Mechabellum

Mechabellum

Renee_meel Nov 18, 2024 @ 10:54am
More viable builds for units, more variation.
Some units have no choice in skills, some very little choice in skills and others have a lot of choice in skills but only 1 viable loadout.

I'd love to get more variety in this game with more possible builds. A lot of units that have fun skills need a heavy investment to make alternative builds somewhat viable and that usually sets you back overall. Or some units that do actually have a decent alternative build, have such an irreplaceable role that building them differently (marksmen) borderline cripples you.

Let us get creative.
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I hope they revisit some units that either have little to no tech options or tech options that no one ever takes. I've never seen anyone run Anti-tank rockets on storms for example.
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