BattleBit Remastered

BattleBit Remastered

Assault Accuracy Buff Maybe? and Expiremental Servers (Possibly Beneficial)
I feel Assault would be played a lot more if they at least had some benefit in comparision to the Medic. Destroying walls isnt really one of them lmao. And im pretty sure armor is universal so... kinda moot keeping it real (feel free to correct me on this one.)

Another Proposed addition is Expiremental Servers, to allow for testing of new features, guns, changes etc, mostly so it has a chance to smootly release into the game.

Take this however you will.
Last edited by Yuri Enjoyer Deluxe #YuriTF2; Jul 6, 2023 @ 7:19pm
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jbwjr Jul 6, 2023 @ 7:27pm 
Their are 5 levels of Armor: None (when you hear that TINK sound while getting shot, you probably just lost your Helmet), Light Armor (Recon, Medic and Engineer default), Medium Armor (Assault Default, Medic and Engineer can unlock this armor later on), Heavy Armor (unlock able for Assault, and Support can switch to it) and Exo Armor (Support Default).

Assault does get varyious passive buffs to their gun handling, I can see Assault being better with Accuracy or Recoil control. After all a Medic should only be pulling out their gun for Self Defense purposes.
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Date Posted: Jul 6, 2023 @ 7:16pm
Posts: 1