Mechabellum
30 ABR 2024 a las 4:57 a. m.
Update 0.8.0.4
Balance Adjustments

Ver la información completa del evento aquí:
https://steamcommunity.com/ogg/669330/announcements/detail/4168720398316897726
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Mostrando 16-30 de 36 comentarios
Ren 30 ABR 2024 a las 4:10 p. m. 
Mechabellum devs will touch every unit except the one that needs to be balanced the most.
Gregory Sausage 30 ABR 2024 a las 6:28 p. m. 
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Publicado originalmente por Salty Biscuit:
To the Developer on making the patch notes:

In the future, it would be greatly helpful if you also provide the values of what the changes were before the patch to what it is after the patch, in all the changes details. Like you did for:
"Senior Defense Specialist
· The cost of [Senior Defense Specialist] is increased from 250 to 350"
or
"Senior Attack Specialist
· The cost of [Senior Attack Specialist] is increased from 250 to 350"

Meanwhile you also posted:
"Ranged Specialist
· Ranged Specialist’s effect is adjusted to: Increases the range of all ranged units by 10
· The cost of [Ranged Specialist] is increased from 300 to 400"

While you explained the cost increase difference, you didn't mention what the bonus range nerf was from before the patch which was 12 for those who aren't able to remember every single details in the game. In the future please try and be more consistent with your patch notes details.

Ideally it should look like this:
"Ranged Specialist
· Ranged Specialist’s effect is adjusted to: Increases the range of all ranged units by 10 (Previously 12)
· The cost of [Ranged Specialist] is increased from 300 to 400"

Thank you and have a nice day.

Yes literally they could just copy what another autobattler TFT does with their patches and even have an employee go over the patches and possible outcomes.
Gregory Sausage 30 ABR 2024 a las 6:31 p. m. 
Publicado originalmente por Exode:
This patch is really bad, the mustangs have become monstrous interceptors canceling all the action of the missile launchers, it would be time not to do anything in addition to the other nerfs, each time the changes are too exaggerated, why do scales to change the entire mechanics of the game! I don't agree, please do a fairer rehabilitation.

without that storms have no counter. get tech on your sledges to survive volleys and they go emp. IMO the best use of storms is 2 packs and sell out if your opp ever tries to counter them. easy value.
Gregory Sausage 30 ABR 2024 a las 6:32 p. m. 
Publicado originalmente por Remove China:
One day you'll remove unit cards and the veterans will thank you for it.

plenty of veterans come back off and on and enjoy it. No one enjoys the game not really being finished in the time frame they said. That's the issue. The devs are like 6 months behind schedule.
Polar Test 53 30 ABR 2024 a las 7:10 p. m. 
you may as well rename the sabertooth to photon emission lol
im sure we will be seeing alot of them from now on.
Gidion 30 ABR 2024 a las 7:14 p. m. 
Ouch. So Im not too fussed about the Pvp changes. But this looks like itl make my task of beating the Survival Mode harder. Atleast Sabertooth is better.
OptimiZNation 30 ABR 2024 a las 9:23 p. m. 
when it says adjusted, can we have the previous values, we cant memorize everything ...
⎛⎝Z⎠⎞ 1 MAY 2024 a las 1:24 a. m. 
the devs/balacne maker again lissen to the wrogn ppl for moste of the things...

Free Units CARD BS:
hey dev. we all still want this hard nerfed! with nerf we all mean like this:
round 3 free untis CARD drop= you can only gett lvl1 Units and only 1 Unit! and you dont unlock the unit to get more for free out of this! this makes all units card to strong who are not free unlock units! did you get MATHE DEV?!?!?

did you know why giant on the ground get so less buyed? arties,scorpion, Any Air unit! ... every single artie units is to strong in dmg range attack speed (arties himself need less accuracy) this makes giants to ez to kill with less invest!
and here another thing! giant on groudn got HP buffed over and pver and over only to make up for the artie dmg buffs from 320 to over 800... why .. all this bring suse is all units who need to tank 2-6 arties hits needed more hp.. so why starts by buffend arties?
by all units get more hp and so more dmg etc.. some units who was made to clear crwalers and fangs aka FIRE units and FIRE upgrades. get giga buffed to kill now even tanks and things way faster to force artie use or AIR!.... i say Nerf all Arties in more ways! nerf then all FIRE dmg and range from vulcan! nerf arclights attack speed!
btw mit fire i mean ALL fire dmg need to go back to was it was like not 80 dmg it was at the start not even 30dmg.. so you kill fangs and crawlers but not EZPZ tank and all!
and upgrade are the fire bombs , the fire ground ♥♥♥♥! who is to broken to EVEREY units! its all ANTI GROUND its not anti crwaler/fang anymore! wen the idea is legit the balacne dude picks a favorit play sytle and make the game on this FIRE HIM! not FIRE the PLAYERS with FIRE!
now its legit pick anti ground like artie vulcan FIRE upgrades go AIR overloard spamm.. hurraaaaa... BAD IDEA! allways BAD idea to bring in some thing waht kills 1 battle field! you have only 2 so wne you kills 1 you lost 1 so players will have less to do less to have fun and so players LEFT!
and i dont know why fire get allway buffed and stronger .. did the DEV forgett about we have arclights,TANKS, mustangs! to to kill crawlers and fangs? ther is not only FIRE wins vs this.. the thing is fire win now vs ALL and loses to arties/air.. so wtf! we run in circles ...

and here a little idea for SPC.. the lvl3 sniper from the start.. why to broken! not even you get a free unit you gett so 3 units to buy aith no use of a extra slot for bying units. so you can have in round 1 4 Difrent units! and 1 lvl3 SNIPER!! a sniper who deals close to 8K dmg per shot! so the sniper will win vs every units you can get in round 1 and 2 (unless you get a giant and so you cant buy other stuff 1-2 rounds now, and even here you still can lose btw) so here is a chnage for you .. make this sniper LVL1 ... or let the lvl3 SNiper drop round 3!
get lcl3 sniper free, have arties already, and now you have crwaler,fang or arcs to. so you use your money to get fangs or arclights or swarler and so . vs this? you cna only hope to chees a win by placing units so he cnat kill them fast .. and still to strong for a SPC .

BTW 2v2 SPC HP still giga broken ♥♥♥♥♥ bugg i will say!
you cant tell me wen my max HP i can choise is 3,5K and my team mate and i together get max on 4,5 to 7K but the enemy in over 80% have 7K-9K HP.. WTF.. balacne your fakk SPC right then you dont need this HP ♥♥♥♥♥♥♥♥!

Giant SPC: balacne change ! how about half the cost to unloock giant not fre! . but hey you cant win vs artie spamm with only giants.

btw i know ther are now 3 ways of anti artie in the game! mustangs, the AAgun and the "i hope i get the sabers" card. and all 3 have the problem of losing accuracy after the first rocked shotdown! so the anti Artie ways kills them self vs arties over time.. even wen ther are no other units arties will win later vs this. (sabers only win ba have HP ) we had not need more and more of this wne arties had not get the fire upgrade and the buffs in dmg accuracy etc.
GoMeZ-T.T ™©® 1 MAY 2024 a las 11:33 a. m. 
ultra nap patch overnerfs happen already. nice one, lets quit this game np. they deserve it.
Perplex 1 MAY 2024 a las 8:07 p. m. 
Talk about gutting the game just because you do not know how to balance the unit drops.
[UNK] Un4Seen 3 MAY 2024 a las 5:14 a. m. 
double tap should just be intergrated into saber, it meant be a special hard to obtain tank, let it use both it cannons without upgrading it.
MrGreen 3 MAY 2024 a las 10:03 a. m. 
unit drop is bad. fix it.
Mike 3 MAY 2024 a las 11:26 a. m. 
Top Supply Specialist is now an even worse card if it appears any time after round 5 since it takes 3 rounds to start paying for itself
First round: -250
Second round: -100
Third Round: 50
Fourth Round: 200
The amount of people who fail to understand this is quite staggering and I've won plenty of games in round 7/8 because of the massive 250 point difference in that round. Basically don't take it if your opponent is below 2000hp as you can easily score that on a round with a 250 point (plus 100 sacrifice) 350 point advantage.
Última edición por Mike; 3 MAY 2024 a las 11:26 a. m.
d'm0n 4 MAY 2024 a las 3:48 a. m. 
Drop the ♥♥♥♥ idea of unit drops!
ahmed 4 MAY 2024 a las 3:34 p. m. 
The recent UI tweaks, particularly since version 0.8.0.1, have been pretty solid overall, but I've got to admit, I was rather fond of the fonts in 0.8.0.3. There's something about them that seemed crisper, more polished. However, in this latest iteration, there seems to be a bit of a distortion, like they've been stretched out horizontally. It's hard to pinpoint exactly what's different, but there's definitely a perceptible change. I can't recall the precise look of the fonts from the prior version, but I distinctly recall finding them more visually pleasing. Now, they just feel a bit off, you know? Oh, and just to cover all bases, I double-checked my resolution settings are set to my monitor's native resolution.
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