Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Plus is there any reason at the moment why you shouldn't always build 3 harvesters for every single resource building? Where's the drawback?
I want to be able to choose between infinite and finite.
I like infinite resources
I do not think all users want it to be difficult.(or hard user)
Not all users like hard things.
I think there is a light user like me.
I'd think buying the "rights" to an oil well, or in some way discovering one, then putting a solitary pump on top of that oil well, with a fixed (but random, depending on the specific well) output. then you can plan your industry around that a bit more consistently and keep it alive whilst adding some depth to resource control, maybe the price to maintain your control over the pump isn't worth what you're currently making using it.
Just my two cents I love the game so I'm happy to do some armchair developing!
In the meantime, the patches only made the game harder.
I appreciate user convenience and ease of ui
I admit , praise
but The difficulty of the game only go up
I feel that It did not go down
The production time has increased and the material needed for production has increased.
Not everyone likes hard things.
Some people like easy things like me.
I do not want it to be too difficult for those who enjoy it lightly.
Even for light users like me and beginners and newbie
If it's too difficult
Maybe not good for game sales.
by any chance sorry if you feel uncomfortable
I cheer for the hard working crew. :)
And yes, the difficulty will determine amount, but keep in mind that when I say "finite", doesn't mean "in half hour they're gone". It's more like 50 years or so
The current Drawback is that the upkeep cost rise and if you cant sell all the gas you are producing this would be a bad thing but since demand is so high you never run into a situation where 2 harvesters would be better.