by closet active cheaters as well as other anti-social personality types to play epeen games. Often this is to subtly psychologically manipulate you into feeling stupid for making a claim so that you are less likely to make them ("Hey maybe I am stupid or bad at the game?") ... Right but that just obscures from the fact that people see what they see and they should report that.
The only people who have a vested interest in muddying the waters on this issue are cheaters themselves. So, from a profiling perspective, like in this thread, we can generally spot them - since they will muddy t he waters about the use of a particular anticheat - on really any grounds other than "It's broken and it doesn't work/false positives/unusable" (which EAC is not in any way); they're hacking. (or have some really dark ♥♥♥♥♥ on their PC).
No excuse not to run WSL off a separate partition in this day and age. I doubt many of you would even be able to speak to the internals of any anticheat, let alone kernel level programming, one way or the other.
You can pretty much spot the anti-social personality disorder types from their handles - usually some kind of obviously trolly nick, usually political or puerile, as opposed to something somebody would /wear/ as a handle for a long time, and are generally focused on their gratification above all else.
Another hallmark is those who believe very strongly in that there is a singular definition oof how the game is to be played and that the game needs to be 'fixed' to meet this precondition. Have seen this a lot in the past - somebody doesn't like how something handles so they cheat to compensate.
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So yeah it's rampant, and if you see something suspect, just use the report function on the kill with what you saw. There's always going to be times where you simply don't know why you legitimately got killed. That's fine - not your job to check between false positives and true positives. It looks suss? Then report it, don't not report someone whose bouncing around 360 no scoping people with a l96 or vector because you feel inferior because 'u r bad at teh game' - it looks suss because it is suss.
Quick note, just grinding through the levels doesn't make you skilled. You are as skilled as you want to be. E.g. if you're bouncing around getting 5-1 kdr off the vector in urban or domi modes - you're just getting really skilled at bouncing around players who are 1/5th as good as you. Against an equal player your KDR will always be 1:1. So if it rises above that (give or take) you're probably just farming. Nothing wrong with that for grinding and getting unlocks, but it isn't fun or creative or give you any special privileges to anything in game above everyone else.
Everyone who plays a shooter knows how bad cheaters are in almost every FPS. The lack of market research is crazy.
Not only that, but as a business I am sure you could have made a deal with some AI anti cheat to try it out, and if it would be a success. It would be a good business move for the anti cheat and your game as well. Pushing toward a better future.
Instead, they went with one of the worse anti cheat.