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still having this issue even after the latest hotfix.
OCCASIONALLY I can fix it by restarting my PC. But It NEVER works initially. Plus if you test before connecting to a match, it seems like the mic is working, at least it plays back your voice. Then when in game if you do the test all you hear is LOUDER game audio and nobody in game ever responds to you talking.
It really seems like there are enough reports out there that they should be looking into what is causing this for a certain segment of the playerbase.
Update:
The way I have my audio inputs set up, my microphone is my second input and not my first which is what seems to have been causing the issues (at least in my case.) I literally just unplugged my microphone cable from my second input and moved it to my first, and that seems to have made it all work. Results may vary depending on the audio interface.
It is weird however that my microphone has worked in game chat previously and this happened only within the last hour when my friend pointed it out to me.
I recognize that this is a rather lame solution, but it worked for me. It's not as satisfying as Unity fixing their buggy engine and accounting for multiple audio channels, but for now this will do.
Edit: Just found the conversation you had on their discord with the dev (@Zax). Ty sm for going this far. We can only hope unity fixes their Long Term Support version that is used in BattleBit :( maybe the popularity of the game will put some pressure on Unity Devs