BattleBit Remastered

BattleBit Remastered

Bucket King Jun 27, 2023 @ 5:05pm
5
Sniping is, frankly, awful.
So, let me clarify this point immediately:

The shooting for sniping feels great. It's simplistic, to the point, and feels nice.

What's not nice is every other aspect of Recon.

The very name of the class: "Recon", implies information gathering...of which Recon can basically do none of.

My pings don't actually highlight targets other than vehicles, making it annoying difficult to work with random players that don't have much cohesion.

The sniper glare is (and will forever be) a terrible mechanic. All you are doing is incentiving Recon players that have half a braincell to just use 4x scopes, which, guess what, they do because sniping is fairly easy in this game. You have zero reason to be using any scope higher than 4x, because if you do, you literally just become a gigantic target for the entire enemy team. It's impossible to use these scopes for long-range fighting because, frankly, you just put yourself at a massive disadvantage. Tanks, BTR/LAV's, anyone with literally any scope, they'll gun you down the moment you look into that scope. You already have kill cams and tracers from *every* gun in the game, making finding snipers incredibly easy as is, the sniper glare just makes it so easy that they may as well as have a target painted on their back. Not to mention that 4x scopes have *zero sway*, making it even easier to sniper with them compared to larger scopes.

The fact that basic rifles like the AK-15 with a long barrel outperforms almost all the DMR's makes the entire section of weapons literally not ever worth using, ever. There is no good argument to using a DMR outside of the EBR, because, guess what, full auto option.

There is no good way to play 'stealthy' and be the information gatherer the class's name implies. Without proper pings, it just doesn't work.

I want to play this game like a proper sniper, sitting hundreds of meters back and giving out info, only picking off important targets like machinegun nests or rooftops, but since all 6x+ scopes just suck beyond belief, there's...no point. It sucks.
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Showing 16-30 of 47 comments
Zeth Jun 27, 2023 @ 11:23pm 
A weird exploit they gotta fix is 4x scope snipers sniping through trees on the glares, the snipers with 6x and above literally have 0 chance to kill them. A good example is if you play Basra and play on the globe side, spawn far back and look through a tree you can literally see 8 glares and snipe them with your 4x scope behind a tree, they can't even see you at all. Why is this even a thing.
Simp Slayer Jun 27, 2023 @ 11:40pm 
For those complaining about helmets, the only class that can survive a headshot is support with the big ass helmet that slows your ADS by 10%. Every other class has like a 24hp helmet and will still die as far as i know. Medics and Engineers will 100% die I know. I think assault might have a upgraded helmet?
The_Uber_Camper Jun 27, 2023 @ 11:45pm 
Originally posted by Simp Slayer:
For those complaining about helmets, the only class that can survive a headshot is support with the big ass helmet that slows your ADS by 10%
That should not even be part of the equation though, with how insanely fast the TTK is there is absolutely no reason to play Recon if you can't even 1-shot everyone with a headshot using the slowest class of weapon in the entire game, firing a whopping 1 time every 5 seconds if you're literally spamming left click.

This is also ignoring the "hit ignored due to server packet loss" ♥♥♥♥ that is STILL going on, meaning that even if you did land a headshot on someone who doesn't even have a helmet you're now also forced to win a coin flip to decide whether the game will allow you to get the kill or not.
Last edited by The_Uber_Camper; Jun 27, 2023 @ 11:49pm
FuzioN Jun 28, 2023 @ 12:55am 
The best thing they can do to sniper is to increase chamber speed.

So they increase the fire rate, i would rather see a skillful sniper play close combat with squad and be skillful being able to shoot at range and close.

Right now that is not feasible even if you are excellent at it.

i would say one thing make drawing speed to pistol buff to recon so they swap to pistol quick. so they can juggle quickly between sniper and pistol.

i think the cs1.6 sniper formula would be a great thing to take a look at also.
Vamilad Jun 28, 2023 @ 12:56am 
All bolt action rifles should do 90-100 dmg

All DMRs should do 70-80 dmg
Sinon Vinyette Jun 28, 2023 @ 1:03am 
Originally posted by コツメカワウソ:
EBR still sucks compared to every assault rifle too. Hard to control, tiny mag. Its garbage. SCAR and AK15 WAY better.

Honestly all DMRs just feel awful to use compared to an AR at longer ranges. takes more hits but it feels smoother to shoot vs the recoil of the DMR just being so hefty that more often then not follow up shots missing or the target already being in cover. And pacing shots more often get me killed since I'll just get beamed by a M4 or a AK.
It wants to compete at longer ranges but it just feels like it cant its either AR or just pick a bolt action which works better.
I got more 300-400m kills by pacing my ak74 shots then like a mk20 or a m110.
trickylatte Jun 28, 2023 @ 1:13am 
Originally posted by twitch.tv/Avallac:
Originally posted by Bucket King:

Are we even playing the same game???? The most common used gun is the AK-15 my G. It is literally impossible that you have not been killed by an AR. And I do mean *literally.*
Check my twitch or youtube, links in the profile. good luck finding me dying to an AR, ever.

ttv btw
Riflas Jun 28, 2023 @ 1:13am 
Non-sniper scopes should have no glint, indeed.
Sniping ruins or at the very least hinders the fun you can have on a game. I just wish they were limited. Not totally removed but just 1 per squad of at least 2-3 people. maybe 2-3 in a full squad.
There are a few good alternatives to the sniper glint stuff. A: Remove most of the medium scopes (you're using a sniper??) except for maybe the thermal. B: Change the glare FOV to be smaller (a.k.a. instead of it being in your general direction to see it, you would rather see it if the sniper was more actively aiming at you). Removing sniper glint entirely would be wholly unbalanced imo, and just make people mad.

As a way to make scopes better, though, would be zeroing distance on the real sniper scopes. This incentivizes longer-range play, which would introduce more skill into the mix as players would need to lead their shots more skillfully. This would also lead to less use of medium scopes, but assuming they get changed or removed (whether snipers cant use them anymore or they get glint) then they would get used less anyway.

I haven't used any DMRs yet, but yeah they seem pretty bad. With everything having medium scopes available there is no real reason to use a gun that shoots slower at the same range. I could maybe understand if you were doing something like urban sniping to get a better view but in that case you could instead just use a red dot or a real sniper scope (depending on distance). Edit: I also wanted to say that the only way to make DMRs better would probably be to remove medium scopes on the ARs (they would be medium-long range as opposed to everything being able to be medium-long range, fills it's own niche like snipers at long-long+ range), but I can't imagine people would like that change in the slightest.

As for spotting, it would definitely be nice. We used to have some stuff like that in other games where you'd just look at a guy/press spot key and they get pinged for a second or two. Although, I would think it'd have to be something ONLY for the binoculars, since sniping and pinging like that would be unbalanced (every shot you miss down the corridor of people would ping like 6 people at a time while trying to get a shot).
Last edited by Greenie /Taxibutler; Jun 28, 2023 @ 1:37am
Zeth Jun 28, 2023 @ 1:46am 
Originally posted by Greenie /Taxibutler:
There are a few good alternatives to the sniper glint stuff. A: Remove most of the medium scopes (you're using a sniper??) except for maybe the thermal. B: Change the glare FOV to be smaller (a.k.a. instead of it being in your general direction to see it, you would rather see it if the sniper was more actively aiming at you). Removing sniper glint entirely would be wholly unbalanced imo, and just make people mad.

As a way to make scopes better, though, would be zeroing distance on the real sniper scopes. This incentivizes longer-range play, which would introduce more skill into the mix as players would need to lead their shots more skillfully. This would also lead to less use of medium scopes, but assuming they get changed or removed (whether snipers cant use them anymore or they get glint) then they would get used less anyway.

I haven't used any DMRs yet, but yeah they seem pretty bad. With everything having medium scopes available there is no real reason to use a gun that shoots slower at the same range. I could maybe understand if you were doing something like urban sniping to get a better view but in that case you could instead just use a red dot or a real sniper scope (depending on distance). Edit: I also wanted to say that the only way to make DMRs better would probably be to remove medium scopes on the ARs (they would be medium-long range as opposed to everything being able to be medium-long range, fills it's own niche like snipers at long-long+ range), but I can't imagine people would like that change in the slightest.

As for spotting, it would definitely be nice. We used to have some stuff like that in other games where you'd just look at a guy/press spot key and they get pinged for a second or two. Although, I would think it'd have to be something ONLY for the binoculars, since sniping and pinging like that would be unbalanced (every shot you miss down the corridor of people would ping like 6 people at a time while trying to get a shot).
There is zeroing in the game for every weapon btw

Edit: And you can unlock the rangefinder to make zeroing easier. Also you can use your second scope on the sniper to get rid of the glint before you shoot or while you aim, it confuses the other snipers and happens all the time when I snipe
Last edited by Zeth; Jun 28, 2023 @ 1:50am
My main issue with snipers is sitting on ledges, at walls, at angles and your scope doesn't work, pulls back, or has a fit.

As for the Recon class itself, I strongly think that you should be able to do some solid map pinging and larger icon pinging for the whole team to see. As it stands, pinging is useless, it doesn't stand out to anyone but you.

P.S. Please let us drop a medic bag. It's absolutely un-engaging to make us use it by holding a button.
gza Jun 28, 2023 @ 1:50am 
Originally posted by Arnold Judas Rimmer:
P.S. Please let us drop a medic bag. It's absolutely un-engaging to make us use it by holding a button.

You can, the button is X I think :)
Zeth Jun 28, 2023 @ 1:51am 
Originally posted by Arnold Judas Rimmer:
My main issue with snipers is sitting on ledges, at walls, at angles and your scope doesn't work, pulls back, or has a fit.

As for the Recon class itself, I strongly think that you should be able to do some solid map pinging and larger icon pinging for the whole team to see. As it stands, pinging is useless, it doesn't stand out to anyone but you.

P.S. Please let us drop a medic bag. It's absolutely un-engaging to make us use it by holding a button.
I've seen medic bags in this game, idk where they come from though, i've seen the medic bag like 4 times so far, I want one :d
Zeth Jun 28, 2023 @ 1:52am 
Originally posted by gza:
Originally posted by Arnold Judas Rimmer:
P.S. Please let us drop a medic bag. It's absolutely un-engaging to make us use it by holding a button.

You can, the button is X I think :)
oh wow, took me 100 hours to figure that out I guess
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Date Posted: Jun 27, 2023 @ 5:05pm
Posts: 47