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I agree it's strong, I haven't unlocked it yet, but everytime I die from a fast running enemy, 50% of the time, it's a kriss user.
Well even medium feel RNG, I saw a man climbing a rope, shot at it, only hit once ... was hilarious.
Also perhaps limiting what classes can use SMGs and Assault rifles more.
Yep, Aim punch is extremely annoying when you run an LMG and it feels like you never get to aim punch the enemy but their SMG hitting your body armour makes you lose all control.
Id argue that the guns biggest strength is its ability to shoot accurate while mantling over an obstacle. Ive seen not only my friend but other players mantle and fire from the hip having nearly perfect accuracy while doing so. Ive also seen just how well the Kriss Vector operates at dealing with massive amount of people. A lot of guns will need to reload after 2 or 3 kills but with that guns deep mags you are pretty much an LMG without the speed reduction. Im okay if it has a deep mag but it can't have it and also really good hipfire and still retain aim punching when you hit a target with it.
When its the only gun you see killing you, you start to wonder if the gun is 'balanced' to the game properly and although I know the devs took a lot of points from gun enthusiast and experts, when in a game where there is no jamming or the only cost of entry to the weapon is just leveling up and not buying the gun or ammo like IRL why wouldn't you choose the strongest gun from a purely stats point?
nerf that ♥♥♥♥