BattleBit Remastered

BattleBit Remastered

FN Jul 23, 2023 @ 3:51am
22
1
Too many people crying against kriss vector
sounds like a skill issue to me
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Showing 1-15 of 334 comments
dexter Jul 23, 2023 @ 3:58am 
2
SMGs are supposed to be close quarters weapons but can easily be used at a range more effectively than assault rifles and other weapons.
Devs have recognized this and I think they're planning to change SMGs to reflect this.
Hell, I've been mainly using Assault and recently switched to try some medic and SMGs, and I got only a couple base attachments on my MP7 and this thing is more accurate at range than all the assault rifle I have.
Last edited by dexter; Jul 23, 2023 @ 3:58am
FN Jul 23, 2023 @ 3:59am 
3
Originally posted by dexter:
SMGs are supposed to be close quarters weapons but can easily be used at a range more effectively than assault rifles and other weapons.
Devs have recognized this and I think they're planning to change SMGs to reflect this.
Hell, I've been mainly using Assault and recently switched to try some medic and SMGs, and I got only a couple base attachments on my MP7 and this thing is more accurate at range than all the assault rifle I have.
they are closed range, some can wield them for a medium range type play but yeah it takes some skill but not a reason why to nerf
dexter Jul 23, 2023 @ 4:17am 
Originally posted by 𝒩𝑒𝓎𝓁𝒶𝒽:
Originally posted by dexter:
SMGs are supposed to be close quarters weapons but can easily be used at a range more effectively than assault rifles and other weapons.
Devs have recognized this and I think they're planning to change SMGs to reflect this.
Hell, I've been mainly using Assault and recently switched to try some medic and SMGs, and I got only a couple base attachments on my MP7 and this thing is more accurate at range than all the assault rifle I have.

Learn the maths of the damage and armor system first. Then you'll realize that starting at 40 metres assault rifles have the bigger advantage.
Just as a side-note. The AK-15 has a 0.02 slower TTK than the Vector.
I know it. Just saying that my fully modded assault rifles are worse than my SMG(with the first mods you unlock) at range. Not complaining about the damage or hits to kill, they're just way more accurate.
Only thing that needs 'nerfed' on the SMGs is the recoil. That's why they're better at range than they technically should be. They have extremely low horizontal recoil, so it's very easy to laser someone when compared to an AR.
Last edited by dexter; Jul 23, 2023 @ 4:18am
Buntkreuz Jul 23, 2023 @ 4:53am 
MPs should:
Have ridiculously bad accuracy on full auto.
Have a far higher bullet drop and shorter range compared to other weapon types.
Have far lower magazine space except you trade off with more weight and more movement penalties.
Deal far less damage.
Have far less control.

Then ofcourse you have certain MPs that specifically tackle one of these issues. Like the UMP in terms of accuracy.

But the Kriss Vector should not only be absolute garbage on ranges higher than 100 metres, it should also spread far more and be less good to control.
But right now its just ridiculously unbalanced, as any MP in the game, because they allowed them to have too much control, accuracy and too less recoil.
A P90 is typically spray and pray if you dont use it on single fire, even bursts arent reliable on higher ranges.

Im all for modifying MPs to a degree they are capable of replacing an Assault Rifle, like an extended stock or longer barrel etc.
But the Kriss is just not in good shape right now and it should be nerfed to hell until its in the place it should be.
The lower end of the spectrum of MPs.
And MPs in general need to be nerfed until they are in the place they belong to.
CQC but with heavy spread if not dedicated to be accurate, yet overly useless in 70% of the situations on large maps in this game.
Last edited by Buntkreuz; Jul 23, 2023 @ 4:54am
Buntkreuz Jul 23, 2023 @ 5:21am 
Originally posted by 𝒩𝑒𝓎𝓁𝒶𝒽:
Originally posted by Buntkreuz:
MPs should:
Have ridiculously bad accuracy on full auto.
Have a far higher bullet drop and shorter range compared to other weapon types.
Have far lower magazine space except you trade off with more weight and more movement penalties.
Deal far less damage.
Have far less control.

Then ofcourse you have certain MPs that specifically tackle one of these issues. Like the UMP in terms of accuracy.

But the Kriss Vector should not only be absolute garbage on ranges higher than 100 metres, it should also spread far more and be less good to control.
But right now its just ridiculously unbalanced, as any MP in the game, because they allowed them to have too much control, accuracy and too less recoil.
A P90 is typically spray and pray if you dont use it on single fire, even bursts arent reliable on higher ranges.

Im all for modifying MPs to a degree they are capable of replacing an Assault Rifle, like an extended stock or longer barrel etc.
But the Kriss is just not in good shape right now and it should be nerfed to hell until its in the place it should be.
The lower end of the spectrum of MPs.
And MPs in general need to be nerfed until they are in the place they belong to.
CQC but with heavy spread if not dedicated to be accurate, yet overly useless in 70% of the situations on large maps in this game.

You have terrible takes with the games balance. You ignore other spectrums like maps, map balance, the purpose of smg's and general video game balance.

Video game weapons have never been about "Small map > use smg" & "Big map > use AR's and snipers".

SMG's have ONE thing going for them, which is higher fire rate which equals better TTK(while having less damage). The thing that devs need to balance it about is that you should be skilled in taking out people on longer ranges against gun that excel in it, and not make them outright useless. Or do you want every SMG to end up like the Honey Badger?

Have you even used other weapons? The Ak-15, M4, M249, L86, Ak74, all snipers and especially the G36C are absolute monsters on long ranges. Actually use them, and you'll start realizing that SMG's are not THAT bad.

The armor system exists too. They could honestly just rework the armor system and smg's could turn out to be in a perfect place. That way you don't need to always choose the lightest armor and smg's already suck against armor.
Literally not anything i have said.
And SMGs dont have all a high firerate.
They are however very usable and fast to handle, easier to carry, more available ammo types etc.
Thats what they should be used for here too.
CQC and thats it. But they are so overly accurate and controllable that you can literally snipe with them in full auto and that needs to go.
3.1415926 Jul 23, 2023 @ 5:24am 
Too many dwarfs don't know how to play the game without the Vector. I will call them " The Diaper Vectors".
BoogieWoogie Jul 23, 2023 @ 5:29am 
Look at firerate and velocity and then come back. Besides the Vector and Scorpion, Glock is the third highest firerate weapon in the game. Nothing else breaks 1k
Raz Jul 23, 2023 @ 5:35am 
Devs already admitted that the Vector is busted and will be nerfed, so there's that
Originally posted by Euphoria:
Originally posted by dexter:
SMGs are supposed to be close quarters weapons but can easily be used at a range more effectively than assault rifles and other weapons.
Devs have recognized this and I think they're planning to change SMGs to reflect this.
Hell, I've been mainly using Assault and recently switched to try some medic and SMGs, and I got only a couple base attachments on my MP7 and this thing is more accurate at range than all the assault rifle I have.
they are closed range, some can wield them for a medium range type play but yeah it takes some skill but not a reason why to nerf

No its op as ♥♥♥♥. So much so that it is not even fun to use.
Wehzy Jul 23, 2023 @ 5:58am 
Originally posted by Buntkreuz:
MPs should:
Have ridiculously bad accuracy on full auto.
Have a far higher bullet drop and shorter range compared to other weapon types.
Have far lower magazine space except you trade off with more weight and more movement penalties.
Deal far less damage.
Have far less control.

Then ofcourse you have certain MPs that specifically tackle one of these issues. Like the UMP in terms of accuracy.

But the Kriss Vector should not only be absolute garbage on ranges higher than 100 metres, it should also spread far more and be less good to control.
But right now its just ridiculously unbalanced, as any MP in the game, because they allowed them to have too much control, accuracy and too less recoil.
A P90 is typically spray and pray if you dont use it on single fire, even bursts arent reliable on higher ranges.

Im all for modifying MPs to a degree they are capable of replacing an Assault Rifle, like an extended stock or longer barrel etc.
But the Kriss is just not in good shape right now and it should be nerfed to hell until its in the place it should be.
The lower end of the spectrum of MPs.
And MPs in general need to be nerfed until they are in the place they belong to.
CQC but with heavy spread if not dedicated to be accurate, yet overly useless in 70% of the situations on large maps in this game.

SMG dmg is already way too low. You need a whole PP19 mag for two people while an AR needs 2-3 bullets.
Thuse Jul 23, 2023 @ 6:06am 
yh vector takes 5 shots to kill in the body, more if they have armor, and worse if they got exo, vector deals poorly with armor.
Buntkreuz Jul 23, 2023 @ 6:28am 
Originally posted by Wehzy:
Originally posted by Buntkreuz:
MPs should:
Have ridiculously bad accuracy on full auto.
Have a far higher bullet drop and shorter range compared to other weapon types.
Have far lower magazine space except you trade off with more weight and more movement penalties.
Deal far less damage.
Have far less control.

Then ofcourse you have certain MPs that specifically tackle one of these issues. Like the UMP in terms of accuracy.

But the Kriss Vector should not only be absolute garbage on ranges higher than 100 metres, it should also spread far more and be less good to control.
But right now its just ridiculously unbalanced, as any MP in the game, because they allowed them to have too much control, accuracy and too less recoil.
A P90 is typically spray and pray if you dont use it on single fire, even bursts arent reliable on higher ranges.

Im all for modifying MPs to a degree they are capable of replacing an Assault Rifle, like an extended stock or longer barrel etc.
But the Kriss is just not in good shape right now and it should be nerfed to hell until its in the place it should be.
The lower end of the spectrum of MPs.
And MPs in general need to be nerfed until they are in the place they belong to.
CQC but with heavy spread if not dedicated to be accurate, yet overly useless in 70% of the situations on large maps in this game.

SMG dmg is already way too low. You need a whole PP19 mag for two people while an AR needs 2-3 bullets.
But dude, why would i need 4-5 hits on a regular with an MG that has far larger bullets, velocity and impact as with a 9mm or ACP from a stupid SMG?
CrispyMuffin Jul 23, 2023 @ 8:29am 
idk man getting killed by an SMG 50+ meters away sounds like a fair reason to be upset
Good one...

Would you like some highground with that?
Buntkreuz Jul 23, 2023 @ 8:55am 
Originally posted by Dirty Medz:
Everybody getting hosed by Kriss Vector, hates Kriss Vector, but Kriss isn't that bad....just misunderstood.
Poor Kriss, dude didnt do anything to nobody.
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Date Posted: Jul 23, 2023 @ 3:51am
Posts: 334