Rise of Industry

Rise of Industry

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How to limit truck loads and warehouses stock?
So I'm pretty new, been restarting several times getting better and better.
But one thing that I'm stumped on.
I am starting with several Wheat farms. I am selling the wheat, but I also want to expand into Cows, which require wheat.
So my questions are as follows;

1. Can I reserve X amount of wheat in my warehouse (for my Cow Farms) and only allow the excess amount over that number to go for sale? I don't want everything to instantly go out for sale because then there won't be anything for my farms to use. Which then brings me to problem nr 2....

2. the very second a truck delivers wheat to my warehouse a truck instantly goes out to deliver it for commerce. It leaves with only 1 loaded. Then followed by another truck with 1, and another. This is not good use of my money (shipping costs)
So is there a way to specify that trucks ONLY ship out (from farms and warehouses) when fully loaded?
Last edited by BasenjiMaster; May 4, 2019 @ 3:23am
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Showing 1-5 of 5 comments
seA May 4, 2019 @ 3:44am 
When you sell for commerce from the warehouse, you set a 'maximum amount of product in destination (seller)' and 'minimum' amount. From what I've seen myself, if you set that to, like, 10, that means your warehouse will only sell 10, and keep the rest, which - if your cow farms are inside warehouse range - will be distributed automatically to them.

For number two, if I'm not mistaken, there's a small button on the top right of each destination number that looks like a crate. When hovered over, it says 'sends when unit capacity is full' - I'm guessing that would mean it'll wait until one truck has full capacity of a unit (like wheat) before selling it. But I haven't used it on trucks yet, and the one time I tried using it on Zeppelins to reduce cost doesn't work and idk if it's a bug or if I'm doing something wrong, but it should work according to the description.
LHR_Olorin May 4, 2019 @ 3:59am 
1. Absolutely. I'm not sure if there's a dedicated function to accomplish this, but several ways it can be done.

By default the destination of buildings within an area of effect of a warehouse will be set to that warehouse. There are a few ways you can 'reserve' it for the cow farms.

You can select the wheat farms and set their manual destination to your cow farm. By fiddling with the cycle option at the top, setting it to option 2 will have it send 2 cycles of production (i.e. if each cow produced requires 2x wheat, it will send 4x wheat) to the first destination entry of your cow farm, and then the rest will be sent to your warehouse.

-- I can't vouch for how well the above works, as I tend to do things very micromanagy.. as in I figure out how much input a factory needs, and only link the exact number of raw input farms etc. to that factory to meet the demand.

E.g. Each field produces 2 wheat every 35 days, and each cow farm uses 1 wheat every 35 days to produce its products. There are three fields per wheat farm. Therefore, a single wheat farm produces enough wheat to supply 6 cow farms.


2. The capacity of those trucks is only 1.
LHR_Olorin May 4, 2019 @ 4:03am 
Originally posted by seA:
But I haven't used it on trucks yet, and the one time I tried using it on Zeppelins to reduce cost doesn't work and idk if it's a bug or if I'm doing something wrong, but it should work according to the description.

Zeppelins are currently very costly and I'm currently unsure of how they're intended to be used. Will get back to you - or Alex will :)
BasenjiMaster May 4, 2019 @ 6:11am 
Originally posted by seA:
When you sell for commerce from the warehouse, you set a 'maximum amount of product in destination (seller)' and 'minimum' amount. From what I've seen myself, if you set that to, like, 10, that means your warehouse will only sell 10, and keep the rest, which - if your cow farms are inside warehouse range - will be distributed automatically to them.

For number two, if I'm not mistaken, there's a small button on the top right of each destination number that looks like a crate. When hovered over, it says 'sends when unit capacity is full' - I'm guessing that would mean it'll wait until one truck has full capacity of a unit (like wheat) before selling it. But I haven't used it on trucks yet, and the one time I tried using it on Zeppelins to reduce cost doesn't work and idk if it's a bug or if I'm doing something wrong, but it should work according to the description.

Thanks. That worked.
Only thing that now is not "working" is there isn't an option to "send when unit capacity is full" FROM my own farms or gatherers. So they keep sending out trucks to deliver to the warehouse with only 1 load on them.
Last edited by BasenjiMaster; May 4, 2019 @ 6:11am
LHR_Olorin May 4, 2019 @ 5:44pm 
Originally posted by BasenjiMaster:

Thanks. That worked.
Only thing that now is not "working" is there isn't an option to "send when unit capacity is full" FROM my own farms or gatherers. So they keep sending out trucks to deliver to the warehouse with only 1 load on them.

Again... the capacity of those trucks is only 1. That's working as intended.
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Date Posted: May 4, 2019 @ 3:21am
Posts: 5